Player Matchup

Amaterasu
Amaterasu
Silver III
Lerossan
Amaterasu
Silver III
Level 100
God Stats
2W - 3L
1,396 SR
Queue Stats
28W - 41L
1,028 MMR
Solo
Hachiman
Hachiman
Silver III
TTVbuttstallin
Hachiman
Silver III
Level 83
God Stats
2W - 7L
1,226 SR
Queue Stats
60W - 75L
1,004 MMR
Solo
Charon
Charon
Silver II
chris92hulse
Charon
Silver II
Level 158
God Stats
7W - 4L
1,646 SR
Queue Stats
122W - 141L
1,012 MMR
Solo
Thor
Thor
Silver III
eweobounds
Thor
Silver III
Level 102
God Stats
0W - 2L
1,364 SR
Queue Stats
60W - 68L
1,076 MMR
Solo
Poseidon
Poseidon
Bronze III
jcthegoat69
Poseidon
Bronze III
Level 128
God Stats
4W - 4L
1,697 SR
Queue Stats
208W - 222L
1,156 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,466 SR
1,055 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,443 SR
1,055 MMR
Medusa
Medusa
Silver II
Ed_Jay26
Medusa
Silver II
Level 105
God Stats
2W - 5L
1,480 SR
Queue Stats
11W - 23L
1,121 MMR
Solo
Cthulhu
Cthulhu
Silver III
Krassenex
Cthulhu
Silver III
Level 76
God Stats
9W - 6L
1,576 SR
Queue Stats
93W - 107L
947 MMR
Solo
Ra
Ra
Silver I
TKO2EZ
Ra
Silver I
Level 85
God Stats
12W - 16L
1,437 SR
Queue Stats
687W - 692L
1,144 MMR
Solo
Bellona
Bellona
Gold V
xOutlaw Envyx
Bellona
Gold V
Level 193
God Stats
13W - 12L
1,430 SR
Queue Stats
328W - 347L
1,071 MMR
Solo
Loki
Loki
Silver III
xxiNikExPAKMixx
Loki
Silver III
Level 153
God Stats
3W - 9L
1,292 SR
Queue Stats
103W - 124L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lerossan
Amaterasu
14
0 / 7 / 1
8,625
454
11,962
28,496
28,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
16
2 / 4 / 0
8,977
472
8,470
17,048
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
12
0 / 4 / 4
8,205
432
6,011
13,753
12,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 2
9,093
479
6,235
20,621
10,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
jcthegoat69
Poseidon
14
5 / 5 / 3
9,149
482
8,587
10,881
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ArachneBakasuraThothPele

VS

Bans
Sun WukongThanatosAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ed_Jay26
Medusa
17
2 / 2 / 3
11,096
584
10,758
10,153
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Krassenex
Cthulhu
16
1 / 3 / 13
10,428
549
8,550
19,192
18,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ra
19
7 / 3 / 7
11,988
631
13,616
13,022
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
17
6 / 2 / 6
11,904
627
20,439
24,677
26,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 4
11,478
604
9,609
13,888
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
23
23
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ed_Jay26
Medusa
2
2
3
1.75
W
Cthulhu
Krassenex
Cthulhu
1
3
13
2.5
L
Amaterasu
Lerossan
Amaterasu
0
7
1
0.07
W
Ra
7
3
7
3.5
L
Hachiman
2
4
0
0.5
L
Charon
0
4
4
0.5
L
4
3
2
1.67
L
Poseidon
jcthegoat69
Poseidon
5
5
3
1.3
W
Bellona
6
2
6
4.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
62,972
90,799
Taken
80,932
63,148
Mitigated
61,632
25,836
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ed_Jay26
Medusa
10,758
5,137
0
4,631
10,153
4,001
2,633
599
9,554
0
91,399
W
Cthulhu
Krassenex
Cthulhu
8,550
553
1,125
3,755
19,192
18,968
825
6,508
12,595
34,761
1,731
L
Amaterasu
Lerossan
Amaterasu
11,962
6,587
0
11,787
28,496
28,696
0
3,712
23,268
0
65,759
W
Ra
13,616
1,173
3,648
4,767
13,022
6,201
278
4,804
8,218
96,054
1,636
L
Hachiman
8,470
5,381
0
5,465
17,048
7,092
0
3,236
13,650
0
82,347
L
Charon
6,011
1,063
0
2,536
13,753
12,948
34
4,845
8,586
29,101
0
L
6,235
2,257
0
4,308
20,621
10,190
45
3,769
16,470
0
78,159
L
Poseidon
jcthegoat69
Poseidon
8,587
1,239
0
1,740
10,881
4,222
36
4,983
5,317
54,760
871
W
Bellona
20,439
9,875
0
6,937
24,677
26,232
32
2,483
20,942
0
91,606
W
9,609
2,470
0
6,049
13,888
6,230
695
884
12,915
0
100,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
56,894
454
Minions Killed
618
0
Camps Cleared
0
1,693,660
Distance Traveled
1,912,327
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,096
584
138
7
0
366,628
2
W
Cthulhu
10,428
549
29
2
0
393,793
4
L
Amaterasu
8,625
454
101
5
0
344,952
0
W
Ra
11,988
631
182
10
0
394,284
3
L
Hachiman
8,977
472
119
6
0
323,760
1
L
Charon
8,205
432
32
2
0
334,081
7
L
Thor
9,093
479
114
6
0
373,987
6
L
Poseidon
9,149
482
88
5
0
316,880
0
W
Bellona
11,904
627
145
8
0
350,553
3
W
Loki
11,478
604
124
7
0
407,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role