Player Matchup

Cabrakan
Cabrakan
ButterbeMLG
Cabrakan
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 66L
1,399 Elo+
Solo
Arachne
Arachne
Fransz98
Arachne
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 136L
1,499 Elo+
Solo
Mulan
Mulan
Hongdaii
Mulan
Level 142
God Stats
0W - 1L
1,618 SR
Queue Stats
4W - 3L
1,296 Elo+
Solo
Agni
Agni
Smîter
Agni
Level 190
God Stats
2W - 4L
1,429 SR
Queue Stats
245W - 240L
1,591 Elo+
Solo
Anhur
Anhur
iReMRaF
Anhur
Level 87
God Stats
1W - 2L
1,639 SR
Queue Stats
44W - 46L
1,484 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,454 Elo+

VS

Team Averages
Level 152
1,475 SR
1,568 Elo+
Fenrir
Fenrir
JFLDisciple
Fenrir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,688 Elo+
Solo
Artio
Artio
Joza blind
Artio
Level 142
God Stats
11W - 4L
1,610 SR
Queue Stats
129W - 124L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
KYC Hawk
Erlang Shen
Level 128
God Stats
21W - 21L
1,545 SR
Queue Stats
95W - 89L
1,575 Elo+
Party 1
Izanami
Izanami
RedJellos
Izanami
Level 208
God Stats
3W - 2L
1,383 SR
Queue Stats
149W - 140L
1,521 Elo+
Solo
Merlin
Merlin
tclancspartan
Merlin
Level 147
God Stats
1W - 1L
1,338 SR
Queue Stats
75W - 70L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ButterbeMLG
Cabrakan
9
0 / 4 / 2
5,688
474
3,385
12,812
9,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Fransz98
Arachne
10
1 / 0 / 0
5,540
462
1,043
9,292
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Hongdaii
Mulan
12
0 / 1 / 0
6,788
566
6,816
15,822
12,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
Smîter
Agni
13
3 / 4 / 1
6,748
562
8,384
7,414
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iReMRaF
Anhur
9
0 / 2 / 1
5,304
442
4,036
8,184
2,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 1
7,667
639
7,114
11,297
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
11
1 / 1 / 5
7,037
586
4,555
8,859
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
KYC Hawk
Erlang Shen
13
1 / 1 / 1
7,627
636
10,392
11,971
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RedJellos
Izanami
13
3 / 0 / 1
7,541
628
6,981
7,900
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 2
6,717
560
2,465
6,438
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ButterbeMLG
Cabrakan
0
4
2
0.25
L
Arachne
Fransz98
Arachne
1
0
0
1
L
Mulan
Hongdaii
Mulan
0
1
0
0
W
Fenrir
5
1
1
5.5
W
Artio
1
1
5
3.5
W
Erlang Shen
KYC Hawk
Erlang Shen
1
1
1
1.5
W
Izanami
RedJellos
Izanami
3
0
1
3.5
L
Agni
Smîter
Agni
3
4
1
0.88
L
Anhur
iReMRaF
Anhur
0
2
1
0.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
31,507
53,524
Taken
46,465
31,060
Mitigated
28,686
15,506
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ButterbeMLG
Cabrakan
3,385
744
0
2,268
12,812
9,368
0
3,815
8,997
13,343
1,207
L
Arachne
Fransz98
Arachne
1,043
782
0
3,680
9,292
3,747
0
1,007
8,244
0
34,217
L
Mulan
Hongdaii
Mulan
6,816
1,666
0
5,990
15,822
12,928
0
65
14,587
0
53,461
W
Fenrir
7,114
2,080
0
3,291
11,297
5,577
0
2,704
8,593
0
70,502
W
Artio
4,555
765
560
2,552
8,859
8,169
222
2,500
6,359
16,217
0
W
Erlang Shen
KYC Hawk
Erlang Shen
10,392
4,637
0
8,140
11,971
9,859
0
0
11,971
449
58,834
W
Izanami
RedJellos
Izanami
6,981
3,914
0
2,473
7,900
2,578
189
1,383
6,517
0
69,868
L
Agni
Smîter
Agni
8,384
1,135
0
500
7,414
2,568
0
1,277
6,137
58,673
1,899
L
Anhur
iReMRaF
Anhur
4,036
2,332
0
3,068
8,184
2,449
0
756
7,428
0
38,023
W
2,465
37
0
1,070
6,438
2,503
0
4,466
1,972
45,896
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
36,589
331
Minions Killed
419
0
Camps Cleared
0
1,210,027
Distance Traveled
1,220,032
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,688
474
17
1
0
238,862
0
L
Arachne
5,540
462
63
5
0
271,653
0
L
Mulan
6,788
566
101
8
0
229,339
0
W
Fenrir
7,667
639
108
9
0
269,869
0
W
Artio
7,037
586
24
2
0
251,295
6
W
Erlang Shen
7,627
636
102
9
0
235,343
0
W
Izanami
7,541
628
107
9
0
231,983
3
L
Agni
6,748
562
86
7
0
238,804
2
L
Anhur
5,304
442
64
5
0
231,369
2
W
Merlin
6,717
560
78
7
0
231,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role