Player Matchup

Achilles
Achilles
Big7Benz-A-Stud
Achilles
Level 145
God Stats
1W - 6L
1,148 SR
Queue Stats
10W - 13L
1,234 Elo+
Party 2
Surtr
Surtr
Buffaloe_BEAST
Surtr
Level 142
God Stats
1W - 0L
1,825 SR
Queue Stats
9W - 16L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
ImDylab
Kukulkan
Level 12
God Stats
1W - 2L
1,330 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 2
Team Averages
Level 100
1,434 SR
1,297 Elo+

VS

Team Averages
Level 125
1,531 SR
1,567 Elo+
Artemis
Artemis
DarkTheImmortal
Artemis
Level 128
God Stats
5W - 4L
1,582 SR
Queue Stats
184W - 83L
1,649 Elo+
Solo
Yu Huang
Yu Huang
I AM P4Y7
Yu Huang
Level 121
God Stats
2W - 1L
1,770 SR
Queue Stats
78W - 80L
1,510 Elo+
Party 1
Bacchus
Bacchus
Sukison
Bacchus
Level 127
God Stats
0W - 2L
1,241 SR
Queue Stats
43W - 33L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 1 / 4
11,652
728
13,534
18,514
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 7
11,265
704
9,964
19,854
24,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
ImDylab
Kukulkan
16
1 / 3 / 7
10,558
660
7,330
7,889
3,948
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,460
591
13,001
11,043
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
I AM P4Y7
Yu Huang
15
1 / 4 / 1
10,101
631
7,260
8,655
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Sukison
Bacchus
17
3 / 2 / 1
10,965
685
6,628
16,171
21,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
4
4
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
1
4
8
W
3
0
7
6.5
L
0
4
1
0.13
L
Yu Huang
I AM P4Y7
Yu Huang
1
4
1
0.38
W
Kukulkan
ImDylab
Kukulkan
1
3
7
1.5
L
Bacchus
Sukison
Bacchus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,828
Damage
26,889
46,257
Taken
35,869
54,257
Mitigated
30,335
8,665
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,534
1,916
0
3,995
18,514
26,220
764
3,920
14,257
0
55,714
W
9,964
2,566
0
3,933
19,854
24,089
262
5,238
14,020
1,459
41,246
L
13,001
7,239
13
1,259
11,043
5,144
1,016
912
9,276
0
39,825
L
Yu Huang
I AM P4Y7
Yu Huang
7,260
290
0
0
8,655
3,743
400
2,544
5,480
38,901
0
W
Kukulkan
ImDylab
Kukulkan
7,330
908
0
737
7,889
3,948
1,234
3,976
3,736
41,189
0
L
Bacchus
Sukison
Bacchus
6,628
718
0
1,427
16,171
21,448
30
4,520
10,645
22,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
30,526
192
Minions Killed
180
0
Camps Cleared
0
893,626
Distance Traveled
824,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,652
728
62
4
0
308,139
0
W
Surtr
11,265
704
60
4
0
323,056
0
L
Artemis
9,460
591
63
4
0
261,949
0
L
Yu Huang
10,101
631
91
6
0
274,587
1
W
Kukulkan
10,558
660
70
4
0
262,431
0
L
Bacchus
10,965
685
26
2
0
288,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role