Player Matchup

Cthulhu
Cthulhu
Burgosz6860
Cthulhu
Level 29
God Stats
1W - 0L
1,724 SR
Queue Stats
32W - 35L
1,312 Elo+
Party 1
Eset
Eset
KERODZILLA
Eset
Level 36
God Stats
3W - 2L
1,788 SR
Queue Stats
171W - 200L
1,243 Elo+
Party 1
Skadi
Skadi
cebollinoo
Skadi
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 75L
1,254 Elo+
Party 1
Team Averages
Level 35
1,671 SR
1,270 Elo+

VS

Team Averages
Level 34
1,431 SR
1,254 Elo+
Scylla
Scylla
CapivaraAid3tica
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 72L
1,208 Elo+
Party 2
Athena
Athena
Crunchienana
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,335 Elo+
Solo
Izanami
Izanami
Kazrock
Izanami
Level 17
God Stats
2W - 2L
1,294 SR
Queue Stats
27W - 56L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burgosz6860
Cthulhu
17
4 / 0 / 9
11,804
738
16,273
20,079
25,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 11
10,648
666
7,192
11,880
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
9 / 5 / 6
12,521
783
18,952
16,571
7,736
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,811
676
18,115
15,587
6,622
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
2 / 5 / 4
10,272
642
10,341
26,253
35,671
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Kazrock
Izanami
13
2 / 3 / 1
9,801
613
6,921
9,871
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
7
8
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burgosz6860
Cthulhu
4
0
9
8.5
L
3
7
3
0.64
L
Athena
2
5
4
0.8
W
2
3
11
2.5
L
Izanami
Kazrock
Izanami
2
3
1
0.83
W
Skadi
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
35,377
48,530
Taken
51,711
39,169
Mitigated
45,902
7,519
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burgosz6860
Cthulhu
16,273
1,932
132
2,782
20,079
25,150
312
9,700
10,379
49,040
5,045
L
18,115
1,911
0
310
15,587
6,622
0
5,637
9,950
50,081
0
L
Athena
10,341
2,232
0
682
26,253
35,671
0
10,999
15,254
33,860
0
W
7,192
1,116
1,050
1,984
11,880
6,283
761
7,680
4,200
24,809
898
L
Izanami
Kazrock
Izanami
6,921
5,690
0
1,818
9,871
3,609
0
3,777
6,094
0
23,024
W
Skadi
18,952
8,728
0
1,571
16,571
7,736
1,258
11,116
5,437
0
48,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
30,884
197
Minions Killed
120
0
Camps Cleared
0
860,971
Distance Traveled
712,014
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,804
738
87
5
0
331,601
3
L
Scylla
10,811
676
65
4
0
249,805
0
L
Athena
10,272
642
32
2
0
309,056
0
W
Eset
10,648
666
46
3
0
272,164
0
L
Izanami
9,801
613
23
1
0
153,153
3
W
Skadi
12,521
783
64
4
0
257,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role