Player Matchup

Janus
Janus
Gold II
ELPETTERQc
Janus
Gold II
Level 154
God Stats
46W - 44L
1,588 SR
Queue Stats
312W - 268L
1,451 MMR
Party 1
Neith
Neith
Platinum V
RECDA3
Neith
Platinum V
Level 158
God Stats
25W - 19L
1,657 SR
Queue Stats
92W - 104L
1,704 MMR
Party 1
Xing Tian
Xing Tian
Gold V
xxx RAWKUS xxx
Xing Tian
Gold V
Level 217
God Stats
12W - 17L
1,370 SR
Queue Stats
79W - 90L
1,121 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 176
1,538 SR
1,426 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,545 SR
1,427 MMR
Danzaburou
Danzaburou
Bronze IV
IT-BARACK
Danzaburou
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,444 MMR
Party 2
Chaac
Chaac
Bronze IV
XxBalloutJ
Chaac
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,428 MMR
Party 2
Bacchus
Bacchus
Gold V
robobtop
Bacchus
Gold V
Level 170
God Stats
2W - 4L
1,635 SR
Queue Stats
61W - 71L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 1 / 6
10,247
788
14,043
9,641
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
RECDA3
Neith
16
3 / 1 / 10
10,116
778
14,577
10,237
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
xxx RAWKUS xxx
Xing Tian
15
5 / 0 / 7
9,635
741
8,755
9,501
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasAresNe ZhaBaron SamediThoth

VS

Bans
CthulhuAh PuchBake KujiraVulcanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IT-BARACK
Danzaburou
11
0 / 6 / 0
8,075
621
5,946
12,241
4,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
1 / 4 / 1
9,018
694
8,874
17,786
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
robobtop
Bacchus
14
1 / 3 / 0
8,628
664
6,230
15,833
13,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
2
2
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
6
8
L
Danzaburou
IT-BARACK
Danzaburou
0
6
0
0
W
Neith
RECDA3
Neith
3
1
10
8
L
Chaac
1
4
1
0.38
L
Bacchus
robobtop
Bacchus
1
3
0
0.33
W
Xing Tian
xxx RAWKUS xxx
Xing Tian
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
21,050
29,379
Taken
45,860
18,129
Mitigated
33,092
10,529
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,043
684
0
3,669
9,641
4,335
120
2,092
7,326
52,208
450
L
Danzaburou
IT-BARACK
Danzaburou
5,946
1,171
0
1,887
12,241
4,478
0
5,290
6,425
0
29,386
W
Neith
RECDA3
Neith
14,577
4,067
0
5,311
10,237
5,176
961
1,939
7,899
0
47,661
L
Chaac
8,874
776
696
5,417
17,786
15,357
0
8,202
8,542
0
34,601
L
Bacchus
robobtop
Bacchus
6,230
442
380
3,992
15,833
13,257
0
6,874
8,225
23,573
3,462
W
Xing Tian
xxx RAWKUS xxx
Xing Tian
8,755
505
0
1,549
9,501
8,618
287
1,783
7,345
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
25,721
165
Minions Killed
149
0
Camps Cleared
0
775,750
Distance Traveled
675,070
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,247
788
94
7
0
271,465
0
L
Danzaburou
8,075
621
47
4
0
216,811
0
W
Neith
10,116
778
56
4
0
243,821
4
L
Chaac
9,018
694
70
5
0
223,337
0
L
Bacchus
8,628
664
32
2
0
234,922
6
W
Xing Tian
9,635
741
15
1
0
260,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role