Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KerbyRDZ
Kuzenbo
Level 53
God Stats
4W - 2L
1,763 SR
Queue Stats
103W - 99L
1,461 Elo+
Solo
Da Ji
Da Ji
Trogdor55
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,356 Elo+
Party 1
Chaac
Chaac
littlewitchbecca
Chaac
Level 88
God Stats
1W - 2L
1,744 SR
Queue Stats
48W - 63L
1,359 Elo+
Party 1
Zhong Kui
Zhong Kui
shadowbud-420
Zhong Kui
Level 140
God Stats
3W - 4L
1,835 SR
Queue Stats
329W - 350L
1,411 Elo+
Solo
Team Averages
Level 84
1,668 SR
1,417 Elo+

VS

Team Averages
Level 72
1,677 SR
1,474 Elo+
Nike
Nike
Dakholliday
Nike
Level 28
God Stats
8W - 4L
1,553 SR
Queue Stats
155W - 178L
1,465 Elo+
Solo
Ares
Ares
Ivyid
Ares
Level 84
God Stats
3W - 3L
1,749 SR
Queue Stats
305W - 290L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustinGuy904
Morgan Le Fay
Level 75
God Stats
16W - 5L
1,751 SR
Queue Stats
306W - 315L
1,484 Elo+
Party 2
Chang'e
Chang'e
Slapmyrice
Chang'e
Level 68
God Stats
1W - 1L
1,596 SR
Queue Stats
113W - 116L
1,478 Elo+
Party 2
Fenrir
Fenrir
pezzaaus
Fenrir
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
163W - 176L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 4
5,341
1,068
1,434
6,502
5,038
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
KerbyRDZ
Kuzenbo
9
4 / 2 / 1
5,781
1,156
2,239
5,064
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Trogdor55
Da Ji
11
1 / 1 / 3
4,928
986
2,620
4,148
2,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 4
5,119
1,024
3,674
5,302
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
shadowbud-420
Zhong Kui
5
0 / 1 / 1
4,361
872
1,693
1,450
826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
5,984
1,197
5,233
4,528
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
Ivyid
Ares
9
0 / 1 / 7
5,694
1,139
1,264
4,808
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
JustinGuy904
Morgan Le Fay
10
2 / 1 / 7
6,118
1,224
7,437
3,748
1,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Slapmyrice
Chang'e
10
2 / 1 / 4
5,869
1,174
3,240
5,397
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
pezzaaus
Fenrir
10
4 / 2 / 5
6,420
1,284
2,329
4,251
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
6
Kills
9
9
Deaths
6
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
4
1
W
1
1
8
5
W
Ares
Ivyid
Ares
0
1
7
3.5
W
Morgan Le Fay
JustinGuy904
Morgan Le Fay
2
1
7
5.5
L
Kuzenbo
KerbyRDZ
Kuzenbo
4
2
1
2.25
W
Chang'e
Slapmyrice
Chang'e
2
1
4
4
L
Da Ji
Trogdor55
Da Ji
1
1
3
2.5
L
0
2
4
1
W
Fenrir
pezzaaus
Fenrir
4
2
5
3.25
L
Zhong Kui
shadowbud-420
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,660
Damage
19,503
22,466
Taken
22,732
18,311
Mitigated
14,658
6,165
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,434
140
958
815
6,502
5,038
0
3,938
2,482
0
4,522
W
5,233
165
0
250
4,528
3,859
459
699
3,829
1,473
10,279
W
Ares
Ivyid
Ares
1,264
37
393
884
4,808
4,418
0
1,142
3,666
2,289
0
W
Morgan Le Fay
JustinGuy904
Morgan Le Fay
7,437
1,388
579
402
3,748
1,642
0
546
3,202
13,707
421
L
Kuzenbo
KerbyRDZ
Kuzenbo
2,239
819
468
388
5,064
5,431
0
3,034
2,030
3,184
0
W
Chang'e
Slapmyrice
Chang'e
3,240
842
2,823
1,897
5,397
1,945
38
775
4,622
7,832
0
L
Da Ji
Trogdor55
Da Ji
2,620
59
625
1,323
4,148
2,300
0
1,741
2,320
0
8,178
L
3,674
265
199
1,120
5,302
4,716
0
2,932
2,370
0
10,738
W
Fenrir
pezzaaus
Fenrir
2,329
206
599
1,037
4,251
2,794
42
770
3,481
0
7,176
L
Zhong Kui
shadowbud-420
Zhong Kui
1,693
14
0
269
1,450
826
0
778
672
3,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
30,085
32
Minions Killed
59
0
Camps Cleared
0
422,362
Distance Traveled
450,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,341
1,068
8
2
0
104,723
0
W
Nike
5,984
1,197
18
4
0
86,635
0
W
Ares
5,694
1,139
2
0
0
93,889
0
W
Morgan Le Fay
6,118
1,224
14
3
0
99,541
0
L
Kuzenbo
5,781
1,156
0
0
0
80,064
0
W
Chang'e
5,869
1,174
12
2
0
88,819
0
L
Da Ji
4,928
986
10
2
0
100,246
0
L
Chaac
5,119
1,024
11
2
0
101,089
0
W
Fenrir
6,420
1,284
13
3
0
81,704
0
L
Zhong Kui
4,361
872
3
1
0
36,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role