Player Matchup

Kali
Kali
Kingukeruberosu
Kali
Level 35
God Stats
0W - 1L
1,376 SR
Queue Stats
67W - 83L
1,318 Elo+
Solo
Sobek
Sobek
bbymari
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,270 Elo+
Party 2
Xbalanque
Xbalanque
iclickheadz
Xbalanque
Level 134
God Stats
0W - 3L
1,214 SR
Queue Stats
205W - 187L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
inrua
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tamsuu
Morgan Le Fay
Level 117
God Stats
23W - 23L
1,555 SR
Queue Stats
438W - 410L
1,551 Elo+
Party 1
Team Averages
Level 104
1,429 SR
1,443 Elo+

VS

Team Averages
Level 81
1,481 SR
1,510 Elo+
Chang'e
Chang'e
Icegirl101
Chang'e
Level 85
God Stats
5W - 7L
1,415 SR
Queue Stats
109W - 90L
1,521 Elo+
Solo
Cernunnos
Cernunnos
King-Fiuler
Cernunnos
Level 56
God Stats
2W - 0L
1,442 SR
Queue Stats
88W - 84L
1,562 Elo+
Solo
Surtr
Surtr
KnownHicory
Surtr
Level 49
God Stats
7W - 7L
1,642 SR
Queue Stats
222W - 197L
1,577 Elo+
Solo
Anubis
Anubis
Shieldwolf19
Anubis
Level 144
God Stats
7W - 9L
1,455 SR
Queue Stats
383W - 339L
1,564 Elo+
Solo
Horus
Horus
XScitzoX
Horus
Level 69
God Stats
22W - 16L
1,454 SR
Queue Stats
103W - 93L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,452
403
1,813
15,713
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sobek
bbymari
Sobek
10
0 / 3 / 4
7,060
441
4,601
16,332
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
iclickheadz
Xbalanque
13
3 / 0 / 0
8,073
505
8,803
7,455
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
inrua
Jormungandr
14
1 / 1 / 0
8,147
509
7,979
15,905
14,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
tamsuu
Morgan Le Fay
14
3 / 3 / 0
8,409
526
8,219
12,148
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Icegirl101
Chang'e
13
0 / 3 / 4
7,824
489
7,017
11,673
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
King-Fiuler
Cernunnos
14
2 / 1 / 2
8,613
538
6,212
7,203
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 1 / 2
8,690
543
11,522
14,923
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
7 / 0 / 3
9,089
568
15,575
11,737
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
XScitzoX
Horus
13
2 / 2 / 8
8,247
515
7,262
12,191
9,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
11
11
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Icegirl101
Chang'e
0
3
4
0.67
W
Cernunnos
King-Fiuler
Cernunnos
2
1
2
3
L
0
4
1
0.13
W
0
1
2
1
W
Anubis
7
0
3
8.5
W
Horus
XScitzoX
Horus
2
2
8
3
L
Sobek
bbymari
Sobek
0
3
4
0.67
L
Xbalanque
iclickheadz
Xbalanque
3
0
0
3
L
Jormungandr
inrua
Jormungandr
1
1
0
1
L
Morgan Le Fay
tamsuu
Morgan Le Fay
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
47,588
67,553
Taken
57,727
40,208
Mitigated
35,837
18,276
Healing
26,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Icegirl101
Chang'e
7,017
1,141
618
3,615
11,673
4,538
46
5,019
6,168
47,428
876
W
Cernunnos
King-Fiuler
Cernunnos
6,212
3,193
0
3,436
7,203
2,758
1,438
1,006
6,197
0
70,835
L
1,813
822
0
5,597
15,713
5,160
0
4,724
10,861
0
37,217
W
11,522
4,312
0
4,986
14,923
12,153
0
7,435
7,488
2,299
69,106
W
Anubis
15,575
878
0
7,576
11,737
6,887
0
2,346
9,183
93,569
0
W
Horus
XScitzoX
Horus
7,262
2,295
1,552
4,258
12,191
9,501
121
3,109
8,886
0
18,255
L
Sobek
bbymari
Sobek
4,601
405
0
3,642
16,332
14,533
0
5,662
10,290
13,577
932
L
Xbalanque
iclickheadz
Xbalanque
8,803
5,025
0
1,495
7,455
2,235
605
1,834
5,621
0
68,656
L
Jormungandr
inrua
Jormungandr
7,979
1,711
0
5,052
15,905
14,383
0
2,717
12,215
69,347
1,148
L
Morgan Le Fay
tamsuu
Morgan Le Fay
8,219
590
0
2,490
12,148
3,897
175
7,796
3,976
56,218
3,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
42,463
433
Minions Killed
465
0
Camps Cleared
0
1,554,081
Distance Traveled
1,608,382
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,824
489
93
6
0
291,922
4
W
Cernunnos
8,613
538
117
7
0
305,940
7
L
Kali
6,452
403
66
4
0
384,616
0
W
Surtr
8,690
543
115
7
0
318,214
0
W
Anubis
9,089
568
123
8
0
346,873
0
W
Horus
8,247
515
17
1
0
345,433
2
L
Sobek
7,060
441
20
1
0
314,061
2
L
Xbalanque
8,073
505
120
8
0
291,414
6
L
Jormungandr
8,147
509
129
8
0
287,198
0
L
Morgan Le Fay
8,409
526
98
6
0
276,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role