Player Matchup

Thor
Thor
Silver I
BlasDeLexo
Thor
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,427 MMR
Solo
Scylla
Scylla
Gold IV
Damo786
Scylla
Gold IV
Level 133
God Stats
4W - 6L
1,505 SR
Queue Stats
40W - 50L
1,434 MMR
Solo
Ares
Ares
Bronze III
LeviTT_Ton
Ares
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,431 MMR
Solo
Hercules
Hercules
Silver I
TheLordanonim
Hercules
Silver I
Level 59
God Stats
13W - 17L
1,479 SR
Queue Stats
87W - 89L
1,186 MMR
Solo
Nut
Nut
Gold V
gankedbyMUC
Nut
Gold V
Level 89
God Stats
2W - 5L
1,468 SR
Queue Stats
535W - 558L
1,187 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,490 SR
1,333 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,477 SR
1,463 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Sïthis
Nemesis
Gold V
Level 121
God Stats
36W - 24L
1,527 SR
Queue Stats
77W - 71L
1,406 MMR
Solo
Merlin
Merlin
Gold V
pvksonic
Merlin
Gold V
Level 186
God Stats
12W - 22L
1,358 SR
Queue Stats
280W - 291L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,218
536
0
1,919
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Damo786
Scylla
9
2 / 1 / 0
4,504
751
967
2,473
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,903
651
1,587
3,916
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TheLordanonim
Hercules
8
1 / 1 / 0
4,433
739
2,462
4,851
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,370
562
2,764
3,436
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuSusanoAnhurAwilixXing Tian

VS

Bans
ThanatosBastetJanusSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 1
3,743
624
1,323
4,117
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
 
Serqet
6
1 / 2 / 0
3,600
600
2,176
4,724
2,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
6
0 / 0 / 0
3,377
563
2,295
2,759
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Sïthis
Nemesis
8
2 / 1 / 0
4,373
729
1,363
4,335
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
pvksonic
Merlin
7
0 / 0 / 1
3,976
663
1,241
1,620
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Serqet
 
Serqet
1
2
0
0.5
W
Neith
 
Neith
0
0
0
0
L
0
0
0
0
L
Scylla
Damo786
Scylla
2
1
0
2
L
0
0
0
0
W
Nemesis
Sïthis
Nemesis
2
1
0
2
L
Hercules
TheLordanonim
Hercules
1
1
0
1
L
0
1
0
0
W
Merlin
pvksonic
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,780
Damage
8,398
16,595
Taken
17,555
6,745
Mitigated
6,728
3,865
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,323
203
0
1,443
4,117
2,018
0
878
3,239
9,227
0
W
Serqet
 
Serqet
2,176
601
0
1,597
4,724
2,188
0
119
4,605
0
16,406
W
Neith
 
Neith
2,295
709
0
1,168
2,759
747
0
507
2,252
0
20,982
L
0
0
0
385
1,919
646
0
0
1,919
0
10,640
L
Scylla
Damo786
Scylla
967
92
0
0
2,473
826
0
1,241
1,232
27,084
550
L
1,587
311
0
1,265
3,916
2,205
0
893
3,023
9,123
0
W
Nemesis
Sïthis
Nemesis
1,363
362
0
1,598
4,335
1,265
0
431
3,904
0
22,867
L
Hercules
TheLordanonim
Hercules
2,462
963
0
1,715
4,851
1,948
0
0
4,494
0
25,205
L
2,764
1,074
0
500
3,436
1,120
0
430
3,006
0
26,714
W
Merlin
pvksonic
Merlin
1,241
48
0
1,023
1,620
510
0
619
1,001
21,674
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
19,069
179
Minions Killed
178
0
Camps Cleared
0
537,522
Distance Traveled
644,241
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,743
624
3
1
0
140,116
3
W
Serqet
3,600
600
22
4
0
129,004
0
W
Neith
3,377
563
54
9
0
106,986
0
L
Thor
3,218
536
22
4
0
74,577
0
L
Scylla
4,504
751
50
8
0
124,358
2
L
Ares
3,903
651
12
2
0
121,674
0
W
Nemesis
4,373
729
60
10
0
138,876
0
L
Hercules
4,433
739
55
9
0
105,174
0
L
Nut
3,370
562
40
7
0
111,739
0
W
Merlin
3,976
663
39
7
0
129,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role