Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DigEmFr0g
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 146L
1,537 Elo+
Solo
Hercules
Hercules
FCKitsJulian
Hercules
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 288L
1,488 Elo+
Party 1
Yemoja
Yemoja
dantekrank
Yemoja
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 30L
1,496 Elo+
Solo
Team Averages
Level 156
1,547 SR
1,504 Elo+

VS

Team Averages
Level 126
1,549 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaramelSuhpreme
Charybdis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,316 Elo+
Solo
Bakasura
Bakasura
JSus98
Bakasura
Level 114
God Stats
2W - 4L
1,542 SR
Queue Stats
25W - 30L
1,486 Elo+
Solo
Bellona
Bellona
Taokaka
Bellona
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 227L
1,501 Elo+
Solo
Yemoja
Yemoja
Vastleaf31
Yemoja
Level 132
God Stats
1W - 3L
1,703 SR
Queue Stats
250W - 246L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 3
6,127
1,225
8,969
4,810
2,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
11
1 / 0 / 3
5,951
1,190
3,229
5,519
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
DigEmFr0g
Chernobog
11
1 / 0 / 4
6,170
1,234
5,050
3,490
1,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
FCKitsJulian
Hercules
11
1 / 0 / 4
6,528
1,306
2,692
7,610
7,179
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Yemoja
dantekrank
Yemoja
10
0 / 0 / 5
5,684
1,137
1,955
5,034
2,841
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 0
4,384
877
0
0
0
Charybdis
CaramelSuhpreme
Charybdis
10
1 / 1 / 0
5,253
1,051
3,854
3,737
1,453
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
JSus98
Bakasura
10
0 / 1 / 0
5,039
1,008
3,032
5,171
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Taokaka
Bellona
10
0 / 1 / 1
5,013
1,003
4,718
7,931
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Vastleaf31
Yemoja
11
0 / 2 / 0
5,182
1,036
2,954
7,615
3,800
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
5
Kills
1
1
Deaths
5
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
3
3.5
W
Ymir
 
Ymir
1
0
3
2.5
L
Atlas
 
Atlas
0
0
0
0
L
Charybdis
CaramelSuhpreme
Charybdis
1
1
0
1
W
Chernobog
DigEmFr0g
Chernobog
1
0
4
3
W
Hercules
FCKitsJulian
Hercules
1
0
4
3
L
Bakasura
JSus98
Bakasura
0
1
0
0
L
Bellona
Taokaka
Bellona
0
1
1
0.5
L
Yemoja
Vastleaf31
Yemoja
0
2
0
0
W
Yemoja
dantekrank
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
14,558
26,463
Taken
24,454
18,142
Mitigated
17,131
15,673
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,969
191
43
438
4,810
2,186
159
162
4,477
17,484
454
W
Ymir
 
Ymir
3,229
367
342
1,560
5,519
4,280
56
588
4,661
12,652
206
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
CaramelSuhpreme
Charybdis
3,854
1,791
137
1,020
3,737
1,453
0
2,408
1,329
0
11,465
W
Chernobog
DigEmFr0g
Chernobog
5,050
2,817
350
1,168
3,490
1,656
1,268
636
2,386
0
14,987
W
Hercules
FCKitsJulian
Hercules
2,692
374
1,320
4,176
7,610
7,179
66
910
5,961
0
3,579
L
Bakasura
JSus98
Bakasura
3,032
1,714
383
1,221
5,171
4,242
0
2,170
2,839
0
2,698
L
Bellona
Taokaka
Bellona
4,718
1,201
99
1,308
7,931
7,636
0
4,372
3,413
0
7,417
L
Yemoja
Vastleaf31
Yemoja
2,954
649
4,610
2,034
7,615
3,800
0
4,597
2,974
9,844
0
W
Yemoja
dantekrank
Yemoja
1,955
457
4,402
1,874
5,034
2,841
152
658
4,376
5,825
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
24,871
83
Minions Killed
53
0
Camps Cleared
0
558,492
Distance Traveled
422,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,127
1,225
22
4
0
98,050
0
W
Ymir
5,951
1,190
11
2
0
125,944
0
L
Atlas
4,384
877
0
0
0
0
0
L
Charybdis
5,253
1,051
22
4
0
99,742
0
W
Chernobog
6,170
1,234
32
6
0
113,516
0
W
Hercules
6,528
1,306
8
2
0
120,588
0
L
Bakasura
5,039
1,008
13
3
0
113,958
0
L
Bellona
5,013
1,003
10
2
0
121,594
0
L
Yemoja
5,182
1,036
8
2
0
87,563
0
W
Yemoja
5,684
1,137
10
2
0
100,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role