Player Matchup

Achilles
Achilles
Blueskï
Achilles
Level 143
God Stats
2W - 0L
1,688 SR
Queue Stats
48W - 44L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Ferretscales
Kukulkan
Level 129
God Stats
4W - 2L
1,579 SR
Queue Stats
359W - 355L
1,485 Elo+
Solo
Neith
Neith
LG LoGiiKz
Neith
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
63W - 47L
1,582 Elo+
Party 1
Athena
Athena
ShortStepsTTV
Athena
Level 157
God Stats
1W - 1L
1,259 SR
Queue Stats
54W - 49L
1,546 Elo+
Party 1
Anubis
Anubis
gabo_90_mx
Anubis
Level 205
God Stats
5W - 0L
1,374 SR
Queue Stats
214W - 199L
1,582 Elo+
Solo
Team Averages
Level 158
1,523 SR
1,550 Elo+

VS

Team Averages
Level 174
1,579 SR
1,535 Elo+
Shiva
Shiva
IceIceBuzz
Shiva
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,560 Elo+
Solo
Achilles
Achilles
PrJr25
Achilles
Level 167
God Stats
7W - 11L
1,537 SR
Queue Stats
580W - 619L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Róntguez
Kuzenbo
Level 229
God Stats
2W - 1L
1,835 SR
Queue Stats
119W - 102L
1,579 Elo+
Solo
Hachiman
Hachiman
TSR K1NG
Hachiman
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 152L
1,557 Elo+
Solo
Fenrir
Fenrir
xsobax
Fenrir
Level 153
God Stats
5W - 2L
1,523 SR
Queue Stats
479W - 459L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueskï
Achilles
15
7 / 2 / 9
9,165
917
9,428
11,806
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ferretscales
Kukulkan
17
6 / 2 / 13
9,602
960
10,612
6,952
3,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
3 / 2 / 17
8,907
891
13,233
9,274
5,193
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
4 / 3 / 12
9,690
969
7,785
11,396
16,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
gabo_90_mx
Anubis
14
1 / 5 / 11
8,339
834
8,738
9,956
5,597
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 4 / 8
7,533
753
11,412
12,991
13,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
PrJr25
Achilles
14
3 / 5 / 9
7,893
789
5,553
12,896
17,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Róntguez
Kuzenbo
13
0 / 3 / 5
7,222
722
7,930
10,243
12,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TSR K1NG
Hachiman
14
4 / 4 / 7
8,383
838
10,634
10,018
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xsobax
Fenrir
13
6 / 5 / 5
8,176
818
7,682
10,641
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
21
Kills
14
14
Deaths
21
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blueskï
Achilles
7
2
9
5.75
W
Kukulkan
Ferretscales
Kukulkan
6
2
13
6.25
L
Shiva
1
4
8
1.25
W
Neith
3
2
17
5.75
L
Achilles
PrJr25
Achilles
3
5
9
1.5
L
Kuzenbo
Róntguez
Kuzenbo
0
3
5
0.83
W
4
3
12
3.33
L
Hachiman
TSR K1NG
Hachiman
4
4
7
1.88
W
Anubis
gabo_90_mx
Anubis
1
5
11
1.3
L
Fenrir
xsobax
Fenrir
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
43,211
49,384
Taken
56,789
46,874
Mitigated
55,380
18,322
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blueskï
Achilles
9,428
548
2,498
3,581
11,806
15,996
484
1,094
10,107
0
15,339
W
Kukulkan
Ferretscales
Kukulkan
10,612
1,149
3,038
1,460
6,952
3,898
1,054
730
6,097
25,810
0
L
Shiva
11,412
846
1,937
3,862
12,991
13,403
0
6,577
6,238
0
21,386
W
Neith
13,233
4,632
0
2,130
9,274
5,193
1,395
1,228
7,834
0
21,767
L
Achilles
PrJr25
Achilles
5,553
1,061
835
1,866
12,896
17,563
0
5,328
7,256
0
13,684
L
Kuzenbo
Róntguez
Kuzenbo
7,930
2,172
86
936
10,243
12,393
0
4,839
5,226
14,750
2,570
W
7,785
2,135
969
2,128
11,396
16,190
507
1,330
9,462
10,927
0
L
Hachiman
TSR K1NG
Hachiman
10,634
4,824
127
767
10,018
4,351
0
4,761
5,175
0
22,160
W
Anubis
gabo_90_mx
Anubis
8,738
454
284
2,234
9,956
5,597
834
1,449
8,216
31,376
0
L
Fenrir
xsobax
Fenrir
7,682
1,358
179
939
10,641
7,670
0
5,630
4,872
0
8,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
39,207
142
Minions Killed
92
0
Camps Cleared
0
952,692
Distance Traveled
915,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,165
917
12
1
0
218,180
0
W
Kukulkan
9,602
960
45
5
0
198,039
0
L
Shiva
7,533
753
17
2
0
180,758
0
W
Neith
8,907
891
21
2
0
169,549
0
L
Achilles
7,893
789
16
2
0
190,481
0
L
Kuzenbo
7,222
722
26
3
0
193,425
0
W
Athena
9,690
969
11
1
0
209,110
0
L
Hachiman
8,383
838
24
2
0
182,520
0
W
Anubis
8,339
834
53
5
0
157,814
0
L
Fenrir
8,176
818
9
1
0
168,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role