Player Matchup

Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold II
El_Rey_Ruco
Cthulhu
Gold II
Level 158
God Stats
12W - 13L
1,657 SR
Queue Stats
113W - 115L
1,720 MMR
Solo
Geb
Geb
Platinum IV
SamuraiLui
Geb
Platinum IV
Level 82
God Stats
2W - 2L
1,503 SR
Queue Stats
106W - 104L
1,780 MMR
Solo
Kali
Kali
Gold II
SparkieTheArtist
Kali
Gold II
Level 194
God Stats
2W - 4L
1,364 SR
Queue Stats
130W - 130L
1,577 MMR
Party 1
Ra
Ra
Platinum V
supakippus
Ra
Platinum V
Level 149
God Stats
5W - 5L
1,592 SR
Queue Stats
77W - 70L
1,724 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,523 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,494 SR
1,703 MMR
Sun Wukong
Sun Wukong
Gold II
CT-5756
Sun Wukong
Gold II
Level 123
God Stats
1W - 1L
1,682 SR
Queue Stats
34W - 27L
1,653 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
FearTiga
Ix Chel
Platinum IV
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
469W - 449L
1,700 MMR
Solo
Vamana
Vamana
Gold II
PicklePumper963
Vamana
Gold II
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
176W - 174L
1,627 MMR
Solo
Artio
Artio
Gold I
kelly26salgado
Artio
Gold I
Level 78
God Stats
5W - 8L
1,397 SR
Queue Stats
77W - 61L
1,760 MMR
Solo
Cupid
Cupid
Platinum V
ohhferpo
Cupid
Platinum V
Level 271
God Stats
1W - 0L
1,148 SR
Queue Stats
162W - 154L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 0 / 2
3,670
734
2,831
3,034
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
El_Rey_Ruco
Cthulhu
7
0 / 0 / 0
3,922
784
2,576
3,501
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

2
0 / 0 / 0
2,594
519
0
374
142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,517
703
895
4,763
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 1
4,068
814
1,794
1,805
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AgniAchillesBake KujiraRama

VS

Bans
ThanatosAthenaNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CT-5756
Sun Wukong
7
0 / 0 / 0
3,359
672
1,402
3,956
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
FearTiga
Ix Chel
7
0 / 0 / 0
3,665
733
1,662
1,685
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,128
626
1,574
3,412
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,151
630
825
4,055
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
ohhferpo
Cupid
5
0 / 1 / 0
3,199
640
1,414
2,719
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
2
1
W
Sun Wukong
CT-5756
Sun Wukong
0
0
0
0
L
Cthulhu
El_Rey_Ruco
Cthulhu
0
0
0
0
W
Ix Chel
FearTiga
Ix Chel
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
1
0
0
1
W
0
1
0
0
W
Cupid
ohhferpo
Cupid
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,096
Damage
6,877
13,477
Taken
15,827
5,450
Mitigated
6,441
5,659
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,831
1,426
0
1,595
3,034
809
0
825
2,209
0
21,658
W
Sun Wukong
CT-5756
Sun Wukong
1,402
410
0
1,161
3,956
1,762
0
1,992
1,566
0
18,625
L
Cthulhu
El_Rey_Ruco
Cthulhu
2,576
203
0
1,125
3,501
2,013
0
0
3,501
19,606
0
W
Ix Chel
FearTiga
Ix Chel
1,662
228
300
1,069
1,685
538
0
566
1,119
21,008
1,486
W
1,574
941
0
1,391
3,412
1,190
0
783
2,579
0
14,935
L
0
0
0
60
374
142
0
0
374
1,220
0
L
895
448
0
1,489
4,763
1,889
0
987
3,776
0
19,379
W
825
127
452
1,480
4,055
2,068
0
346
3,709
7,634
0
W
Cupid
ohhferpo
Cupid
1,414
697
165
638
2,719
883
0
235
2,484
0
19,100
L
1,794
120
516
874
1,805
597
0
675
1,130
22,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,771
Gold Earned
16,502
167
Minions Killed
150
0
Camps Cleared
0
450,379
Distance Traveled
509,353
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,670
734
34
7
0
99,206
0
W
Sun Wukong
3,359
672
37
7
0
105,412
2
L
Cthulhu
3,922
784
46
9
0
100,114
0
W
Ix Chel
3,665
733
45
9
0
98,023
0
W
Vamana
3,128
626
30
6
0
117,092
0
L
Geb
2,594
519
1
0
0
22,794
0
L
Kali
3,517
703
43
9
0
115,076
0
W
Artio
3,151
630
10
2
0
102,011
2
W
Cupid
3,199
640
28
6
0
86,815
0
L
Ra
4,068
814
43
9
0
113,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role