Player Matchup

Thoth
Thoth
DWock
Thoth
Level 143
God Stats
39W - 32L
1,538 SR
Queue Stats
238W - 262L
1,513 Elo+
Party 2
Bacchus
Bacchus
IL0GIK0
Bacchus
Level 68
God Stats
49W - 40L
1,559 SR
Queue Stats
49W - 40L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
nagato9xx
Ne Zha
Level 125
God Stats
9W - 2L
1,700 SR
Queue Stats
50W - 41L
1,531 Elo+
Party 2
Team Averages
Level 112
1,599 SR
1,525 Elo+

VS

Team Averages
Level 138
1,528 SR
1,580 Elo+
Ishtar
Ishtar
EXM_Maize
Ishtar
Level 129
God Stats
9W - 7L
1,509 SR
Queue Stats
111W - 117L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
EXM_Memoryz
Ne Zha
Level 128
God Stats
3W - 5L
1,575 SR
Queue Stats
17W - 27L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
sSozu
Xing Tian
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 162L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DWock
Thoth
18
6 / 0 / 1
12,081
755
20,682
8,191
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
IL0GIK0
Bacchus
16
0 / 1 / 6
9,765
610
8,136
10,818
16,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
nagato9xx
Ne Zha
16
1 / 0 / 6
10,169
636
8,216
10,428
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EXM_Maize
Ishtar
17
0 / 2 / 1
10,118
632
5,804
12,298
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
14
0 / 4 / 1
9,047
565
8,013
11,421
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
sSozu
Xing Tian
15
1 / 1 / 0
9,447
590
8,298
18,798
19,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
DWock
Thoth
6
0
1
6.5
L
Ishtar
EXM_Maize
Ishtar
0
2
1
0.25
L
Ne Zha
0
4
1
0.13
W
Bacchus
IL0GIK0
Bacchus
0
1
6
3
W
Ne Zha
nagato9xx
Ne Zha
1
0
6
4
L
Xing Tian
sSozu
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
22,115
29,437
Taken
42,517
28,144
Mitigated
29,993
5,110
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DWock
Thoth
20,682
519
0
690
8,191
3,963
1,535
1,471
6,520
85,758
1,029
L
Ishtar
EXM_Maize
Ishtar
5,804
2,170
0
2,457
12,298
3,613
0
9,284
3,002
0
61,813
L
Ne Zha
8,013
142
0
962
11,421
6,958
54
7,720
3,689
0
38,488
W
Bacchus
IL0GIK0
Bacchus
8,136
769
72
1,352
10,818
16,153
32
2,466
7,799
14,946
0
W
Ne Zha
nagato9xx
Ne Zha
8,216
1,378
0
2,996
10,428
8,028
115
2,835
7,149
0
31,817
L
Xing Tian
sSozu
Xing Tian
8,298
475
0
2,976
18,798
19,422
87
11,674
7,096
14,424
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
28,612
196
Minions Killed
185
0
Camps Cleared
0
957,542
Distance Traveled
872,195
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,081
755
149
9
0
296,882
0
L
Ishtar
10,118
632
111
7
0
275,714
8
L
Ne Zha
9,047
565
49
3
0
287,895
0
W
Bacchus
9,765
610
14
1
0
322,020
0
W
Ne Zha
10,169
636
33
2
0
338,640
1
L
Xing Tian
9,447
590
25
2
0
308,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role