Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AquaGODs
Apollo
Level 149
God Stats
3W - 2L
1,740 SR
Queue Stats
46W - 42L
1,567 Elo+
Solo
Chang'e
Chang'e
D0000000t
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,437 Elo+
Party 1
Chaac
Chaac
DzikuDE
Chaac
Level 61
God Stats
22W - 15L
1,381 SR
Queue Stats
79W - 90L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSoratex
Cu Chulainn
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 115L
1,526 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,475 Elo+

VS

Team Averages
Level 151
1,539 SR
1,455 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlutiFul92
Heimdallr
Level 184
God Stats
2W - 2L
1,710 SR
Queue Stats
174W - 166L
1,519 Elo+
Solo
Eset
Eset
ClaKoCu
Eset
Level 145
God Stats
7W - 5L
1,618 SR
Queue Stats
111W - 106L
1,501 Elo+
Solo
Ares
Ares
Shinobi1KinObi
Ares
Level 125
God Stats
7W - 8L
1,368 SR
Queue Stats
150W - 140L
1,446 Elo+
Solo
Osiris
Osiris
WhippedCream
Osiris
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 3
5,435
494
5,431
11,796
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
AquaGODs
Apollo
10
4 / 1 / 2
6,420
584
7,980
8,117
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
D0000000t
Chang'e
12
3 / 1 / 1
6,380
580
5,298
7,925
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
DzikuDE
Chaac
10
1 / 2 / 3
5,606
510
4,599
9,641
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cu Chulainn
iSoratex
Cu Chulainn
10
1 / 5 / 0
5,570
506
7,459
11,359
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 4
5,774
525
4,519
10,273
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BlutiFul92
Heimdallr
11
2 / 3 / 0
5,923
538
5,633
10,059
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
ClaKoCu
Eset
11
2 / 3 / 1
6,148
559
6,249
6,396
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 0 / 2
5,870
534
3,026
7,604
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
11
5 / 1 / 2
7,050
641
11,042
11,218
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
12
12
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
3
0.83
W
Thanatos
 
Thanatos
1
3
4
1
L
Apollo
AquaGODs
Apollo
4
1
2
5
W
Heimdallr
BlutiFul92
Heimdallr
2
3
0
0.67
W
Eset
ClaKoCu
Eset
2
3
1
0.83
L
Chang'e
D0000000t
Chang'e
3
1
1
3.5
L
Chaac
DzikuDE
Chaac
1
2
3
1.25
W
2
0
2
3
W
Osiris
5
1
2
6
L
Cu Chulainn
iSoratex
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,767
Damage
30,469
48,838
Taken
45,550
21,184
Mitigated
29,088
11,744
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,431
1,426
0
1,698
11,796
4,900
0
2,892
8,530
0
37,945
W
Thanatos
 
Thanatos
4,519
1,136
0
5,064
10,273
4,379
0
1,920
8,353
0
37,990
L
Apollo
AquaGODs
Apollo
7,980
6,146
0
1,649
8,117
2,895
0
941
7,164
0
35,669
W
Heimdallr
BlutiFul92
Heimdallr
5,633
2,266
0
3,877
10,059
4,286
0
0
10,059
0
47,133
W
Eset
ClaKoCu
Eset
6,249
304
176
808
6,396
2,961
0
2,818
3,578
45,134
0
L
Chang'e
D0000000t
Chang'e
5,298
432
317
3,090
7,925
2,580
0
2,594
4,995
47,010
2,019
L
Chaac
DzikuDE
Chaac
4,599
995
0
2,009
9,641
5,410
204
575
9,066
0
32,133
W
3,026
0
0
2,624
7,604
5,995
0
500
7,104
13,094
894
W
Osiris
11,042
4,547
0
4,930
11,218
11,467
0
0
11,218
0
51,574
L
Cu Chulainn
iSoratex
Cu Chulainn
7,459
1,651
0
2,981
11,359
5,399
0
1,188
10,107
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
30,765
317
Minions Killed
302
0
Camps Cleared
0
1,144,582
Distance Traveled
1,113,681
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,435
494
56
5
0
256,609
0
W
Thanatos
5,774
525
61
6
0
251,975
4
L
Apollo
6,420
584
66
6
0
216,165
0
W
Heimdallr
5,923
538
74
7
0
193,507
0
W
Eset
6,148
559
84
8
0
213,489
2
L
Chang'e
6,380
580
91
8
0
235,231
0
L
Chaac
5,606
510
44
4
0
216,854
0
W
Ares
5,870
534
14
1
0
234,165
3
W
Osiris
7,050
641
69
6
0
220,545
3
L
Cu Chulainn
5,570
506
60
5
0
219,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role