Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CitricVessel208
Xbalanque
Level 129
God Stats
74W - 92L
1,387 SR
Queue Stats
228W - 215L
1,478 Elo+
Solo
Da Ji
Da Ji
GreenEyesGuy98
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Rama
Rama
Revorm
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTVinvadexmush
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,384 Elo+

VS

Team Averages
Level 106
1,590 SR
1,583 Elo+
Discordia
Discordia
DastardlyHitmanZ
Discordia
Level 117
God Stats
2W - 1L
1,275 SR
Queue Stats
7W - 5L
1,695 Elo+
Solo
Ullr
Ullr
FadedShadow661
Ullr
Level 105
God Stats
7W - 0L
1,931 SR
Queue Stats
86W - 22L
1,782 Elo+
Party 2
Horus
Horus
YaBoiMaf
Horus
Level 99
God Stats
24W - 6L
1,832 SR
Queue Stats
179W - 88L
1,741 Elo+
Party 2
Ix Chel
Ix Chel
aTreeNut
Ix Chel
Level 145
God Stats
2W - 0L
1,410 SR
Queue Stats
211W - 194L
1,481 Elo+
Solo
Agni
Agni
jmiguelcol_27
Agni
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 11L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 2 / 4
8,740
971
6,729
11,421
4,278
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
CitricVessel208
Xbalanque
13
0 / 0 / 3
7,983
887
162
397
357
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 0
9,391
1,043
12,687
14,781
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rama
Revorm
Rama
14
0 / 3 / 4
8,645
961
6,211
11,653
4,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TTVinvadexmush
Cu Chulainn
14
0 / 5 / 4
8,613
957
4,290
14,369
12,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

156

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 0 / 6
10,688
1,188
8,596
3,875
1,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 8
10,518
1,169
14,371
10,397
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
YaBoiMaf
Horus
16
3 / 1 / 12
10,688
1,188
12,631
12,368
12,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
aTreeNut
Ix Chel
15
2 / 0 / 6
9,649
1,072
5,083
1,752
913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 9
9,415
1,046
7,265
9,134
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
4
Kills
17
17
Deaths
4
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
4
1
L
Xbalanque
CitricVessel208
Xbalanque
0
0
3
1.5
W
Discordia
5
0
6
8
W
5
1
8
9
L
4
7
0
0.57
L
Rama
Revorm
Rama
0
3
4
0.67
L
Cu Chulainn
TTVinvadexmush
Cu Chulainn
0
5
4
0.4
W
Horus
YaBoiMaf
Horus
3
1
12
9
W
Ix Chel
aTreeNut
Ix Chel
2
0
6
5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,079
Damage
47,946
52,621
Taken
37,526
28,687
Mitigated
23,873
1,053
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,729
2,866
0
605
11,421
4,278
0
3,534
7,887
0
26,331
L
Xbalanque
CitricVessel208
Xbalanque
162
0
0
19
397
357
0
0
397
0
1,748
W
Discordia
8,596
197
0
0
3,875
1,524
0
0
3,875
23,452
427
W
14,371
6,540
0
1,433
10,397
5,472
0
0
9,894
0
42,854
L
12,687
1,899
0
49
14,781
7,226
0
5,509
9,272
0
16,724
L
Rama
Revorm
Rama
6,211
4,559
0
0
11,653
4,603
0
4,141
7,512
0
25,055
L
Cu Chulainn
TTVinvadexmush
Cu Chulainn
4,290
907
0
380
14,369
12,223
0
7,219
7,150
0
14,481
W
Horus
YaBoiMaf
Horus
12,631
4,286
988
4,119
12,368
12,194
0
0
11,262
0
18,244
W
Ix Chel
aTreeNut
Ix Chel
5,083
623
2,153
477
1,752
913
0
0
1,752
26,416
587
W
7,265
542
169
784
9,134
3,770
0
0
8,217
17,714
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
50,958
117
Minions Killed
200
3
Camps Cleared
12
550,532
Distance Traveled
876,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,740
971
46
5
0
127,761
0
L
Xbalanque
7,983
887
1
0
0
12,377
0
W
Discordia
10,688
1,188
42
5
0
171,613
0
W
Ullr
10,518
1,169
46
5
9
182,031
0
L
Da Ji
9,391
1,043
11
1
2
142,525
0
L
Rama
8,645
961
35
4
1
120,845
0
L
Cu Chulainn
8,613
957
24
3
0
147,024
0
W
Horus
10,688
1,188
13
1
1
197,300
0
W
Ix Chel
9,649
1,072
63
7
2
175,724
0
W
Agni
9,415
1,046
36
4
0
149,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role