Player Matchup

Artio
Artio
Ałex
Artio
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,526 Elo+
Party 1
Fenrir
Fenrir
MrWhïte
Fenrir
Level 213
God Stats
1W - 0L
1,769 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Neith
Neith
Myraxes
Neith
Level 139
God Stats
35W - 15L
1,570 SR
Queue Stats
74W - 61L
1,498 Elo+
Party 1
Raijin
Raijin
khippie
Raijin
Level 87
God Stats
1W - 1L
1,534 SR
Queue Stats
93W - 84L
1,484 Elo+
Party 1
Loki
Loki
zrkiyo
Loki
Level 219
God Stats
2W - 2L
1,523 SR
Queue Stats
91W - 76L
1,605 Elo+
Party 1
Team Averages
Level 153
1,579 SR
1,523 Elo+

VS

Team Averages
Level 141
1,621 SR
1,622 Elo+
Xbalanque
Xbalanque
BaneOfEarth
Xbalanque
Level 158
God Stats
0W - 1L
1,620 SR
Queue Stats
129W - 120L
1,738 Elo+
Party 3
Cabrakan
Cabrakan
GlizzyGobbler01
Cabrakan
Level 121
God Stats
6W - 3L
1,838 SR
Queue Stats
121W - 101L
1,627 Elo+
Solo
Ganesha
Ganesha
KYC Hawk
Ganesha
Level 128
God Stats
22W - 10L
1,683 SR
Queue Stats
95W - 89L
1,582 Elo+
Party 2
Merlin
Merlin
VegetasHype
Merlin
Level 151
God Stats
3W - 2L
1,463 SR
Queue Stats
139W - 140L
1,591 Elo+
Party 3
King Arthur
King Arthur
tclancspartan
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ałex
Artio
9
2 / 1 / 5
5,809
528
6,259
13,501
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MrWhïte
Fenrir
11
2 / 1 / 4
5,807
528
7,740
10,610
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Myraxes
Neith
11
5 / 0 / 2
6,716
611
7,717
7,139
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
khippie
Raijin
10
0 / 2 / 3
5,969
543
2,475
5,331
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
zrkiyo
Loki
13
5 / 0 / 1
7,407
673
7,834
7,472
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BaneOfEarth
Xbalanque
9
0 / 3 / 0
5,202
473
5,646
8,683
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
11
3 / 3 / 1
5,871
534
8,964
11,136
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KYC Hawk
Ganesha
7
0 / 3 / 2
4,952
450
4,299
11,608
7,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
0 / 1 / 3
5,650
514
2,597
4,914
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
tclancspartan
King Arthur
10
0 / 4 / 0
5,918
538
3,014
10,675
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
3
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Ałex
Artio
2
1
5
4.5
L
Xbalanque
BaneOfEarth
Xbalanque
0
3
0
0
L
Cabrakan
3
3
1
1.17
L
Ganesha
KYC Hawk
Ganesha
0
3
2
0.33
W
Fenrir
MrWhïte
Fenrir
2
1
4
4
W
Neith
Myraxes
Neith
5
0
2
6
L
Merlin
0
1
3
1.5
W
Raijin
khippie
Raijin
0
2
3
0.75
L
King Arthur
tclancspartan
King Arthur
0
4
0
0
W
Loki
zrkiyo
Loki
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
24,520
44,053
Taken
47,016
21,928
Mitigated
25,432
14,685
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ałex
Artio
6,259
1,214
200
4,116
13,501
10,523
0
4,479
9,022
22,321
0
L
Xbalanque
BaneOfEarth
Xbalanque
5,646
2,868
0
2,000
8,683
3,073
0
2,594
6,089
0
37,492
L
Cabrakan
8,964
1,692
0
4,805
11,136
7,637
0
1,640
9,496
43,381
690
L
Ganesha
KYC Hawk
Ganesha
4,299
745
898
2,530
11,608
7,446
0
2,959
8,558
12,282
1,705
W
Fenrir
MrWhïte
Fenrir
7,740
3,997
0
4,886
10,610
3,938
0
5,250
5,360
0
43,624
W
Neith
Myraxes
Neith
7,717
3,071
0
2,311
7,139
2,689
56
1,192
5,947
0
49,793
L
Merlin
2,597
40
0
1,669
4,914
1,567
0
1,088
3,612
34,282
692
W
Raijin
khippie
Raijin
2,475
222
0
1,125
5,331
1,883
0
3,546
1,785
31,505
2,273
L
King Arthur
tclancspartan
King Arthur
3,014
600
0
3,270
10,675
5,709
0
63
10,575
0
45,201
W
Loki
zrkiyo
Loki
7,834
2,197
0
2,047
7,472
2,895
0
736
6,736
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
27,593
345
Minions Killed
291
0
Camps Cleared
0
1,119,977
Distance Traveled
1,043,468
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,809
528
18
2
0
229,511
2
L
Xbalanque
5,202
473
82
7
0
195,999
2
L
Cabrakan
5,871
534
68
6
0
216,732
0
L
Ganesha
4,952
450
0
0
0
209,309
2
W
Fenrir
5,807
528
72
7
0
241,668
0
W
Neith
6,716
611
81
7
0
205,857
0
L
Merlin
5,650
514
65
6
0
216,815
4
W
Raijin
5,969
543
75
7
0
196,146
6
L
King Arthur
5,918
538
76
7
0
204,613
0
W
Loki
7,407
673
99
9
0
246,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role