Player Matchup

Artio
Artio
Kolz07
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
Orcdude525
Sun Wukong
Level 122
God Stats
9W - 5L
1,669 SR
Queue Stats
115W - 127L
1,559 Elo+
Solo
Ishtar
Ishtar
Poggie
Ishtar
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
SawyerD
Nu Wa
Level 83
God Stats
8W - 5L
1,500 SR
Queue Stats
81W - 71L
1,495 Elo+
Solo
Lancelot
Lancelot
elbeny001
Lancelot
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 265L
1,515 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,504 Elo+

VS

Team Averages
Level 123
1,629 SR
1,506 Elo+
Skadi
Skadi
BlackAsianNinja
Skadi
Level 127
God Stats
8W - 10L
1,461 SR
Queue Stats
232W - 232L
1,536 Elo+
Party 1
Arachne
Arachne
Metathebear
Arachne
Level 108
God Stats
21W - 15L
1,567 SR
Queue Stats
308W - 307L
1,467 Elo+
Party 1
Vamana
Vamana
Pollolitos18
Vamana
Level 128
God Stats
2W - 1L
1,713 SR
Queue Stats
104W - 99L
1,541 Elo+
Solo
Sylvanus
Sylvanus
SixStringRelief
Sylvanus
Level 145
God Stats
13W - 6L
1,623 SR
Queue Stats
249W - 259L
1,506 Elo+
Party 1
Janus
Janus
XxGreeniCoNxX
Janus
Level 106
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kolz07
Artio
13
0 / 8 / 3
6,991
388
3,778
20,212
13,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Orcdude525
Sun Wukong
15
1 / 3 / 2
9,095
505
15,479
22,492
21,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Poggie
Ishtar
14
0 / 6 / 1
7,683
427
3,741
14,796
5,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SawyerD
Nu Wa
14
1 / 6 / 2
8,532
474
15,388
11,444
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
elbeny001
Lancelot
17
5 / 1 / 2
9,600
533
12,953
17,530
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
11,290
627
15,936
10,536
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Metathebear
Arachne
16
7 / 2 / 5
9,751
542
14,704
21,569
9,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
17
3 / 2 / 5
10,287
572
12,325
18,330
15,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
16
5 / 1 / 11
9,613
534
8,573
14,776
14,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 7
10,131
563
10,686
12,215
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
24
24
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Artio
Kolz07
Artio
0
8
3
0.19
W
Arachne
Metathebear
Arachne
7
2
5
4.75
L
Sun Wukong
Orcdude525
Sun Wukong
1
3
2
0.67
L
Ishtar
Poggie
Ishtar
0
6
1
0.08
W
Vamana
3
2
5
2.75
L
Nu Wa
SawyerD
Nu Wa
1
6
2
0.33
W
Sylvanus
5
1
11
10.5
W
2
1
7
5.5
L
Lancelot
elbeny001
Lancelot
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
62,224
86,474
Taken
77,426
53,600
Mitigated
49,387
26,845
Healing
32,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,936
6,345
275
2,613
10,536
4,661
3,615
2,301
8,235
0
99,235
L
Artio
Kolz07
Artio
3,778
117
82
4,646
20,212
13,280
0
3,839
16,207
35,897
2,902
W
Arachne
Metathebear
Arachne
14,704
9,565
0
13,598
21,569
9,675
1,271
4,403
17,166
0
72,715
L
Sun Wukong
Orcdude525
Sun Wukong
15,479
3,404
0
8,914
22,492
21,261
0
1,417
19,957
3,462
75,550
L
Ishtar
Poggie
Ishtar
3,741
1,799
0
4,358
14,796
5,442
0
2,827
11,941
0
54,493
W
Vamana
12,325
6,134
0
4,848
18,330
15,660
0
3,513
14,817
0
79,001
L
Nu Wa
SawyerD
Nu Wa
15,388
2,546
0
798
11,444
4,202
294
5,688
5,271
74,143
0
W
Sylvanus
8,573
2,751
2,903
7,541
14,776
14,603
545
4,122
10,654
40,674
15,604
W
10,686
893
0
1,151
12,215
4,788
0
6,587
5,628
97,956
0
L
Lancelot
elbeny001
Lancelot
12,953
2,528
0
8,047
17,530
9,415
0
3,850
13,516
0
92,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
51,072
552
Minions Killed
631
0
Camps Cleared
0
1,709,108
Distance Traveled
1,671,778
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,290
627
153
9
0
325,676
0
L
Artio
6,991
388
50
3
0
354,428
2
W
Arachne
9,751
542
96
5
0
354,500
0
L
Sun Wukong
9,095
505
136
8
0
334,555
0
L
Ishtar
7,683
427
99
6
0
288,319
0
W
Vamana
10,287
572
143
8
0
338,102
0
L
Nu Wa
8,532
474
124
7
0
294,398
0
W
Sylvanus
9,613
534
69
4
0
303,842
8
W
Janus
10,131
563
170
9
0
349,658
4
L
Lancelot
9,600
533
143
8
0
437,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role