Player Matchup

Freya
Freya
BARRAK-ATTACK
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Battousai-507
Cernunnos
Level 119
God Stats
1W - 1L
1,447 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
Twisted-Mindd
Jormungandr
Level 142
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 107
1,557 SR
1,424 Elo+

VS

Team Averages
Level 95
1,551 SR
1,414 Elo+
Arachne
Arachne
Benji030
Arachne
Level 87
God Stats
2W - 0L
1,607 SR
Queue Stats
135W - 96L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Joshua_villalva
Nu Wa
Level 72
God Stats
71W - 77L
1,508 SR
Queue Stats
490W - 485L
1,400 Elo+
Party 2
Sol
Sol
joshuavillalva99
Sol
Level 125
God Stats
15W - 13L
1,536 SR
Queue Stats
106W - 104L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,820
711
4,684
10,630
3,960
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Battousai-507
Cernunnos
12
2 / 5 / 2
7,706
701
5,699
12,388
4,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Twisted-Mindd
Jormungandr
12
0 / 3 / 4
7,438
676
8,636
17,254
7,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benji030
Arachne
13
3 / 3 / 7
8,872
807
11,836
12,695
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 9
9,109
828
10,363
6,140
2,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 2
9,855
896
10,974
10,387
3,985
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Cernunnos
Battousai-507
Cernunnos
2
5
2
0.6
W
Arachne
Benji030
Arachne
3
3
7
2.17
W
3
0
9
7.5
L
Jormungandr
Twisted-Mindd
Jormungandr
0
3
4
0.67
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,019
Damage
33,173
40,272
Taken
29,222
16,751
Mitigated
12,520
7,427
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
1,482
0
1,066
10,630
3,960
0
5,913
4,717
19,791
624
L
Cernunnos
Battousai-507
Cernunnos
5,699
1,788
233
1,982
12,388
4,954
8
5,414
6,974
0
32,230
W
Arachne
Benji030
Arachne
11,836
8,175
0
2,657
12,695
6,206
0
5,931
6,764
0
36,717
W
10,363
5,682
44
550
6,140
2,329
975
2,677
3,463
28,027
0
L
Jormungandr
Twisted-Mindd
Jormungandr
8,636
2,156
185
3,961
17,254
7,837
0
10,049
7,205
47,770
0
W
10,974
3,410
0
4,555
10,387
3,985
2,477
5,053
5,334
47,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
27,836
156
Minions Killed
147
0
Camps Cleared
0
517,161
Distance Traveled
612,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,820
711
35
3
0
161,434
0
L
Cernunnos
7,706
701
42
4
0
166,466
0
W
Arachne
8,872
807
45
4
0
206,748
0
W
Nu Wa
9,109
828
35
3
0
200,163
0
L
Jormungandr
7,438
676
79
7
0
189,261
0
W
Sol
9,855
896
67
6
0
205,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role