Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MrHy6
Anhur
Level 196
God Stats
7W - 10L
1,130 SR
Queue Stats
898W - 948L
1,520 Elo+
Solo
Vamana
Vamana
Nibil
Vamana
Level 121
God Stats
21W - 16L
1,543 SR
Queue Stats
1,213W - 1,241L
1,476 Elo+
Solo
Chaac
Chaac
Rukuss75
Chaac
Level 45
God Stats
2W - 0L
1,567 SR
Queue Stats
62W - 76L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Волшебницa
Morgan Le Fay
Level 206
God Stats
14W - 18L
1,569 SR
Queue Stats
1,040W - 1,060L
1,461 Elo+
Solo
Team Averages
Level 132
1,462 SR
1,489 Elo+

VS

Team Averages
Level 119
1,541 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
WHY U C0ME FAST
Ganesha
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
113W - 105L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 2 / 4
9,265
842
9,379
7,849
3,912
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MrHy6
Anhur
14
2 / 3 / 6
9,028
821
5,676
7,606
3,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
Nibil
Vamana
17
3 / 0 / 7
10,083
917
10,196
10,074
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Rukuss75
Chaac
15
3 / 3 / 9
9,371
852
7,829
17,485
11,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morgan Le Fay
Волшебницa
Morgan Le Fay
14
1 / 3 / 4
8,740
795
4,361
6,918
3,396
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 5 / 1
9,155
832
13,153
10,330
4,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
 
Gilgamesh
16
4 / 2 / 4
8,676
789
10,444
12,797
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
 
Surtr
11
1 / 2 / 2
7,060
642
3,838
7,399
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
 
He Bo
8
0 / 2 / 1
6,195
563
1,424
2,783
1,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 4
7,411
674
1,693
7,317
5,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
13
Kills
10
11
Deaths
13
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
4
3
L
Skadi
 
Skadi
5
5
1
1.1
L
Gilgamesh
 
Gilgamesh
4
2
4
3
L
Surtr
 
Surtr
1
2
2
1
L
He Bo
 
He Bo
0
2
1
0.25
W
Anhur
MrHy6
Anhur
2
3
6
1.67
W
Vamana
Nibil
Vamana
3
0
7
6.5
W
Chaac
Rukuss75
Chaac
3
3
9
2.5
L
0
2
4
1
W
Morgan Le Fay
Волшебницa
Morgan Le Fay
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
30,552
49,932
Taken
40,626
29,881
Mitigated
28,986
21,361
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,379
490
611
2,478
7,849
3,912
924
484
7,185
23,268
0
L
Skadi
 
Skadi
13,153
5,927
532
482
10,330
4,817
0
4,355
5,695
0
32,057
L
Gilgamesh
 
Gilgamesh
10,444
481
1,109
2,990
12,797
12,165
0
3,779
8,363
669
21,361
L
Surtr
 
Surtr
3,838
1,163
1,140
1,903
7,399
5,352
0
2,378
4,883
132
7,915
L
He Bo
 
He Bo
1,424
58
145
314
2,783
1,046
0
1,322
1,422
2,201
0
W
Anhur
MrHy6
Anhur
5,676
2,132
979
991
7,606
3,276
2,223
1,005
6,419
0
18,656
W
Vamana
Nibil
Vamana
10,196
1,970
1,883
6,140
10,074
7,666
1,044
847
8,973
0
23,076
W
Chaac
Rukuss75
Chaac
7,829
528
567
6,307
17,485
11,631
1,188
874
16,348
0
16,985
L
1,693
32
149
1,607
7,317
5,606
0
1,906
5,151
7,960
0
W
Morgan Le Fay
Волшебницa
Morgan Le Fay
4,361
336
905
500
6,918
3,396
1,659
417
6,358
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
38,497
158
Minions Killed
89
0
Camps Cleared
0
972,738
Distance Traveled
721,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,265
842
32
3
0
187,080
0
L
Skadi
9,155
832
54
5
0
172,110
0
L
Gilgamesh
8,676
789
14
1
0
218,886
0
L
Surtr
7,060
642
13
1
0
137,981
0
L
He Bo
6,195
563
6
1
0
83,754
0
W
Anhur
9,028
821
30
3
0
170,483
0
W
Vamana
10,083
917
33
3
0
239,987
0
W
Chaac
9,371
852
22
2
0
205,046
0
L
Ganesha
7,411
674
2
0
0
108,498
0
W
Morgan Le Fay
8,740
795
41
4
0
170,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role