Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Osiris6666
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
PhaseMcChickenn
Bacchus
Level 81
God Stats
8W - 5L
1,792 SR
Queue Stats
151W - 115L
1,475 Elo+
Solo
Surtr
Surtr
TurtleZ-333
Surtr
Level 106
God Stats
15W - 9L
1,698 SR
Queue Stats
125W - 114L
1,589 Elo+
Party 2
Bastet
Bastet
urmumdestroyer
Bastet
Level 86
God Stats
7W - 8L
1,549 SR
Queue Stats
165W - 178L
1,489 Elo+
Solo
Team Averages
Level 78
1,608 SR
1,511 Elo+

VS

Team Averages
Level 55
1,284 SR
1,401 Elo+
Nu Wa
Nu Wa
Kittern
Nu Wa
Level 88
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RaptorBoi
Anhur
Level 68
God Stats
3W - 4L
1,226 SR
Queue Stats
25W - 25L
1,400 Elo+
Party 1
King Arthur
King Arthur
Wolfshier
King Arthur
Level 18
God Stats
2W - 1L
1,238 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
ZoatTheGoat
Kuzenbo
Level 60
God Stats
5W - 2L
1,491 SR
Queue Stats
66W - 58L
1,490 Elo+
Solo
Artemis
Artemis
bigpappy90
Artemis
Level 40
God Stats
6W - 9L
1,214 SR
Queue Stats
35W - 51L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
2 / 3 / 1
5,198
520
4,018
8,155
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Osiris6666
Olorun
7
0 / 4 / 0
4,591
459
921
6,988
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 1 / 2
5,479
548
2,400
8,680
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,918
592
6,631
11,167
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

3
0 / 6 / 0
3,765
377
38
6,432
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kittern
Nu Wa
11
2 / 0 / 3
6,775
678
6,015
3,624
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
RaptorBoi
Anhur
11
7 / 1 / 3
6,621
662
4,621
8,989
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Wolfshier
King Arthur
10
1 / 1 / 0
5,898
590
6,175
11,701
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ZoatTheGoat
Kuzenbo
9
1 / 0 / 1
5,827
583
2,693
4,941
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
bigpappy90
Artemis
10
2 / 2 / 1
5,829
583
5,233
6,568
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
17
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
1
0.83
W
Nu Wa
Kittern
Nu Wa
2
0
3
3.5
L
Olorun
Osiris6666
Olorun
0
4
0
0
L
1
1
2
2
W
Anhur
RaptorBoi
Anhur
7
1
3
8.5
L
1
3
0
0.33
W
King Arthur
Wolfshier
King Arthur
1
1
0
1
W
Kuzenbo
ZoatTheGoat
Kuzenbo
1
0
1
1.5
W
Artemis
bigpappy90
Artemis
2
2
1
1.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
24,737
41,422
Taken
35,823
19,774
Mitigated
19,710
8,931
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,018
1,013
263
1,569
8,155
2,479
0
1,481
6,587
0
35,635
W
Nu Wa
Kittern
Nu Wa
6,015
996
0
380
3,624
1,204
1,048
1,162
2,462
45,776
1,196
L
Olorun
Osiris6666
Olorun
921
697
0
343
6,988
1,952
811
2,440
4,282
20,803
0
L
2,400
219
154
2,781
8,680
6,964
0
2,946
5,556
10,681
2,249
W
Anhur
RaptorBoi
Anhur
4,621
2,232
0
4,965
8,989
2,954
0
430
8,471
0
41,161
L
6,631
3,373
0
3,365
11,167
6,574
0
241
10,864
910
41,956
W
King Arthur
Wolfshier
King Arthur
6,175
1,047
0
2,596
11,701
9,283
0
180
10,882
0
37,313
W
Kuzenbo
ZoatTheGoat
Kuzenbo
2,693
933
0
1,984
4,941
3,963
5
815
4,126
19,080
0
W
Artemis
bigpappy90
Artemis
5,233
2,468
0
1,794
6,568
2,306
569
860
5,708
0
34,582
L
38
38
0
456
6,432
1,805
0
873
5,467
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
30,950
202
Minions Killed
295
0
Camps Cleared
0
790,024
Distance Traveled
995,463
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,198
520
63
6
0
171,777
0
W
Nu Wa
6,775
678
77
8
0
192,393
0
L
Olorun
4,591
459
32
3
0
163,269
0
L
Bacchus
5,479
548
25
3
0
189,438
1
W
Anhur
6,621
662
79
8
0
216,870
0
L
Surtr
5,918
592
72
7
0
181,052
0
W
King Arthur
5,898
590
63
6
0
208,637
0
W
Kuzenbo
5,827
583
16
2
0
202,674
0
W
Artemis
5,829
583
60
6
0
174,889
0
L
Bastet
3,765
377
10
1
0
84,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role