Player Matchup

Gilgamesh
Gilgamesh
Platinum I
ConworthFishing
Gilgamesh
Platinum I
Level 126
God Stats
4W - 1L
1,856 SR
Queue Stats
41W - 32L
1,882 MMR
Party 1
Charon
Charon
Gold I
Tomsterteo27
Charon
Gold I
Level 154
God Stats
4W - 5L
1,756 SR
Queue Stats
64W - 69L
1,705 MMR
Party 1
Artemis
Artemis
Gold I
TyShotEm
Artemis
Gold I
Level 126
God Stats
0W - 2L
1,261 SR
Queue Stats
97W - 94L
1,658 MMR
Solo
Set
Set
Gold III
YemojasOnlyFans
Set
Gold III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,781 MMR
Solo
Thoth
Thoth
Platinum IV
iefyy
Thoth
Platinum IV
Level 153
God Stats
2W - 7L
1,426 SR
Queue Stats
276W - 277L
1,865 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,560 SR
1,778 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,596 SR
1,914 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
LilYipty
Morgan Le Fay
Gold III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 202L
1,549 MMR
Solo
Chaac
Chaac
Gold II
adorablethug
Chaac
Gold II
Level 124
God Stats
14W - 4L
1,616 SR
Queue Stats
190W - 181L
1,523 MMR
Solo
Skadi
Skadi
Gold III
babyshaq915
Skadi
Gold III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 322L
1,556 MMR
Solo
Thor
Thor
Diamond II
metalskills
Thor
Diamond II
Level 156
God Stats
19W - 12L
1,699 SR
Queue Stats
268W - 202L
2,395 MMR
Party 2
He Bo
He Bo
Masters
poisontorch
He Bo
Masters
Level 161
God Stats
4W - 3L
1,667 SR
Queue Stats
248W - 186L
2,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConworthFishing
Gilgamesh
14
2 / 2 / 1
8,241
589
8,788
15,795
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
11
1 / 1 / 1
7,483
535
4,531
11,644
10,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TyShotEm
Artemis
9
0 / 3 / 0
5,397
386
4,132
5,761
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 6 / 3
7,212
515
7,696
15,326
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
iefyy
Thoth
13
1 / 3 / 0
7,187
513
5,616
6,482
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosCthulhuKaliAo Kuang

VS

Bans
BellonaKukulkanSun WukongErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LilYipty
Morgan Le Fay
11
1 / 0 / 4
6,950
496
6,861
12,644
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 2
8,175
584
9,030
12,241
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 1
7,217
516
6,943
7,976
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 4
8,461
604
9,319
12,042
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 1 / 2
8,227
588
6,104
7,732
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ConworthFishing
Gilgamesh
2
2
1
1.25
W
Morgan Le Fay
LilYipty
Morgan Le Fay
1
0
4
3
L
Charon
1
1
1
1.5
L
Artemis
TyShotEm
Artemis
0
3
0
0
L
1
6
3
0.42
W
2
2
2
1.5
W
2
0
1
2.5
L
Thoth
iefyy
Thoth
1
3
0
0.33
W
5
2
4
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
38,257
55,008
Taken
52,635
37,289
Mitigated
33,848
14,246
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ConworthFishing
Gilgamesh
8,788
3,130
0
4,247
15,795
14,599
0
686
14,059
0
60,965
W
Morgan Le Fay
LilYipty
Morgan Le Fay
6,861
1,626
1,484
4,098
12,644
8,881
39
4,932
7,354
19,816
2,762
L
Charon
4,531
430
0
2,445
11,644
10,017
0
5,895
5,749
27,915
0
L
Artemis
TyShotEm
Artemis
4,132
1,614
0
1,659
5,761
1,700
0
1,291
4,470
0
26,858
L
7,696
3,421
0
5,298
15,326
8,639
609
1,555
13,735
0
60,944
W
9,030
1,425
0
5,599
12,241
12,842
0
287
11,172
0
65,442
W
6,943
2,488
0
1,086
7,976
2,675
1,031
699
7,243
0
56,980
L
Thoth
iefyy
Thoth
5,616
154
0
597
6,482
2,334
0
2,854
3,587
51,988
0
W
9,319
3,234
0
5,544
12,042
5,238
0
1,356
10,503
0
79,723
W
6,104
524
0
750
7,732
4,212
262
2,149
5,265
61,171
2,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
39,030
378
Minions Killed
461
0
Camps Cleared
0
1,281,014
Distance Traveled
1,371,894
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,241
589
111
8
0
246,485
0
W
Morgan Le Fay
6,950
496
25
2
0
280,939
0
L
Charon
7,483
535
32
2
0
275,104
0
L
Artemis
5,397
386
33
2
0
169,966
2
L
Set
7,212
515
83
6
0
283,676
0
W
Chaac
8,175
584
111
8
0
285,643
4
W
Skadi
7,217
516
91
7
0
254,273
0
L
Thoth
7,187
513
119
9
0
305,783
3
W
Thor
8,461
604
122
9
0
291,444
4
W
He Bo
8,227
588
112
8
0
259,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role