Player Matchup

Cerberus
Cerberus
ChillyJ613
Cerberus
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 5L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
EYESTAYLIT
Hou Yi
Level 31
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 10L
1,752 Elo+
Party 1
Amaterasu
Amaterasu
KlackVsWorld
Amaterasu
Level 120
God Stats
3W - 2L
1,310 SR
Queue Stats
17W - 18L
1,519 Elo+
Party 1
Lancelot
Lancelot
MaldandCope
Lancelot
Level 157
God Stats
5W - 0L
1,799 SR
Queue Stats
123W - 87L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
moosebruh
Nu Wa
Level 131
God Stats
2W - 2L
1,607 SR
Queue Stats
94W - 66L
1,665 Elo+
Party 1
Team Averages
Level 109
1,647 SR
1,638 Elo+

VS

Team Averages
Level 127
1,589 SR
1,527 Elo+
Bacchus
Bacchus
ChinoMXM1
Bacchus
Level 129
God Stats
8W - 3L
1,940 SR
Queue Stats
196W - 181L
1,553 Elo+
Solo
Ishtar
Ishtar
SirEmbers
Ishtar
Level 158
God Stats
0W - 1L
1,506 SR
Queue Stats
11W - 25L
1,404 Elo+
Solo
Osiris
Osiris
SugarrDunkington
Osiris
Level 99
God Stats
5W - 1L
1,606 SR
Queue Stats
89W - 65L
1,579 Elo+
Party 2
Anubis
Anubis
ToasterTime
Anubis
Level 122
God Stats
3W - 2L
1,395 SR
Queue Stats
155W - 141L
1,518 Elo+
Party 2
Tyr
Tyr
mtate
Tyr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 91L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChillyJ613
Cerberus
9
0 / 1 / 4
5,767
444
1,585
9,353
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
EYESTAYLIT
Hou Yi
11
0 / 1 / 0
5,690
438
2,560
8,996
3,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KlackVsWorld
Amaterasu
12
1 / 1 / 3
6,883
529
7,033
13,029
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
MaldandCope
Lancelot
14
10 / 0 / 3
8,183
629
12,193
8,495
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
moosebruh
Nu Wa
14
2 / 1 / 5
7,789
599
6,340
4,307
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChinoMXM1
Bacchus
9
1 / 2 / 1
6,195
477
3,355
6,629
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SirEmbers
Ishtar
13
1 / 1 / 0
7,009
539
6,230
8,087
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 1
6,612
509
5,526
13,610
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
0 / 3 / 1
7,140
549
4,157
7,182
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
mtate
Tyr
11
0 / 4 / 1
6,445
496
7,597
12,551
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChillyJ613
Cerberus
0
1
4
2
L
Bacchus
ChinoMXM1
Bacchus
1
2
1
0.75
W
Hou Yi
EYESTAYLIT
Hou Yi
0
1
0
0
W
Amaterasu
KlackVsWorld
Amaterasu
1
1
3
2.5
W
Lancelot
MaldandCope
Lancelot
10
0
3
11.5
L
Ishtar
SirEmbers
Ishtar
1
1
0
1
L
2
4
1
0.63
L
Anubis
0
3
1
0.17
W
Nu Wa
moosebruh
Nu Wa
2
1
5
4.5
L
Tyr
mtate
Tyr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
26,865
44,180
Taken
48,059
22,800
Mitigated
29,431
17,304
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChillyJ613
Cerberus
1,585
185
0
2,072
9,353
5,578
0
2,900
6,331
15,515
0
L
Bacchus
ChinoMXM1
Bacchus
3,355
433
31
1,201
6,629
5,595
0
2,016
4,572
13,892
1,066
W
Hou Yi
EYESTAYLIT
Hou Yi
2,560
1,514
0
3,152
8,996
3,043
0
381
8,615
0
44,735
W
Amaterasu
KlackVsWorld
Amaterasu
7,033
2,923
0
6,576
13,029
9,050
0
713
12,316
0
41,504
W
Lancelot
MaldandCope
Lancelot
12,193
3,261
0
4,754
8,495
3,630
11
1,781
6,558
0
58,712
L
Ishtar
SirEmbers
Ishtar
6,230
3,694
0
2,963
8,087
2,928
0
1,254
6,833
0
63,683
L
5,526
2,178
0
5,163
13,610
7,264
0
2,081
11,493
0
58,213
L
Anubis
4,157
238
0
1,422
7,182
3,105
0
1,581
5,601
61,465
2,039
W
Nu Wa
moosebruh
Nu Wa
6,340
961
0
750
4,307
1,499
44
1,099
3,012
64,854
280
L
Tyr
mtate
Tyr
7,597
1,443
0
3,738
12,551
10,539
0
940
10,786
0
44,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
33,401
374
Minions Killed
429
0
Camps Cleared
0
1,345,046
Distance Traveled
1,293,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,767
444
30
2
0
258,681
0
L
Bacchus
6,195
477
29
2
0
250,425
0
W
Hou Yi
5,690
438
79
6
0
257,447
0
W
Amaterasu
6,883
529
74
6
0
250,695
0
W
Lancelot
8,183
629
78
6
0
335,922
0
L
Ishtar
7,009
539
102
8
0
238,824
1
L
Osiris
6,612
509
97
7
0
298,840
3
L
Anubis
7,140
549
134
10
0
246,915
1
W
Nu Wa
7,789
599
113
9
0
242,301
0
L
Tyr
6,445
496
67
5
0
258,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role