Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold IV
Fyxu
Chaac
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,477 MMR
Party 2
Ymir
Ymir
Silver V
Ornelas_PRO
Ymir
Silver V
Level 109
God Stats
21W - 40L
1,499 SR
Queue Stats
184W - 223L
801 MMR
Solo
Danzaburou
Danzaburou
Gold III
Representando
Danzaburou
Gold III
Level 221
God Stats
2W - 2L
1,346 SR
Queue Stats
161W - 144L
1,534 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
TFXAdinho
Morgan Le Fay
Gold III
Level 124
God Stats
13W - 16L
1,589 SR
Queue Stats
259W - 257L
1,397 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,487 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,622 SR
1,361 MMR
Charon
Charon
Silver II
AaronGoodMan
Charon
Silver II
Level 64
God Stats
1W - 1L
1,973 SR
Queue Stats
34W - 28L
1,416 MMR
Solo
Chiron
Chiron
Silver III
Grob22
Chiron
Silver III
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 211L
1,114 MMR
Solo
Ra
Ra
Bronze I
To0ny
Ra
Bronze I
Level 122
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 10L
1,097 MMR
Solo
Bellona
Bellona
Gold I
demerces
Bellona
Gold I
Level 193
God Stats
14W - 9L
1,682 SR
Queue Stats
198W - 203L
1,750 MMR
Solo
Awilix
Awilix
Gold II
hac3t3cul14r
Awilix
Gold II
Level 100
God Stats
29W - 19L
1,641 SR
Queue Stats
142W - 165L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 0 / 3
7,702
550
5,422
10,493
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Fyxu
Chaac
14
0 / 3 / 1
7,832
559
7,497
17,067
18,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 2
7,391
528
3,299
9,410
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Representando
Danzaburou
15
3 / 0 / 2
9,268
662
9,800
7,690
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TFXAdinho
Morgan Le Fay
14
4 / 2 / 3
8,128
581
10,313
8,108
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoOdinSetCernunnos

VS

Bans
ThanatosCthulhuAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 0
6,475
463
4,850
14,292
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Grob22
Chiron
12
0 / 3 / 0
6,728
481
4,670
12,340
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
11
0 / 3 / 0
6,747
482
2,480
9,412
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
demerces
Bellona
15
4 / 1 / 0
9,351
668
13,836
14,849
14,200
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
13
2 / 3 / 0
7,097
507
3,471
12,030
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
6
6
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
3
2.5
L
Charon
0
1
0
0
W
Chaac
Fyxu
Chaac
0
3
1
0.17
L
Chiron
Grob22
Chiron
0
3
0
0
W
3
1
2
4
W
Danzaburou
Representando
Danzaburou
3
0
2
4
W
Morgan Le Fay
TFXAdinho
Morgan Le Fay
4
2
3
2.75
L
Ra
0
3
0
0
L
Bellona
demerces
Bellona
4
1
0
4
L
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,331
Damage
29,307
52,768
Taken
62,923
37,811
Mitigated
38,031
17,958
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,422
585
0
5,398
10,493
4,528
0
505
9,936
0
67,291
L
Charon
4,850
1,310
0
3,586
14,292
10,910
0
2,922
11,370
30,590
205
W
Chaac
Fyxu
Chaac
7,497
1,176
0
5,660
17,067
18,423
0
0
16,187
0
66,011
L
Chiron
Grob22
Chiron
4,670
2,696
258
2,620
12,340
4,751
295
1,083
11,257
0
54,712
W
3,299
982
0
2,062
9,410
7,992
155
2,587
6,733
18,584
0
W
Danzaburou
Representando
Danzaburou
9,800
4,873
0
3,790
7,690
3,572
1,415
1,498
6,192
0
80,092
W
Morgan Le Fay
TFXAdinho
Morgan Le Fay
10,313
506
0
1,048
8,108
3,296
0
2,831
5,225
57,976
0
L
Ra
2,480
134
811
4,206
9,412
3,463
0
6,187
3,225
45,633
778
L
Bellona
demerces
Bellona
13,836
5,819
0
8,302
14,849
14,200
0
1,388
13,461
0
86,401
L
Awilix
3,471
1,192
0
4,954
12,030
4,707
0
3,362
8,668
0
65,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
36,398
453
Minions Killed
421
0
Camps Cleared
0
1,448,528
Distance Traveled
1,403,370
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,702
550
103
7
0
320,594
0
L
Charon
6,475
463
35
3
0
283,392
4
W
Chaac
7,832
559
112
8
0
268,196
6
L
Chiron
6,728
481
89
6
0
263,537
3
W
Ymir
7,391
528
24
2
0
275,071
8
W
Danzaburou
9,268
662
118
8
0
283,280
3
W
Morgan Le Fay
8,128
581
96
7
0
301,387
2
L
Ra
6,747
482
71
5
0
253,193
0
L
Bellona
9,351
668
136
10
0
283,226
4
L
Awilix
7,097
507
90
6
0
320,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role