Player Matchup

Sun Wukong
Sun Wukong
AcheyNutz
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,351 Elo+
Solo
Neith
Neith
Solid_Strife5
Neith
Level 55
God Stats
17W - 17L
1,625 SR
Queue Stats
164W - 172L
1,419 Elo+
Party 1
Arachne
Arachne
The-Red-Comet-7
Arachne
Level 152
God Stats
201W - 146L
1,726 SR
Queue Stats
359W - 388L
1,546 Elo+
Party 1
Anubis
Anubis
Voltagemonster6
Anubis
Level 59
God Stats
1W - 1L
1,665 SR
Queue Stats
72W - 74L
1,421 Elo+
Party 1
Hercules
Hercules
unknownsound
Hercules
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
287W - 307L
1,469 Elo+
Solo
Team Averages
Level 99
1,603 SR
1,441 Elo+

VS

Team Averages
Level 130
1,672 SR
1,541 Elo+
Ah Puch
Ah Puch
Ace Mangoes
Ah Puch
Level 155
God Stats
2W - 4L
1,741 SR
Queue Stats
126W - 117L
1,495 Elo+
Solo
Anhur
Anhur
Cheems FaZe
Anhur
Level 88
God Stats
6W - 2L
1,762 SR
Queue Stats
81W - 89L
1,523 Elo+
Party 2
Surtr
Surtr
Plasticparts
Surtr
Level 124
God Stats
1W - 1L
1,554 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Bakasura
Bakasura
Simylar
Bakasura
Level 167
God Stats
2W - 1L
1,704 SR
Queue Stats
172W - 149L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
rollingsmke
Baba Yaga
Level 118
God Stats
24W - 17L
1,602 SR
Queue Stats
822W - 830L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcheyNutz
Sun Wukong
13
0 / 1 / 3
7,800
557
5,778
10,138
6,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 2
6,630
474
3,447
8,733
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 0
9,130
652
9,152
15,412
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,057
576
1,542
7,512
3,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
unknownsound
Hercules
13
1 / 0 / 4
7,920
566
4,420
16,097
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ace Mangoes
Ah Puch
11
0 / 3 / 0
6,741
482
4,616
6,462
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 3
6,169
441
8,496
8,794
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,672
191
0
0
0
Bakasura
Simylar
Bakasura
15
2 / 3 / 0
8,635
617
9,450
17,793
10,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
rollingsmke
Baba Yaga
13
3 / 0 / 1
6,952
497
9,106
8,738
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ace Mangoes
Ah Puch
0
3
0
0
W
Sun Wukong
AcheyNutz
Sun Wukong
0
1
3
1.5
L
1
4
3
0.63
L
0
0
0
0
L
Bakasura
Simylar
Bakasura
2
3
0
0.67
W
1
4
2
0.5
W
7
2
0
3.5
W
1
0
1
1.5
L
Baba Yaga
rollingsmke
Baba Yaga
3
0
1
3.5
W
Hercules
unknownsound
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
31,668
57,892
Taken
41,787
29,336
Mitigated
23,809
25,461
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ace Mangoes
Ah Puch
4,616
0
0
1,514
6,462
2,833
508
448
6,014
47,418
0
W
Sun Wukong
AcheyNutz
Sun Wukong
5,778
1,363
0
2,309
10,138
6,482
564
129
8,981
0
58,891
L
8,496
4,320
0
1,066
8,794
3,192
0
0
8,794
0
33,558
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Simylar
Bakasura
9,450
6,137
0
11,000
17,793
10,540
0
1,094
16,699
0
72,084
W
3,447
1,250
0
1,007
8,733
3,337
392
2,680
6,053
0
40,890
W
9,152
5,598
0
9,069
15,412
6,544
97
1,972
12,617
0
71,543
W
1,542
73
0
3,098
7,512
3,304
631
3,732
3,780
51,108
1,967
L
Baba Yaga
rollingsmke
Baba Yaga
9,106
1,004
0
2,285
8,738
7,244
0
0
8,738
47,156
0
W
Hercules
unknownsound
Hercules
4,420
1,637
0
9,978
16,097
9,669
160
5,278
10,749
0
30,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
31,169
379
Minions Killed
318
0
Camps Cleared
0
1,392,462
Distance Traveled
1,076,091
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,741
482
68
5
0
207,040
0
W
Sun Wukong
7,800
557
76
5
0
271,266
0
L
Anhur
6,169
441
63
5
0
240,923
0
L
Surtr
2,672
191
0
0
0
0
0
L
Bakasura
8,635
617
148
11
0
275,485
0
W
Neith
6,630
474
60
4
0
241,797
2
W
Arachne
9,130
652
109
8
0
312,698
0
W
Anubis
8,057
576
99
7
0
255,637
2
L
Baba Yaga
6,952
497
39
3
0
352,643
0
W
Hercules
7,920
566
35
3
0
311,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role