Player Matchup

Erlang Shen
Erlang Shen
Silver V
ApxCam
Erlang Shen
Silver V
Level 128
God Stats
3W - 5L
1,697 SR
Queue Stats
12W - 23L
1,294 MMR
Party 1
Scylla
Scylla
Silver II
KIoKane
Scylla
Silver II
Level 99
God Stats
7W - 11L
1,448 SR
Queue Stats
130W - 142L
1,203 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
antonyo27h
Baron Samedi
Gold IV
Level 69
God Stats
2W - 3L
1,573 SR
Queue Stats
58W - 64L
1,209 MMR
Solo
Charybdis
Charybdis
Gold V
jaystylesz201
Charybdis
Gold V
Level 201
God Stats
13W - 8L
1,554 SR
Queue Stats
161W - 162L
1,202 MMR
Solo
Hercules
Hercules
Silver III
mopinator
Hercules
Silver III
Level 155
God Stats
1W - 5L
1,202 SR
Queue Stats
12W - 23L
1,105 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,495 SR
1,203 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,501 SR
1,326 MMR
Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze IV
 
Atlas
Bronze IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
DangerUce
Xbalanque
Silver I
Level 106
God Stats
0W - 3L
1,150 SR
Queue Stats
88W - 90L
1,211 MMR
Party 2
Mercury
Mercury
Silver I
Muzux
Mercury
Silver I
Level 108
God Stats
1W - 1L
1,685 SR
Queue Stats
115W - 123L
1,192 MMR
Solo
Janus
Janus
Gold V
grimmykitty98
Janus
Gold V
Level 158
God Stats
6W - 6L
1,669 SR
Queue Stats
36W - 39L
1,229 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApxCam
Erlang Shen
13
6 / 1 / 2
7,474
623
4,461
9,718
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
KIoKane
Scylla
12
3 / 3 / 0
6,958
580
3,276
8,150
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
antonyo27h
Baron Samedi
13
1 / 0 / 3
7,403
617
8,091
10,283
5,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
jaystylesz201
Charybdis
12
2 / 1 / 4
6,761
563
5,430
7,513
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
mopinator
Hercules
12
3 / 0 / 2
6,898
575
5,202
9,742
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
DanzaburouLancelotAo KuangSusano

VS

Bans
ThothBake KujiraTerraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 3 / 0
5,723
477
5,519
12,392
11,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
 
Atlas
8
0 / 3 / 1
4,915
410
4,148
9,340
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xbalanque
DangerUce
Xbalanque
11
1 / 2 / 0
5,493
458
4,797
8,176
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Muzux
Mercury
11
1 / 5 / 2
6,084
507
4,320
12,281
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 0
6,974
581
4,900
4,043
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Atlas
 
Atlas
0
3
1
0.17
W
Erlang Shen
ApxCam
Erlang Shen
6
1
2
7
L
Xbalanque
DangerUce
Xbalanque
1
2
0
0.5
W
Scylla
KIoKane
Scylla
3
3
0
1
L
Mercury
Muzux
Mercury
1
5
2
0.4
W
Baron Samedi
antonyo27h
Baron Samedi
1
0
3
2.5
L
3
2
0
1.5
W
Charybdis
jaystylesz201
Charybdis
2
1
4
4
W
Hercules
mopinator
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
23,684
45,406
Taken
46,232
23,582
Mitigated
30,268
24,559
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,519
1,439
0
3,653
12,392
11,559
0
7,105
5,287
0
39,175
L
Atlas
 
Atlas
4,148
1,857
194
1,490
9,340
8,597
0
227
9,113
16,670
0
W
Erlang Shen
ApxCam
Erlang Shen
4,461
2,035
0
5,295
9,718
4,626
0
796
8,812
0
51,931
L
Xbalanque
DangerUce
Xbalanque
4,797
2,594
0
1,913
8,176
2,820
0
0
8,176
0
38,357
W
Scylla
KIoKane
Scylla
3,276
338
0
2,852
8,150
2,826
0
3,142
4,676
45,495
0
L
Mercury
Muzux
Mercury
4,320
2,126
0
2,477
12,281
5,484
0
2,007
10,274
0
52,147
W
Baron Samedi
antonyo27h
Baron Samedi
8,091
781
91
7,561
10,283
5,169
0
0
10,283
57,956
1,953
L
4,900
394
0
515
4,043
1,808
0
1,824
2,219
44,367
1,257
W
Charybdis
jaystylesz201
Charybdis
5,430
2,660
0
4,258
7,513
3,033
701
1,928
5,509
0
54,502
W
Hercules
mopinator
Hercules
5,202
1,760
0
4,502
9,742
7,928
11
2,664
7,078
0
22,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
29,189
389
Minions Killed
319
0
Camps Cleared
0
1,158,009
Distance Traveled
1,151,721
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,723
477
61
5
0
227,814
2
L
Atlas
4,915
410
13
1
0
234,470
6
W
Erlang Shen
7,474
623
77
6
0
265,362
0
L
Xbalanque
5,493
458
68
6
0
215,523
0
W
Scylla
6,958
580
82
7
0
219,115
0
L
Mercury
6,084
507
79
7
0
246,674
2
W
Baron Samedi
7,403
617
97
8
0
218,232
0
L
Janus
6,974
581
98
8
0
227,240
8
W
Charybdis
6,761
563
97
8
0
200,983
0
W
Hercules
6,898
575
36
3
0
254,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role