Player Matchup

Surtr
Surtr
 
Surtr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DarcsUwu
Rama
Level 107
God Stats
10W - 20L
1,307 SR
Queue Stats
411W - 410L
1,483 Elo+
Party 1
Arachne
Arachne
Girthquake6313
Arachne
Level 139
God Stats
10W - 2L
1,884 SR
Queue Stats
131W - 109L
1,514 Elo+
Solo
Zeus
Zeus
Yoelgagma
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,477 Elo+
Party 1
Sobek
Sobek
victorh2903
Sobek
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 149L
1,443 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,483 Elo+

VS

Team Averages
Level 140
1,503 SR
1,554 Elo+
Surtr
Surtr
JUANKOSSA
Surtr
Level 141
God Stats
5W - 5L
1,477 SR
Queue Stats
124W - 108L
1,541 Elo+
Solo
Sylvanus
Sylvanus
JahielXGrimm
Sylvanus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 88L
1,536 Elo+
Party 3
Charybdis
Charybdis
Paul Sniped You
Charybdis
Level 156
God Stats
4W - 1L
1,537 SR
Queue Stats
142W - 132L
1,517 Elo+
Party 3
Kali
Kali
SheerEcstacy
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,587 Elo+
Party 2
Poseidon
Poseidon
waterlemon7
Poseidon
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 4 / 0
6,749
519
10,082
19,379
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
13
0 / 0 / 2
6,969
536
4,509
7,753
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 0
6,785
522
2,563
9,714
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
12
0 / 3 / 0
6,360
489
4,901
6,591
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 2 / 1
5,755
443
4,480
13,081
11,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JUANKOSSA
Surtr
14
4 / 1 / 1
8,351
642
16,364
16,189
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
JahielXGrimm
Sylvanus
13
0 / 1 / 4
6,567
505
7,636
7,482
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
Paul Sniped You
Charybdis
13
2 / 1 / 2
7,271
559
5,895
8,807
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 0
7,151
550
3,929
10,399
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
waterlemon7
Poseidon
13
1 / 1 / 0
7,143
549
2,457
5,399
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
L
Rama
0
0
2
1
L
3
1
0
3
W
Surtr
JUANKOSSA
Surtr
4
1
1
4.5
W
Sylvanus
JahielXGrimm
Sylvanus
0
1
4
2
W
Charybdis
Paul Sniped You
Charybdis
2
1
2
3
W
3
0
0
3
L
Zeus
0
3
0
0
L
0
2
1
0.25
W
Poseidon
waterlemon7
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
36,281
56,518
Taken
48,276
37,228
Mitigated
28,719
22,572
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,082
4,996
0
10,585
19,379
16,688
0
741
17,446
1,657
55,202
L
Rama
4,509
3,068
0
3,332
7,753
2,960
632
2,747
5,006
0
65,756
L
2,563
1,424
0
4,975
9,714
3,928
0
1,399
8,315
0
53,206
W
Surtr
JUANKOSSA
Surtr
16,364
9,024
0
8,944
16,189
14,926
0
1,399
13,892
1,713
74,176
W
Sylvanus
JahielXGrimm
Sylvanus
7,636
3,394
1,010
2,192
7,482
3,982
599
1,647
5,795
36,168
14,652
W
Charybdis
Paul Sniped You
Charybdis
5,895
3,585
0
3,782
8,807
3,454
735
1,795
6,976
0
57,528
W
3,929
1,876
0
7,262
10,399
4,475
0
1,482
8,765
0
59,547
L
Zeus
4,901
193
0
500
6,591
2,356
0
1,527
5,064
45,549
0
L
4,480
835
0
3,180
13,081
11,296
0
3,594
9,336
17,765
970
W
Poseidon
waterlemon7
Poseidon
2,457
359
0
1,406
5,399
1,882
52
2,704
2,325
54,250
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
36,483
420
Minions Killed
501
0
Camps Cleared
0
1,311,430
Distance Traveled
1,309,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,749
519
105
8
0
237,525
3
L
Rama
6,969
536
119
9
0
228,884
0
L
Arachne
6,785
522
78
6
0
316,345
0
W
Surtr
8,351
642
128
10
0
260,366
0
W
Sylvanus
6,567
505
63
5
0
232,275
0
W
Charybdis
7,271
559
106
8
0
226,420
0
W
Kali
7,151
550
97
7
0
318,673
0
L
Zeus
6,360
489
94
7
0
248,405
2
L
Sobek
5,755
443
24
2
0
280,271
0
W
Poseidon
7,143
549
107
8
0
272,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role