Player Matchup

Merlin
Merlin
Leal0012
Merlin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 43L
1,303 Elo+
Party 3
Yemoja
Yemoja
Osiris6666
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Anhur
Anhur
Rocktronix
Anhur
Level 101
God Stats
7W - 7L
1,650 SR
Queue Stats
189W - 171L
1,522 Elo+
Solo
Bastet
Bastet
SER3423
Bastet
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 56L
1,303 Elo+
Party 3
Surtr
Surtr
TurtleZ-333
Surtr
Level 106
God Stats
15W - 9L
1,615 SR
Queue Stats
123W - 113L
1,574 Elo+
Party 2
Team Averages
Level 56
1,553 SR
1,383 Elo+

VS

Team Averages
Level 99
1,706 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
CurtGosling
Tsukuyomi
Level 106
God Stats
5W - 3L
1,894 SR
Queue Stats
135W - 137L
1,541 Elo+
Solo
Vulcan
Vulcan
IBeMudkip
Vulcan
Level 135
God Stats
3W - 3L
1,565 SR
Queue Stats
412W - 370L
1,579 Elo+
Solo
Izanami
Izanami
TheSecondHuman
Izanami
Level 82
God Stats
12W - 10L
1,578 SR
Queue Stats
312W - 310L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Trizect
Baron Samedi
Level 124
God Stats
1W - 1L
1,872 SR
Queue Stats
18W - 6L
1,509 Elo+
Party 1
Anhur
Anhur
teamCHASM
Anhur
Level 48
God Stats
1W - 0L
1,619 SR
Queue Stats
9W - 1L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leal0012
Merlin
12
0 / 2 / 0
6,203
517
2,386
5,132
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Osiris6666
Yemoja
8
0 / 2 / 0
4,926
411
617
5,971
4,500
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
5
0 / 2 / 0
4,367
364
2,241
4,091
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SER3423
Bastet
12
1 / 2 / 1
6,074
506
5,763
11,176
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 5 / 0
6,546
546
6,333
12,699
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CurtGosling
Tsukuyomi
14
3 / 1 / 2
7,272
606
6,155
10,122
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
IBeMudkip
Vulcan
12
1 / 0 / 2
7,177
598
3,117
3,596
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 0
8,707
726
4,919
8,510
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Trizect
Baron Samedi
10
1 / 0 / 6
6,691
558
3,252
9,959
8,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
teamCHASM
Anhur
12
5 / 0 / 3
7,319
610
6,701
8,076
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CurtGosling
Tsukuyomi
3
1
2
4
W
Vulcan
IBeMudkip
Vulcan
1
0
2
2
L
Merlin
Leal0012
Merlin
0
2
0
0
L
Yemoja
Osiris6666
Yemoja
0
2
0
0
L
Anhur
0
2
0
0
L
Bastet
SER3423
Bastet
1
2
1
0.75
W
3
2
0
1.5
W
Baron Samedi
Trizect
Baron Samedi
1
0
6
4
L
2
5
0
0.4
W
Anhur
teamCHASM
Anhur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
24,144
39,069
Taken
40,263
19,001
Mitigated
19,958
6,388
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CurtGosling
Tsukuyomi
6,155
895
0
2,734
10,122
4,606
0
354
9,488
0
66,119
W
Vulcan
IBeMudkip
Vulcan
3,117
1,852
0
1,683
3,596
1,363
1,069
1,194
2,198
45,539
0
L
Merlin
Leal0012
Merlin
2,386
0
0
391
5,132
1,926
0
1,268
3,784
49,694
843
L
Yemoja
Osiris6666
Yemoja
617
173
145
0
5,971
4,500
55
663
5,308
20,631
0
L
Anhur
2,241
1,239
0
1,227
4,091
949
0
990
3,101
0
17,572
L
Bastet
SER3423
Bastet
5,763
876
0
1,722
11,176
3,853
0
2,290
8,756
0
43,185
W
4,919
3,030
0
2,350
8,510
3,067
1,641
290
7,740
0
80,757
W
Baron Samedi
Trizect
Baron Samedi
3,252
738
1,095
3,002
9,959
8,017
50
671
9,197
23,643
0
L
6,333
2,285
0
2,903
12,699
7,773
30
938
11,751
1,187
46,074
W
Anhur
teamCHASM
Anhur
6,701
3,044
0
3,222
8,076
2,905
1,368
626
7,416
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
37,166
321
Minions Killed
480
0
Camps Cleared
0
950,486
Distance Traveled
1,145,701
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,272
606
99
8
0
278,403
3
W
Vulcan
7,177
598
98
8
0
226,270
0
L
Merlin
6,203
517
109
9
0
209,613
0
L
Yemoja
4,926
411
24
2
0
164,416
0
L
Anhur
4,367
364
30
3
0
114,079
0
L
Bastet
6,074
506
76
6
0
263,205
3
W
Izanami
8,707
726
157
13
0
180,884
0
W
Baron Samedi
6,691
558
31
3
0
228,271
1
L
Surtr
6,546
546
82
7
0
199,173
0
W
Anhur
7,319
610
95
8
0
231,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role