Player Matchup

Nu Wa
Nu Wa
CHIEFKEYSE
Nu Wa
Level 69
God Stats
27W - 16L
1,850 SR
Queue Stats
346W - 315L
1,520 Elo+
Party 3
Chaac
Chaac
PureTB
Chaac
Level 90
God Stats
15W - 8L
1,736 SR
Queue Stats
322W - 301L
1,521 Elo+
Party 3
Nut
Nut
siththegreat
Nut
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 2
Charon
Charon
uNaHitman
Charon
Level 102
God Stats
2W - 1L
1,866 SR
Queue Stats
21W - 27L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
uNaR6King
Hun Batz
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,421 Elo+
Party 2
Team Averages
Level 88
1,649 SR
1,471 Elo+

VS

Team Averages
Level 117
1,453 SR
1,476 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Syumi
Medusa
Level 94
God Stats
17W - 17L
1,479 SR
Queue Stats
88W - 99L
1,423 Elo+
Party 1
Mulan
Mulan
jadaqq09
Mulan
Level 155
God Stats
11W - 12L
1,425 SR
Queue Stats
901W - 868L
1,544 Elo+
Solo
Cthulhu
Cthulhu
notXcalibur
Cthulhu
Level 84
God Stats
4W - 5L
1,360 SR
Queue Stats
282W - 269L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 1
5,691
517
4,244
5,224
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
PureTB
Chaac
10
2 / 1 / 3
5,770
525
3,899
8,093
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 4
5,983
544
1,991
5,897
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
uNaHitman
Charon
10
1 / 2 / 1
5,389
490
3,587
8,905
5,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
uNaR6King
Hun Batz
11
3 / 2 / 2
5,976
543
5,430
10,436
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 0 / 0
6,627
602
5,353
9,091
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
 
Scylla
10
0 / 0 / 2
5,741
522
2,597
3,925
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Syumi
Medusa
12
2 / 2 / 2
6,576
598
2,864
6,488
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
jadaqq09
Mulan
9
2 / 2 / 1
5,597
509
5,175
8,197
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
notXcalibur
Cthulhu
12
1 / 2 / 1
7,074
643
5,581
9,103
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
9
9
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
0
4
W
Scylla
 
Scylla
0
0
2
1
L
Nu Wa
0
2
1
0.25
L
Chaac
PureTB
Chaac
2
1
3
3.5
W
Medusa
Syumi
Medusa
2
2
2
1.5
W
Mulan
jadaqq09
Mulan
2
2
1
1.25
W
Cthulhu
notXcalibur
Cthulhu
1
2
1
0.75
L
0
2
4
1
L
Charon
uNaHitman
Charon
1
2
1
0.75
L
Hun Batz
uNaR6King
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
21,570
38,555
Taken
36,804
18,445
Mitigated
19,324
12,652
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,353
922
0
5,626
9,091
3,434
0
1,330
7,761
0
51,427
W
Scylla
 
Scylla
2,597
0
0
500
3,925
1,209
0
1,636
2,289
26,976
0
L
Nu Wa
4,244
1,538
0
1,500
5,224
1,739
0
1,587
3,637
40,486
1,215
L
Chaac
PureTB
Chaac
3,899
430
0
2,297
8,093
5,581
0
463
7,630
0
28,542
W
Medusa
Syumi
Medusa
2,864
966
0
2,877
6,488
2,498
839
174
6,314
0
41,196
W
Mulan
jadaqq09
Mulan
5,175
751
0
1,626
8,197
4,856
0
900
7,297
0
37,021
W
Cthulhu
notXcalibur
Cthulhu
5,581
365
0
3,163
9,103
7,327
0
3,612
5,491
40,819
1,061
L
1,991
781
0
2,481
5,897
2,129
0
0
5,897
0
35,875
L
Charon
uNaHitman
Charon
3,587
552
0
2,264
8,905
5,066
0
3,558
4,473
26,497
0
L
Hun Batz
uNaR6King
Hun Batz
5,430
1,185
0
4,110
10,436
3,930
0
1,177
9,104
0
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
31,615
278
Minions Killed
342
0
Camps Cleared
0
1,067,721
Distance Traveled
1,101,585
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,627
602
93
8
0
269,645
0
W
Scylla
5,741
522
46
4
0
226,913
4
L
Nu Wa
5,691
517
75
7
0
208,939
0
L
Chaac
5,770
525
40
4
0
254,776
4
W
Medusa
6,576
598
64
6
0
203,310
0
W
Mulan
5,597
509
60
5
0
214,036
1
W
Cthulhu
7,074
643
79
7
0
187,681
0
L
Nut
5,983
544
61
6
0
195,747
0
L
Charon
5,389
490
37
3
0
180,466
0
L
Hun Batz
5,976
543
65
6
0
227,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role