Player Matchup

Anhur
Anhur
Gold IV
AlbinoBlakXican
Anhur
Gold IV
Level 186
God Stats
2W - 2L
1,664 SR
Queue Stats
12W - 8L
1,810 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
AquaGelid
Zhong Kui
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 119L
1,652 MMR
Solo
Achilles
Achilles
Platinum III
HanPolo520
Achilles
Platinum III
Level 149
God Stats
14W - 10L
1,714 SR
Queue Stats
458W - 450L
1,834 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,626 SR
1,765 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,610 SR
1,780 MMR
Ix Chel
Ix Chel
Gold III
CruelGamer420
Ix Chel
Gold III
Level 149
God Stats
8W - 8L
1,615 SR
Queue Stats
603W - 642L
1,627 MMR
Solo
Nike
Nike
Platinum IV
Revоke
Nike
Platinum IV
Level 99
God Stats
7W - 2L
1,703 SR
Queue Stats
97W - 99L
1,949 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Valо
Ah Muzen Cab
Gold III
Level 176
God Stats
1W - 1L
1,513 SR
Queue Stats
31W - 12L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,902
608
8,850
13,596
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
AquaGelid
Zhong Kui
12
0 / 4 / 3
8,086
622
7,221
13,429
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
HanPolo520
Achilles
13
3 / 3 / 0
8,493
653
7,461
17,611
23,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAthenaKuzenboNe ZhaOdin

VS

Bans
BacchusVulcanPersephoneKukulkanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
2 / 1 / 6
9,012
693
5,683
7,171
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Revоke
Nike
15
3 / 2 / 7
9,639
741
11,971
12,354
10,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Valо
Ah Muzen Cab
17
6 / 0 / 5
10,432
802
18,464
12,846
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
11
11
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Zhong Kui
AquaGelid
Zhong Kui
0
4
3
0.38
W
Ix Chel
2
1
6
5
L
Achilles
HanPolo520
Achilles
3
3
0
1
W
Nike
Revоke
Nike
3
2
7
3.25
W
Ah Muzen Cab
Valо
Ah Muzen Cab
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
36,118
44,636
Taken
32,371
40,353
Mitigated
20,626
7,911
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,850
4,626
0
1,454
13,596
5,348
0
1,047
12,468
0
34,708
L
Zhong Kui
AquaGelid
Zhong Kui
7,221
716
0
2,713
13,429
11,370
0
1,607
11,685
30,115
876
W
Ix Chel
5,683
336
1,102
2,030
7,171
3,864
446
1,807
5,364
24,518
851
L
Achilles
HanPolo520
Achilles
7,461
802
0
3,744
17,611
23,635
0
2,738
14,707
0
24,107
W
Nike
Revоke
Nike
11,971
1,179
0
1,952
12,354
10,611
120
3,105
9,235
175
30,331
W
Ah Muzen Cab
Valо
Ah Muzen Cab
18,464
9,264
0
816
12,846
6,151
1,593
2,356
10,483
0
67,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
29,083
162
Minions Killed
170
0
Camps Cleared
0
665,558
Distance Traveled
781,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,902
608
67
5
0
200,258
0
L
Zhong Kui
8,086
622
70
5
0
206,080
0
W
Ix Chel
9,012
693
43
3
0
251,560
6
L
Achilles
8,493
653
25
2
0
259,220
0
W
Nike
9,639
741
33
3
0
273,502
0
W
Ah Muzen Cab
10,432
802
94
7
0
256,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role