Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Recrz
Fenrir
Masters
Level 125
God Stats
23W - 19L
1,682 SR
Queue Stats
372W - 358L
2,232 MMR
Solo
Osiris
Osiris
Diamond IV
ShiroNiji
Osiris
Diamond IV
Level 163
God Stats
3W - 2L
1,854 SR
Queue Stats
71W - 55L
2,116 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
Worlik
Zhong Kui
Diamond III
Level 192
God Stats
115W - 92L
1,597 SR
Queue Stats
256W - 231L
2,157 MMR
Solo
Zeus
Zeus
Diamond II
iZerdox
Zeus
Diamond II
Level 210
God Stats
5W - 2L
1,981 SR
Queue Stats
108W - 89L
2,327 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,723 SR
2,066 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,646 SR
1,857 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
AríinZ
Ymir
Diamond IV
Level 123
God Stats
1W - 4L
1,936 SR
Queue Stats
426W - 407L
2,148 MMR
Solo
Medusa
Medusa
Diamond V
Kormzz
Medusa
Diamond V
Level 101
God Stats
2W - 1L
1,719 SR
Queue Stats
129W - 117L
2,072 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
TheBoommer
Erlang Shen
Diamond IV
Level 168
God Stats
4W - 3L
1,578 SR
Queue Stats
143W - 128L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 1 / 5
6,313
631
7,004
8,529
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Recrz
Fenrir
10
2 / 0 / 9
6,300
630
4,324
8,553
6,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
ShiroNiji
Osiris
11
4 / 1 / 3
7,052
705
7,488
13,246
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Worlik
Zhong Kui
12
3 / 0 / 2
6,884
688
5,397
5,655
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
iZerdox
Zeus
11
4 / 2 / 3
6,345
635
8,594
4,125
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoBellona

VS

Bans
KaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 3 / 0
5,550
555
5,272
8,766
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 1
5,550
555
3,019
4,871
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
AríinZ
Ymir
7
1 / 5 / 1
4,756
476
2,708
10,665
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Kormzz
Medusa
10
0 / 4 / 0
5,403
540
3,056
8,088
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
TheBoommer
Erlang Shen
9
0 / 4 / 2
5,036
504
6,560
12,727
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
5
7.5
L
Ne Zha
 
Ne Zha
3
3
0
1
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
L
Ymir
AríinZ
Ymir
1
5
1
0.3
L
Medusa
Kormzz
Medusa
0
4
0
0
W
Fenrir
Recrz
Fenrir
2
0
9
6.5
W
Osiris
ShiroNiji
Osiris
4
1
3
5.5
L
Erlang Shen
TheBoommer
Erlang Shen
0
4
2
0.25
W
Zhong Kui
Worlik
Zhong Kui
3
0
2
4
W
Zeus
iZerdox
Zeus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
20,615
40,108
Taken
45,117
23,360
Mitigated
21,241
20,233
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,004
2,623
0
4,897
8,529
3,056
0
1,210
7,319
0
38,107
L
Ne Zha
 
Ne Zha
5,272
2,744
0
3,665
8,766
3,204
0
1,571
7,195
0
39,255
L
Morgan Le Fay
 
Morgan Le Fay
3,019
263
0
1,000
4,871
2,004
0
1,537
3,334
47,191
0
L
Ymir
AríinZ
Ymir
2,708
1,072
0
1,031
10,665
6,588
0
4,678
5,987
8,124
0
L
Medusa
Kormzz
Medusa
3,056
1,088
0
718
8,088
2,801
0
4,005
4,083
0
40,770
W
Fenrir
Recrz
Fenrir
4,324
1,413
0
2,397
8,553
6,400
0
2,100
6,453
0
16,787
W
Osiris
ShiroNiji
Osiris
7,488
4,064
0
9,372
13,246
8,169
0
791
12,455
0
48,664
L
Erlang Shen
TheBoommer
Erlang Shen
6,560
4,139
0
4,684
12,727
6,644
0
1,761
10,966
0
30,410
W
Zhong Kui
Worlik
Zhong Kui
5,397
2,274
0
3,417
5,655
4,357
1,576
0
5,655
49,441
10,661
W
Zeus
iZerdox
Zeus
8,594
726
0
150
4,125
1,378
0
1,626
2,499
47,693
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
26,295
339
Minions Killed
308
0
Camps Cleared
0
1,010,142
Distance Traveled
943,554
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,313
631
59
6
0
230,786
0
L
Ne Zha
5,550
555
71
7
0
202,291
0
L
Morgan Le Fay
5,550
555
105
11
0
175,571
0
L
Ymir
4,756
476
16
2
0
170,614
0
L
Medusa
5,403
540
74
7
0
195,823
2
W
Fenrir
6,300
630
22
2
0
217,817
1
W
Osiris
7,052
705
77
8
0
185,144
1
L
Erlang Shen
5,036
504
42
4
0
199,255
0
W
Zhong Kui
6,884
688
101
10
0
180,805
1
W
Zeus
6,345
635
80
8
0
195,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role