Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Catella95
Charon
Level 217
God Stats
6W - 1L
1,485 SR
Queue Stats
179W - 175L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Randomsh1k
Zhong Kui
Level 128
God Stats
1W - 3L
1,102 SR
Queue Stats
124W - 151L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Simonkami
Cthulhu
Level 121
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 32L
1,553 Elo+
Solo
Jormungandr
Jormungandr
opexok
Jormungandr
Level 158
God Stats
11W - 8L
1,618 SR
Queue Stats
413W - 452L
1,467 Elo+
Solo
Team Averages
Level 151
1,440 SR
1,520 Elo+

VS

Team Averages
Level 118
1,517 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hellismine
Apollo
Level 183
God Stats
1W - 4L
1,276 SR
Queue Stats
173W - 188L
1,510 Elo+
Solo
Merlin
Merlin
Kitraap
Merlin
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
120W - 125L
1,509 Elo+
Solo
Thoth
Thoth
MGogo
Thoth
Level 149
God Stats
7W - 2L
1,945 SR
Queue Stats
159W - 146L
1,513 Elo+
Solo
Vulcan
Vulcan
trofimushka812
Vulcan
Level 107
God Stats
4W - 2L
1,366 SR
Queue Stats
63W - 78L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
8 / 3 / 8
10,054
914
11,182
9,788
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Catella95
Charon
17
1 / 1 / 23
9,906
901
6,172
11,691
15,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Randomsh1k
Zhong Kui
17
6 / 2 / 9
10,198
927
8,744
12,347
9,730
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Simonkami
Cthulhu
17
9 / 2 / 14
10,605
964
12,096
14,169
15,335
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
opexok
Jormungandr
14
1 / 5 / 20
9,458
860
8,709
15,799
14,141
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 6 / 2
7,620
693
7,708
13,421
16,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Hellismine
Apollo
12
1 / 5 / 6
7,705
700
8,232
8,981
5,141
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kitraap
Merlin
15
3 / 5 / 3
8,404
764
5,737
9,373
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
MGogo
Thoth
14
3 / 4 / 4
8,808
801
11,570
8,249
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 8
8,515
774
8,129
9,711
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
25
Kills
8
13
Deaths
26
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
3
8
4
L
Geb
 
Geb
1
6
2
0.33
W
Charon
Catella95
Charon
1
1
23
12.5
L
Apollo
Hellismine
Apollo
1
5
6
0.8
L
Merlin
Kitraap
Merlin
3
5
3
0.9
L
Thoth
MGogo
Thoth
3
4
4
1.25
W
Zhong Kui
Randomsh1k
Zhong Kui
6
2
9
5.25
W
Cthulhu
Simonkami
Cthulhu
9
2
14
8
W
Jormungandr
opexok
Jormungandr
1
5
20
2.2
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,903
Damage
41,376
63,794
Taken
49,735
59,094
Mitigated
35,408
25,365
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,182
3,341
1,976
1,944
9,788
4,723
1,308
5,670
4,118
0
28,495
L
Geb
 
Geb
7,708
346
0
1,250
13,421
16,125
0
9,571
3,457
10,594
0
W
Charon
Catella95
Charon
6,172
384
3,920
3,650
11,691
15,165
1,473
6,627
5,064
22,671
274
L
Apollo
Hellismine
Apollo
8,232
3,533
787
848
8,981
5,141
143
6,210
2,771
0
14,926
L
Merlin
Kitraap
Merlin
5,737
133
801
553
9,373
5,095
0
6,956
2,033
20,910
201
L
Thoth
MGogo
Thoth
11,570
198
261
409
8,249
4,029
0
5,051
3,015
19,684
0
W
Zhong Kui
Randomsh1k
Zhong Kui
8,744
799
976
5,173
12,347
9,730
3,250
6,351
5,996
20,692
665
W
Cthulhu
Simonkami
Cthulhu
12,096
327
2,386
2,243
14,169
15,335
1,068
7,615
6,554
27,302
1,178
W
Jormungandr
opexok
Jormungandr
8,709
868
1,142
1,955
15,799
14,141
509
6,784
9,015
19,901
224
L
8,129
3,332
721
796
9,711
5,018
0
6,026
3,575
21,540
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
41,052
172
Minions Killed
110
0
Camps Cleared
0
1,133,629
Distance Traveled
945,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,054
914
36
3
0
227,548
0
L
Geb
7,620
693
8
1
0
159,732
0
W
Charon
9,906
901
34
3
0
235,555
0
L
Apollo
7,705
700
14
1
0
197,564
0
L
Merlin
8,404
764
31
3
0
177,995
0
L
Thoth
8,808
801
19
2
0
191,712
0
W
Zhong Kui
10,198
927
45
4
0
216,119
0
W
Cthulhu
10,605
964
38
3
0
245,865
0
W
Jormungandr
9,458
860
19
2
0
208,542
0
L
Vulcan
8,515
774
38
3
0
218,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role