Player Matchup

Fafnir
Fafnir
Carcise
Fafnir
Level 124
God Stats
1W - 2L
1,633 SR
Queue Stats
16W - 15L
1,582 Elo+
Solo
Kali
Kali
DEADLYSIN35
Kali
Level 66
God Stats
1W - 2L
1,725 SR
Queue Stats
128W - 143L
1,449 Elo+
Party 2
Janus
Janus
Nannls
Janus
Level 63
God Stats
46W - 47L
1,511 SR
Queue Stats
141W - 135L
1,469 Elo+
Party 3
Bacchus
Bacchus
Owned U Again
Bacchus
Level 122
God Stats
6W - 6L
1,808 SR
Queue Stats
148W - 177L
1,358 Elo+
Party 3
Bakasura
Bakasura
Tvdeadly5824
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 107L
1,415 Elo+
Party 2
Team Averages
Level 88
1,635 SR
1,454 Elo+

VS

Team Averages
Level 125
1,700 SR
1,697 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BubblyBinka
Neith
Level 82
God Stats
32W - 19L
1,663 SR
Queue Stats
153W - 175L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
kaybubbles24
Baba Yaga
Level 97
God Stats
11W - 4L
1,580 SR
Queue Stats
155W - 96L
1,581 Elo+
Solo
Loki
Loki
不求人丶
Loki
Level 159
God Stats
83W - 16L
1,937 SR
Queue Stats
633W - 82L
1,941 Elo+
Party 1
Nu Wa
Nu Wa
珍妮玛士朵
Nu Wa
Level 161
God Stats
14W - 3L
1,821 SR
Queue Stats
719W - 106L
2,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carcise
Fafnir
9
0 / 0 / 0
5,532
1,106
998
2,965
2,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 6 / 0
5,057
1,011
2,659
11,206
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Nannls
Janus
10
1 / 2 / 0
5,644
1,129
5,280
3,763
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
0 / 4 / 0
5,232
1,046
1,401
8,705
7,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Tvdeadly5824
Bakasura
10
0 / 6 / 0
5,206
1,041
2,032
9,796
4,891
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

289

VS

Team 2 Tickets

431

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 14
5,873
1,175
5,953
6,379
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 12
6,076
1,215
5,100
2,048
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
kaybubbles24
Baba Yaga
11
3 / 1 / 13
6,647
1,329
4,715
1,820
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
10 / 0 / 6
7,485
1,497
8,341
3,243
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 0 / 12
6,469
1,294
8,653
1,719
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
75
1
Kills
18
18
Deaths
1
0
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
14
7
W
1
0
12
7
L
Fafnir
Carcise
Fafnir
0
0
0
0
L
0
6
0
0
L
Janus
Nannls
Janus
1
2
0
0.5
L
Bacchus
0
4
0
0
L
Bakasura
Tvdeadly5824
Bakasura
0
6
0
0
W
Baba Yaga
kaybubbles24
Baba Yaga
3
1
13
9.5
W
10
0
6
13
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,370
Damage
32,762
36,435
Taken
15,209
23,406
Mitigated
7,922
2,252
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,953
917
0
1,140
6,379
4,680
0
3,592
2,496
10,034
1,198
W
5,100
2,205
0
477
2,048
725
0
589
1,320
0
9,504
L
Fafnir
Carcise
Fafnir
998
292
0
1,354
2,965
2,656
0
1,440
1,411
3,933
0
L
2,659
1,161
37
95
11,206
7,259
0
5,137
5,993
0
5,129
L
Janus
Nannls
Janus
5,280
36
0
90
3,763
1,183
0
1,916
1,806
23,622
0
L
Bacchus
1,401
209
0
377
8,705
7,417
0
4,488
3,985
3,163
0
L
Bakasura
Tvdeadly5824
Bakasura
2,032
983
0
299
9,796
4,891
0
4,755
4,922
0
5,878
W
Baba Yaga
kaybubbles24
Baba Yaga
4,715
469
0
460
1,820
734
0
846
912
10,109
0
W
8,341
3,542
0
289
3,243
1,199
0
1,461
1,664
0
15,565
W
8,653
2,315
0
0
1,719
584
0
578
1,067
18,220
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
32,550
63
Minions Killed
74
3
Camps Cleared
4
402,185
Distance Traveled
472,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,873
1,175
10
2
0
98,283
0
W
Neith
6,076
1,215
17
3
1
83,031
0
L
Fafnir
5,532
1,106
9
2
0
67,633
0
L
Kali
5,057
1,011
4
1
2
73,384
0
L
Janus
5,644
1,129
36
7
0
92,310
0
L
Bacchus
5,232
1,046
3
1
0
85,774
0
L
Bakasura
5,206
1,041
11
2
1
83,084
0
W
Baba Yaga
6,647
1,329
13
3
0
79,061
0
W
Loki
7,485
1,497
12
2
2
115,731
0
W
Nu Wa
6,469
1,294
22
4
1
96,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role