Player Matchup

Neith
Neith
CainMarko
Neith
Level 142
God Stats
5W - 7L
1,648 SR
Queue Stats
83W - 82L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
DEBOisBK92
Sun Wukong
Level 124
God Stats
0W - 3L
1,217 SR
Queue Stats
54W - 74L
1,422 Elo+
Solo
Nu Wa
Nu Wa
MangoGodI
Nu Wa
Level 18
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 2
Team Averages
Level 95
1,553 SR
1,548 Elo+

VS

Team Averages
Level 82
1,355 SR
1,406 Elo+
Apollo
Apollo
DESTRUCT078
Apollo
Level 45
God Stats
8W - 14L
1,285 SR
Queue Stats
130W - 162L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Eze demonio
Cthulhu
Level 49
God Stats
6W - 5L
1,427 SR
Queue Stats
163W - 180L
1,403 Elo+
Party 1
Zeus
Zeus
Ghastlyrug
Zeus
Level 153
God Stats
1W - 1L
1,353 SR
Queue Stats
50W - 58L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CainMarko
Neith
15
1 / 4 / 2
10,425
613
7,866
14,113
5,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DEBOisBK92
Sun Wukong
15
0 / 0 / 2
10,040
591
6,326
15,907
14,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MangoGodI
Nu Wa
16
2 / 5 / 0
10,966
645
13,173
14,701
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 3 / 5
12,011
707
9,681
15,146
6,623
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Eze demonio
Cthulhu
17
1 / 1 / 8
11,582
681
10,461
15,850
17,705
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 0 / 5
12,593
741
18,227
7,494
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
CainMarko
Neith
1
4
2
0.5
L
Sun Wukong
DEBOisBK92
Sun Wukong
0
0
2
1
W
Apollo
4
3
5
2.17
W
Cthulhu
Eze demonio
Cthulhu
1
1
8
5
W
4
0
5
6.5
L
Nu Wa
MangoGodI
Nu Wa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
38,369
44,721
Taken
38,490
26,180
Mitigated
27,192
4,910
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CainMarko
Neith
7,866
2,498
194
1,844
14,113
5,756
246
8,644
4,912
0
37,542
L
Sun Wukong
DEBOisBK92
Sun Wukong
6,326
921
0
2,055
15,907
14,598
324
8,517
6,718
0
32,531
W
Apollo
9,681
4,752
0
3,489
15,146
6,623
2,459
4,728
10,418
0
60,990
W
Cthulhu
Eze demonio
Cthulhu
10,461
280
541
2,625
15,850
17,705
673
6,823
8,994
46,760
572
W
18,227
530
0
3,093
7,494
2,864
385
2,055
5,439
66,866
351
L
Nu Wa
MangoGodI
Nu Wa
13,173
4,944
138
679
14,701
5,826
50
9,856
4,266
55,242
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
36,186
169
Minions Killed
246
0
Camps Cleared
0
834,240
Distance Traveled
886,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,425
613
53
3
0
246,588
0
L
Sun Wukong
10,040
591
42
2
0
332,084
0
W
Apollo
12,011
707
79
5
0
279,673
0
W
Cthulhu
11,582
681
64
4
0
329,792
0
W
Zeus
12,593
741
103
6
0
277,297
0
L
Nu Wa
10,966
645
74
4
0
255,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role