Player Matchup

Anubis
Anubis
Imanoobhunt
Anubis
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 12L
1,697 Elo+
Party 1
Arachne
Arachne
JoeyCB
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,665 Elo+
Party 2
Geb
Geb
emmeb
Geb
Level 107
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 28L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
ligekiii
Gilgamesh
Level 120
God Stats
3W - 0L
1,828 SR
Queue Stats
10W - 11L
1,675 Elo+
Party 2
Charybdis
Charybdis
pzonxx
Charybdis
Level 123
God Stats
1W - 0L
1,669 SR
Queue Stats
29W - 12L
1,708 Elo+
Party 1
Team Averages
Level 116
1,604 SR
1,674 Elo+

VS

Team Averages
Level 149
1,516 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
AyeYoEj
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,385 SR
Queue Stats
53W - 51L
1,539 Elo+
Solo
Charybdis
Charybdis
Slegna
Charybdis
Level 151
God Stats
0W - 2L
1,278 SR
Queue Stats
63W - 73L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
javisantrax
Sun Wukong
Level 141
God Stats
3W - 4L
1,685 SR
Queue Stats
70W - 68L
1,543 Elo+
Solo
Thor
Thor
joeeyash
Thor
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,510 Elo+
Solo
Ishtar
Ishtar
papaletal
Ishtar
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
83W - 74L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 8
8,545
777
6,772
9,255
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
JoeyCB
Arachne
15
3 / 1 / 7
8,493
772
5,402
9,860
7,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Geb
emmeb
Geb
15
0 / 2 / 12
9,003
818
8,539
18,574
21,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
ligekiii
Gilgamesh
17
5 / 1 / 8
9,509
864
15,327
16,577
19,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
pzonxx
Charybdis
16
6 / 3 / 4
9,642
877
14,601
10,081
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyeYoEj
Morgan Le Fay
16
3 / 2 / 5
9,271
843
13,092
9,652
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Slegna
Charybdis
12
0 / 3 / 3
7,444
677
6,700
7,192
3,041
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
javisantrax
Sun Wukong
16
5 / 2 / 4
9,099
827
14,748
22,253
20,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
12
1 / 3 / 3
7,443
677
7,466
7,939
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
papaletal
Ishtar
12
1 / 6 / 2
7,667
697
6,816
11,624
4,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
15
Kills
10
11
Deaths
16
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AyeYoEj
Morgan Le Fay
3
2
5
2.75
W
Anubis
1
4
8
1.25
W
Arachne
JoeyCB
Arachne
3
1
7
6.5
L
Charybdis
Slegna
Charybdis
0
3
3
0.5
W
Geb
emmeb
Geb
0
2
12
3
L
Sun Wukong
javisantrax
Sun Wukong
5
2
4
3.5
L
Thor
1
3
3
0.83
W
Gilgamesh
ligekiii
Gilgamesh
5
1
8
9
L
Ishtar
papaletal
Ishtar
1
6
2
0.33
W
Charybdis
pzonxx
Charybdis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,641
Damage
48,822
64,347
Taken
58,660
60,545
Mitigated
36,780
20,546
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AyeYoEj
Morgan Le Fay
13,092
2,046
1,734
2,668
9,652
4,919
0
2,181
7,471
30,138
0
W
Anubis
6,772
129
944
1,219
9,255
6,126
696
2,132
7,123
17,355
449
W
Arachne
JoeyCB
Arachne
5,402
2,985
632
2,815
9,860
7,879
155
2,064
7,796
0
8,901
L
Charybdis
Slegna
Charybdis
6,700
3,003
0
532
7,192
3,041
0
1,803
5,338
0
19,922
W
Geb
emmeb
Geb
8,539
797
2,210
5,211
18,574
21,829
27
4,082
14,492
17,381
0
L
Sun Wukong
javisantrax
Sun Wukong
14,748
2,486
1,217
11,524
22,253
20,357
0
6,391
15,811
0
25,272
L
Thor
7,466
652
1,493
642
7,939
3,708
0
2,142
5,746
0
11,035
W
Gilgamesh
ligekiii
Gilgamesh
15,327
2,215
2,265
2,308
16,577
19,021
388
2,211
14,366
0
26,565
L
Ishtar
papaletal
Ishtar
6,816
4,129
498
1,443
11,624
4,755
1,178
2,599
8,976
0
13,963
W
Charybdis
pzonxx
Charybdis
14,601
8,381
1,343
1,599
10,081
5,690
2,523
2,603
7,478
0
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
40,924
126
Minions Killed
141
0
Camps Cleared
0
1,028,943
Distance Traveled
929,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,271
843
42
4
0
196,135
0
W
Anubis
8,545
777
36
3
0
176,166
0
W
Arachne
8,493
772
6
1
0
242,759
0
L
Charybdis
7,444
677
27
2
0
171,429
0
W
Geb
9,003
818
16
1
0
203,280
0
L
Sun Wukong
9,099
827
32
3
0
201,860
0
L
Thor
7,443
677
14
1
0
185,908
0
W
Gilgamesh
9,509
864
22
2
0
227,136
0
L
Ishtar
7,667
697
26
2
0
174,442
0
W
Charybdis
9,642
877
46
4
0
179,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role