Player Matchup

Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BUDBUD_2005
Izanami
Level 156
God Stats
5W - 4L
1,633 SR
Queue Stats
605W - 624L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Demonlordsora
Ne Zha
Level 191
God Stats
6W - 3L
1,594 SR
Queue Stats
648W - 664L
1,508 Elo+
Solo
Tyr
Tyr
Romeo1926
Tyr
Level 128
God Stats
12W - 10L
1,378 SR
Queue Stats
188W - 222L
1,469 Elo+
Solo
Eset
Eset
VOLTikus
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Solo
Team Averages
Level 115
1,521 SR
1,471 Elo+

VS

Team Averages
Level 94
1,367 SR
1,505 Elo+
Baron Samedi
Baron Samedi
AStonedTeddyBear
Baron Samedi
Level 91
God Stats
5W - 6L
1,281 SR
Queue Stats
233W - 252L
1,569 Elo+
Solo
Charon
Charon
Gotfood
Charon
Level 87
God Stats
6W - 6L
1,197 SR
Queue Stats
146W - 128L
1,563 Elo+
Solo
Sobek
Sobek
KevonDoepp
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
stealthshot410
Baba Yaga
Level 125
God Stats
17W - 13L
1,492 SR
Queue Stats
443W - 475L
1,488 Elo+
Solo
Xbalanque
Xbalanque
xMARSHx
Xbalanque
Level 68
God Stats
6W - 2L
1,365 SR
Queue Stats
248W - 249L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 2 / 1
5,863
977
1,569
6,973
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BUDBUD_2005
Izanami
5
0 / 0 / 0
4,528
755
0
0
0
11
4 / 3 / 0
6,468
1,078
5,932
6,592
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
5,553
926
5,225
7,460
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
11
0 / 3 / 4
5,685
948
5,923
4,982
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AStonedTeddyBear
Baron Samedi
11
0 / 0 / 8
6,139
1,023
4,554
2,144
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Gotfood
Charon
12
1 / 1 / 8
6,358
1,060
5,323
5,885
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
3 / 1 / 6
6,634
1,106
3,553
5,720
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
stealthshot410
Baba Yaga
10
0 / 1 / 7
5,980
997
1,386
5,202
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Xbalanque
xMARSHx
Xbalanque
12
6 / 1 / 3
7,025
1,171
6,578
5,641
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
10
10
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
1
0.25
W
Baron Samedi
AStonedTeddyBear
Baron Samedi
0
0
8
4
L
Izanami
BUDBUD_2005
Izanami
0
0
0
0
L
4
3
0
1.33
W
Charon
Gotfood
Charon
1
1
8
5
W
Sobek
3
1
6
6
L
0
2
1
0.25
L
Eset
0
3
4
0.67
W
Baba Yaga
stealthshot410
Baba Yaga
0
1
7
3.5
W
Xbalanque
xMARSHx
Xbalanque
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
21,394
26,007
Taken
24,592
22,619
Mitigated
17,452
5,233
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,569
545
0
1,490
6,973
7,771
0
4,382
2,591
2,625
0
W
Baron Samedi
AStonedTeddyBear
Baron Samedi
4,554
227
3,969
1,184
2,144
1,245
356
861
1,229
14,142
692
L
Izanami
BUDBUD_2005
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
5,932
1,181
206
1,241
6,592
5,428
0
2,947
3,645
878
8,650
W
Charon
Gotfood
Charon
5,323
853
580
1,339
5,885
3,711
0
2,014
3,581
16,328
0
W
Sobek
3,553
263
315
1,311
5,720
6,013
0
1,022
4,560
5,550
0
L
5,225
154
0
1,198
7,460
6,902
0
3,291
4,169
0
13,890
L
Eset
5,923
0
471
627
4,982
2,518
0
3,744
1,238
13,207
0
W
Baba Yaga
stealthshot410
Baba Yaga
1,386
184
884
1,488
5,202
3,879
108
1,767
3,181
3,877
459
W
Xbalanque
xMARSHx
Xbalanque
6,578
2,916
238
843
5,641
2,604
1,016
1,793
3,671
0
12,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
32,136
51
Minions Killed
75
0
Camps Cleared
0
466,624
Distance Traveled
589,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,863
977
3
1
0
113,088
0
W
Baron Samedi
6,139
1,023
26
4
0
124,979
0
L
Izanami
4,528
755
0
0
0
0
0
L
Ne Zha
6,468
1,078
12
2
0
108,471
0
W
Charon
6,358
1,060
29
5
0
116,800
0
W
Sobek
6,634
1,106
2
0
0
114,829
0
L
Tyr
5,553
926
21
4
0
131,153
0
L
Eset
5,685
948
15
3
0
113,912
0
W
Baba Yaga
5,980
997
5
1
0
126,545
0
W
Xbalanque
7,025
1,171
13
2
0
106,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role