Player Matchup

Hachiman
Hachiman
Bronze I
AciDElectric
Hachiman
Bronze I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,156 MMR
Party 2
Bacchus
Bacchus
Gold V
B1RotaryEngine
Bacchus
Gold V
Level 157
God Stats
9W - 9L
1,545 SR
Queue Stats
157W - 156L
1,244 MMR
Solo
Nike
Nike
Silver IV
Voong
Nike
Silver IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
966 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
Voyaged
Hun Batz
Silver IV
Level 106
God Stats
24W - 27L
1,393 SR
Queue Stats
131W - 148L
916 MMR
Party 1
Ra
Ra
Silver V
iTriedSniping
Ra
Silver V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,156 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,488 SR
1,088 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,474 SR
1,107 MMR
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
AlucardTps
Skadi
Gold V
Level 217
God Stats
1W - 1L
1,318 SR
Queue Stats
344W - 349L
1,153 MMR
Solo
Bellona
Bellona
Silver III
BIGGFOOOT
Bellona
Silver III
Level 167
God Stats
6W - 7L
1,524 SR
Queue Stats
375W - 412L
769 MMR
Solo
Sol
Sol
Silver I
DeathlordOmega2
Sol
Silver I
Level 139
God Stats
5W - 8L
1,401 SR
Queue Stats
335W - 335L
847 MMR
Solo
Surtr
Surtr
Silver V
Mortemia99
Surtr
Silver V
Level 109
God Stats
6W - 6L
1,628 SR
Queue Stats
174W - 178L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AciDElectric
Hachiman
12
2 / 2 / 1
7,191
553
6,142
10,621
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 6
7,036
541
5,813
11,532
11,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
Voong
Nike
13
3 / 1 / 1
7,983
614
9,586
14,500
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Voyaged
Hun Batz
13
5 / 2 / 4
7,352
566
10,698
13,004
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
4,519
348
48
1,095
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixThanatosAthena

VS

Bans
AchillesPoseidonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 1 / 3
6,694
515
7,100
11,047
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
1 / 1 / 2
7,910
608
7,053
5,525
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BIGGFOOOT
Bellona
10
1 / 5 / 1
5,958
458
4,370
12,465
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 1
7,540
580
5,954
7,824
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
13
2 / 2 / 2
7,877
606
9,956
13,454
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
7
7
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
L
Hachiman
AciDElectric
Hachiman
2
2
1
1.25
W
Skadi
1
1
2
2
L
1
2
6
2
W
Bellona
BIGGFOOOT
Bellona
1
5
1
0.3
W
1
2
1
0.75
W
Surtr
2
2
2
1.5
L
Nike
Voong
Nike
3
1
1
3.5
L
Hun Batz
Voyaged
Hun Batz
5
2
4
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
34,433
50,752
Taken
50,315
30,699
Mitigated
27,368
13,514
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,100
1,083
0
5,760
11,047
4,217
0
1,219
9,828
0
48,248
L
Hachiman
AciDElectric
Hachiman
6,142
3,249
0
3,626
10,621
3,202
0
0
10,621
0
51,889
W
Skadi
7,053
2,956
0
1,706
5,525
1,904
435
818
4,707
0
69,605
L
5,813
1,427
1,079
2,524
11,532
11,634
0
1,945
9,458
27,488
0
W
Bellona
BIGGFOOOT
Bellona
4,370
825
0
2,335
12,465
8,248
0
1,495
10,829
0
18,148
W
5,954
2,240
0
4,333
7,824
2,689
976
1,102
6,675
66,178
9,127
W
Surtr
9,956
2,721
0
4,045
13,454
10,310
0
1,227
11,314
2,081
52,737
L
Nike
Voong
Nike
9,586
1,061
0
4,675
14,500
9,318
0
1,533
12,057
0
68,305
L
Hun Batz
Voyaged
Hun Batz
10,698
3,262
0
1,382
13,004
6,251
0
2,788
10,120
0
57,522
L
48
0
0
228
1,095
294
0
333
762
7,252
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
35,979
356
Minions Killed
441
0
Camps Cleared
0
1,180,315
Distance Traveled
1,327,752
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,694
515
77
6
0
299,174
0
L
Hachiman
7,191
553
107
8
0
258,118
1
W
Skadi
7,910
608
123
9
0
259,862
3
L
Bacchus
7,036
541
32
2
0
287,679
2
W
Bellona
5,958
458
26
2
0
284,954
4
W
Sol
7,540
580
110
8
0
243,023
0
W
Surtr
7,877
606
105
8
0
240,739
3
L
Nike
7,983
614
124
10
0
279,222
2
L
Hun Batz
7,352
566
78
6
0
299,281
0
L
Ra
4,519
348
15
1
0
56,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role