Player Matchup

Arachne
Arachne
D2Versace
Arachne
Level 123
God Stats
28W - 22L
1,692 SR
Queue Stats
408W - 389L
1,537 Elo+
Solo
Bellona
Bellona
Hxppy00
Bellona
Level 124
God Stats
6W - 6L
1,873 SR
Queue Stats
133W - 116L
1,459 Elo+
Solo
Achilles
Achilles
LordUltimus2
Achilles
Level 109
God Stats
2W - 4L
1,722 SR
Queue Stats
377W - 366L
1,382 Elo+
Party 1
Neith
Neith
ShadowSoulNinjaZ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 1
Raijin
Raijin
mages09
Raijin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,560 Elo+
Solo
Team Averages
Level 101
1,657 SR
1,439 Elo+

VS

Team Averages
Level 117
1,461 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ImSkreebz
Thoth
Level 102
God Stats
4W - 8L
1,399 SR
Queue Stats
145W - 132L
1,508 Elo+
Solo
Loki
Loki
MoistPope
Loki
Level 64
God Stats
4W - 8L
1,346 SR
Queue Stats
120W - 106L
1,477 Elo+
Solo
Martichoras
Martichoras
Unholy Zeno
Martichoras
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
74W - 77L
1,413 Elo+
Solo
Atlas
Atlas
Yandere_Pineappl
Atlas
Level 202
God Stats
10W - 10L
1,558 SR
Queue Stats
684W - 657L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D2Versace
Arachne
8
1 / 2 / 0
4,963
451
3,933
8,005
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Hxppy00
Bellona
10
0 / 3 / 1
5,694
518
5,083
12,147
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
LordUltimus2
Achilles
8
1 / 0 / 0
4,986
453
2,994
6,044
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,474
407
1,885
4,344
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
mages09
Raijin
9
0 / 7 / 1
5,039
458
4,426
9,706
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 2
6,037
549
3,346
6,716
6,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ImSkreebz
Thoth
12
4 / 1 / 3
7,550
686
5,408
5,362
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
5 / 0 / 2
6,746
613
5,626
7,619
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Unholy Zeno
Martichoras
11
1 / 0 / 1
6,495
590
2,826
3,350
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 1
6,242
567
5,497
9,262
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
14
14
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
L
Arachne
D2Versace
Arachne
1
2
0
0.5
L
Bellona
Hxppy00
Bellona
0
3
1
0.17
W
Thoth
ImSkreebz
Thoth
4
1
3
5.5
L
Achilles
LordUltimus2
Achilles
1
0
0
1
W
Loki
5
0
2
6
L
0
2
1
0.25
W
Martichoras
Unholy Zeno
Martichoras
1
0
1
1.5
W
2
1
1
2.5
L
Raijin
mages09
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
22,703
40,246
Taken
32,309
18,765
Mitigated
18,591
7,741
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,346
590
0
1,869
6,716
6,638
0
1,009
5,394
16,313
2,384
L
Arachne
D2Versace
Arachne
3,933
2,750
0
2,796
8,005
2,626
0
982
6,845
0
25,786
L
Bellona
Hxppy00
Bellona
5,083
1,278
0
3,118
12,147
8,492
0
4,585
6,947
0
38,715
W
Thoth
ImSkreebz
Thoth
5,408
424
0
1,060
5,362
1,774
659
2,536
2,300
52,832
1,905
L
Achilles
LordUltimus2
Achilles
2,994
579
0
893
6,044
3,582
0
1,948
4,050
0
15,474
W
Loki
5,626
1,402
0
5,238
7,619
2,785
0
411
7,087
0
50,264
L
1,885
256
0
494
4,344
1,351
0
916
3,428
0
18,967
W
Martichoras
Unholy Zeno
Martichoras
2,826
704
0
1,581
3,350
1,423
180
0
3,241
0
46,908
W
5,497
1,489
0
2,694
9,262
5,971
0
0
9,262
33,831
1,527
L
Raijin
mages09
Raijin
4,426
559
0
440
9,706
2,714
0
4,275
5,088
32,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
33,070
220
Minions Killed
365
0
Camps Cleared
0
1,081,695
Distance Traveled
1,123,547
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,037
549
20
2
0
239,048
0
L
Arachne
4,963
451
41
4
0
245,431
1
L
Bellona
5,694
518
63
6
0
223,226
0
W
Thoth
7,550
686
117
11
0
213,533
0
L
Achilles
4,986
453
21
2
0
228,915
0
W
Loki
6,746
613
89
8
0
278,244
0
L
Neith
4,474
407
39
4
0
203,486
0
W
Martichoras
6,495
590
79
7
0
191,544
0
W
Atlas
6,242
567
60
5
0
201,178
0
L
Raijin
5,039
458
56
5
0
180,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role