Player Matchup

Izanami
Izanami
Caithulu
Izanami
Level 29
God Stats
1W - 2L
1,361 SR
Queue Stats
30W - 27L
1,157 Elo+
Party 3
Chaac
Chaac
NnOoAaHhJR
Chaac
Level 4
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
The Punisher CP
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 2
Fenrir
Fenrir
XenØchrist
Fenrir
Level 51
God Stats
8W - 12L
1,261 SR
Queue Stats
96W - 74L
1,157 Elo+
Party 3
Janus
Janus
jadaqq09
Janus
Level 155
God Stats
8W - 17L
1,227 SR
Queue Stats
830W - 787L
1,529 Elo+
Solo
Team Averages
Level 61
1,399 SR
1,365 Elo+

VS

Team Averages
Level 112
1,500 SR
1,431 Elo+
Danzaburou
Danzaburou
KingzDream
Danzaburou
Level 122
God Stats
7W - 5L
1,621 SR
Queue Stats
99W - 93L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
STuFFnURMuFFiNz
Ao Kuang
Level 157
God Stats
2W - 8L
1,556 SR
Queue Stats
244W - 252L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Wito TBZ 13
Ah Puch
Level 129
God Stats
3W - 2L
1,353 SR
Queue Stats
68W - 71L
1,469 Elo+
Party 1
Hercules
Hercules
Yukinyoshi96
Hercules
Level 60
God Stats
4W - 1L
1,388 SR
Queue Stats
83W - 97L
1,366 Elo+
Solo
Shiva
Shiva
mandawggz
Shiva
Level 90
God Stats
5W - 4L
1,581 SR
Queue Stats
45W - 51L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caithulu
Izanami
9
0 / 7 / 1
6,262
417
1,357
8,094
2,412
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
9
0 / 7 / 0
6,022
401
1,754
11,833
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 9 / 1
8,090
539
9,388
12,998
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
4 / 4 / 0
7,755
517
3,802
12,430
4,778
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
jadaqq09
Janus
16
0 / 1 / 3
9,015
601
6,462
3,915
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingzDream
Danzaburou
14
8 / 0 / 8
9,489
633
9,507
7,551
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
2 / 2 / 3
8,203
547
6,052
16,245
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
Wito TBZ 13
Ah Puch
14
3 / 3 / 4
8,548
570
4,921
6,442
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Yukinyoshi96
Hercules
13
7 / 1 / 6
9,298
620
5,136
9,497
9,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
mandawggz
Shiva
16
8 / 1 / 2
9,930
662
9,031
14,444
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
28
28
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caithulu
Izanami
0
7
1
0.07
W
Danzaburou
KingzDream
Danzaburou
8
0
8
12
L
Chaac
0
7
0
0
W
Ao Kuang
2
2
3
1.75
L
2
9
1
0.28
W
Ah Puch
Wito TBZ 13
Ah Puch
3
3
4
1.67
L
Fenrir
4
4
0
1
W
Hercules
Yukinyoshi96
Hercules
7
1
6
10
L
Janus
jadaqq09
Janus
0
1
3
1.5
W
Shiva
mandawggz
Shiva
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
34,647
49,270
Taken
54,179
23,499
Mitigated
29,032
6,701
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caithulu
Izanami
1,357
612
0
180
8,094
2,412
91
417
7,643
0
23,443
W
Danzaburou
KingzDream
Danzaburou
9,507
4,474
0
3,505
7,551
2,944
4,701
1,629
5,922
0
54,330
L
Chaac
1,754
406
0
280
11,833
7,574
12
1,511
10,230
0
27,402
W
Ao Kuang
6,052
1,769
0
8,148
16,245
6,468
526
4,878
11,367
70,696
0
L
9,388
1,152
0
2,280
12,998
7,339
0
3,694
9,204
46,889
0
W
Ah Puch
Wito TBZ 13
Ah Puch
4,921
64
160
1,961
6,442
2,367
840
2,662
3,780
39,422
2,234
L
Fenrir
3,802
634
0
3,610
12,430
4,778
0
2,576
9,692
0
31,065
W
Hercules
Yukinyoshi96
Hercules
5,136
1,126
0
3,209
9,497
9,110
162
234
9,263
0
44,365
L
Janus
jadaqq09
Janus
6,462
174
0
351
3,915
1,396
0
1,869
1,896
86,924
594
W
Shiva
mandawggz
Shiva
9,031
1,346
0
4,424
14,444
8,143
0
6,447
7,997
0
70,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
45,468
392
Minions Killed
449
0
Camps Cleared
0
1,375,153
Distance Traveled
1,431,051
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,262
417
45
3
0
232,034
0
W
Danzaburou
9,489
633
66
4
0
262,547
0
L
Chaac
6,022
401
42
3
0
290,369
0
W
Ao Kuang
8,203
547
109
7
0
334,556
10
L
Anubis
8,090
539
67
4
0
244,326
0
W
Ah Puch
8,548
570
82
5
0
267,246
3
L
Fenrir
7,755
517
51
3
0
291,209
8
W
Hercules
9,298
620
71
5
0
276,563
2
L
Janus
9,015
601
187
12
0
317,215
0
W
Shiva
9,930
662
121
8
0
290,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role