Player Matchup

Atlas
Atlas
FSlave
Atlas
Level 83
God Stats
34W - 24L
1,610 SR
Queue Stats
213W - 212L
1,509 Elo+
Party 1
Susano
Susano
KeyRikk
Susano
Level 114
God Stats
15W - 12L
1,312 SR
Queue Stats
97W - 104L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
MAJTrippaSnippa
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,733 Elo+
Solo
Team Averages
Level 101
1,474 SR
1,582 Elo+

VS

Team Averages
Level 129
1,604 SR
1,558 Elo+
Vulcan
Vulcan
Draztexx
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,585 Elo+
Solo
Charon
Charon
Tanadiel17
Charon
Level 154
God Stats
1W - 1L
1,704 SR
Queue Stats
133W - 118L
1,585 Elo+
Solo
Skadi
Skadi
ahmetcanyyyy
Skadi
Level 106
God Stats
2W - 2L
1,607 SR
Queue Stats
96W - 72L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FSlave
Atlas
15
5 / 0 / 3
9,409
724
8,364
12,067
5,864
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
KeyRikk
Susano
15
3 / 0 / 3
9,723
748
8,691
8,738
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
MAJTrippaSnippa
Baron Samedi
15
1 / 0 / 7
9,143
703
8,078
7,166
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Draztexx
Vulcan
13
0 / 4 / 0
7,979
614
10,340
7,765
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Tanadiel17
Charon
13
0 / 2 / 0
7,747
596
5,803
11,329
10,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 0
8,892
684
5,922
10,897
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Draztexx
Vulcan
0
4
0
0
W
Atlas
FSlave
Atlas
5
0
3
6.5
W
Susano
KeyRikk
Susano
3
0
3
4.5
W
Baron Samedi
MAJTrippaSnippa
Baron Samedi
1
0
7
4.5
L
Charon
Tanadiel17
Charon
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
22,065
27,971
Taken
29,991
13,419
Mitigated
17,572
8,394
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Draztexx
Vulcan
10,340
4,756
0
235
7,765
3,303
0
4,605
3,067
37,665
0
W
Atlas
FSlave
Atlas
8,364
2,052
0
2,584
12,067
5,864
437
6,760
5,307
29,982
1,826
W
Susano
KeyRikk
Susano
8,691
398
0
270
8,738
3,562
653
5,039
3,699
0
43,916
W
Baron Samedi
MAJTrippaSnippa
Baron Samedi
8,078
457
1,572
3,968
7,166
3,993
451
4,358
2,808
38,864
0
L
Charon
Tanadiel17
Charon
5,803
422
0
960
11,329
10,078
78
6,527
4,640
18,780
0
L
5,922
1,659
0
2,299
10,897
4,191
389
4,913
5,874
0
44,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
24,618
182
Minions Killed
163
0
Camps Cleared
0
784,693
Distance Traveled
700,926
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,979
614
61
5
0
249,640
4
W
Atlas
9,409
724
28
2
0
263,815
0
W
Susano
9,723
748
83
6
0
275,169
2
W
Baron Samedi
9,143
703
71
5
0
245,709
0
L
Charon
7,747
596
25
2
0
218,919
0
L
Skadi
8,892
684
77
6
0
232,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role