Player Matchup

Amaterasu
Amaterasu
DanielMdArc
Amaterasu
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 292L
1,526 Elo+
Solo
Ra
Ra
HeavensReaper55
Ra
Level 36
God Stats
1W - 3L
1,278 SR
Queue Stats
12W - 28L
1,393 Elo+
Solo
Neith
Neith
UhFizza
Neith
Level 105
God Stats
10W - 5L
1,867 SR
Queue Stats
138W - 142L
1,608 Elo+
Solo
Team Averages
Level 106
1,548 SR
1,509 Elo+

VS

Team Averages
Level 113
1,581 SR
1,418 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
XXBLACK03
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,186 Elo+
Solo
Thor
Thor
vPaints
Thor
Level 128
God Stats
11W - 17L
1,743 SR
Queue Stats
446W - 426L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanielMdArc
Amaterasu
11
0 / 4 / 0
6,498
650
6,459
12,724
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 5 / 0
6,016
602
2,521
6,993
2,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
UhFizza
Neith
12
0 / 3 / 0
6,412
641
6,517
9,161
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 0 / 8
7,955
796
8,360
10,776
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
XXBLACK03
Scylla
12
4 / 0 / 5
7,809
781
8,759
3,974
1,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
vPaints
Thor
13
4 / 0 / 6
8,155
816
9,287
6,490
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
8
8
L
Amaterasu
DanielMdArc
Amaterasu
0
4
0
0
L
0
5
0
0
L
Neith
UhFizza
Neith
0
3
0
0
W
Scylla
XXBLACK03
Scylla
4
0
5
6.5
W
Thor
vPaints
Thor
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,497
Damage
26,406
28,878
Taken
21,240
15,568
Mitigated
15,080
5,399
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,360
1,442
0
2,513
10,776
10,222
291
1,655
9,023
0
26,218
L
Amaterasu
DanielMdArc
Amaterasu
6,459
2,551
0
2,000
12,724
9,648
0
3,807
8,453
0
21,933
L
2,521
342
732
1,170
6,993
2,794
0
2,462
4,444
14,316
0
L
Neith
UhFizza
Neith
6,517
1,316
0
1,497
9,161
3,126
0
2,221
6,662
0
34,399
W
Scylla
XXBLACK03
Scylla
8,759
952
0
147
3,974
1,450
629
489
3,426
25,606
651
W
Thor
vPaints
Thor
9,287
1,844
0
2,294
6,490
3,408
240
320
6,164
0
26,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
23,919
126
Minions Killed
116
0
Camps Cleared
0
520,018
Distance Traveled
573,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,955
796
37
4
0
202,663
0
L
Amaterasu
6,498
650
34
3
0
191,623
0
L
Ra
6,016
602
26
3
0
156,108
0
L
Neith
6,412
641
66
7
0
172,287
0
W
Scylla
7,809
781
43
4
0
182,351
0
W
Thor
8,155
816
36
4
0
188,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role