Player Matchup

Rama
Rama
Damunk
Rama
Level 18
God Stats
2W - 2L
1,489 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 2
Anubis
Anubis
NOT A SMURFF648
Anubis
Level 104
God Stats
5W - 3L
1,522 SR
Queue Stats
196W - 185L
1,460 Elo+
Solo
Nemesis
Nemesis
RaftGuy
Nemesis
Level 40
God Stats
2W - 5L
1,474 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 2
Skadi
Skadi
RealNosey
Skadi
Level 15
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
vnqel
Cabrakan
Level 63
God Stats
1W - 1L
1,816 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Team Averages
Level 48
1,598 SR
1,434 Elo+

VS

Team Averages
Level 80
1,573 SR
1,382 Elo+
Nu Wa
Nu Wa
Bagselnbudr
Nu Wa
Level 36
God Stats
0W - 5L
1,094 SR
Queue Stats
41W - 60L
1,380 Elo+
Party 1
Anhur
Anhur
BigEric00
Anhur
Level 67
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 14L
1,274 Elo+
Solo
Awilix
Awilix
Piece of D
Awilix
Level 125
God Stats
37W - 46L
1,496 SR
Queue Stats
167W - 163L
1,425 Elo+
Solo
Vamana
Vamana
Roudur
Vamana
Level 89
God Stats
1W - 1L
1,719 SR
Queue Stats
22W - 26L
1,386 Elo+
Party 1
Cerberus
Cerberus
bigbuddhapest
Cerberus
Level 81
God Stats
7W - 4L
1,842 SR
Queue Stats
79W - 83L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Damunk
Rama
11
1 / 1 / 2
7,016
468
5,660
9,419
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 3
10,397
693
17,337
13,590
6,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RaftGuy
Nemesis
14
6 / 3 / 3
8,119
541
10,086
13,393
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
RealNosey
Skadi
14
3 / 0 / 2
8,816
588
10,506
8,185
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
vnqel
Cabrakan
10
0 / 3 / 3
5,959
397
2,291
9,040
9,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
5,965
398
5,211
12,022
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
BigEric00
Anhur
11
0 / 4 / 0
6,605
440
3,666
11,794
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Piece of D
Awilix
13
4 / 4 / 2
7,586
506
8,252
12,362
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Roudur
Vamana
12
3 / 3 / 0
7,653
510
14,322
15,708
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
bigbuddhapest
Cerberus
9
1 / 1 / 1
6,257
417
4,389
9,629
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
20
Kills
8
8
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Anhur
BigEric00
Anhur
0
4
0
0
W
Rama
Damunk
Rama
1
1
2
2
W
10
1
3
11.5
L
Awilix
Piece of D
Awilix
4
4
2
1.25
W
Nemesis
RaftGuy
Nemesis
6
3
3
2.5
W
Skadi
RealNosey
Skadi
3
0
2
4
L
Vamana
Roudur
Vamana
3
3
0
1
L
Cerberus
bigbuddhapest
Cerberus
1
1
1
1.5
W
Cabrakan
vnqel
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
35,840
53,627
Taken
61,515
28,817
Mitigated
27,427
20,053
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,211
1,750
0
129
12,022
2,556
0
8,560
3,462
27,725
333
L
Anhur
BigEric00
Anhur
3,666
1,500
0
847
11,794
3,929
0
1,498
10,296
0
41,741
W
Rama
Damunk
Rama
5,660
4,505
0
4,268
9,419
3,326
0
558
8,414
0
42,978
W
17,337
1,284
0
9,754
13,590
6,697
540
4,258
9,332
91,304
1,011
L
Awilix
Piece of D
Awilix
8,252
2,469
0
1,386
12,362
5,114
0
3,463
8,899
0
56,250
W
Nemesis
RaftGuy
Nemesis
10,086
5,110
0
3,227
13,393
6,328
242
1,794
11,338
0
57,274
W
Skadi
RealNosey
Skadi
10,506
5,315
0
1,075
8,185
2,879
2,375
2,376
5,809
0
63,481
L
Vamana
Roudur
Vamana
14,322
5,002
0
7,890
15,708
11,523
0
2,813
12,895
0
55,306
L
Cerberus
bigbuddhapest
Cerberus
4,389
455
0
4,142
9,629
4,305
0
3,104
6,525
23,680
0
W
Cabrakan
vnqel
Cabrakan
2,291
551
395
1,334
9,040
9,587
297
489
7,963
8,846
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
34,066
400
Minions Killed
277
0
Camps Cleared
0
1,431,752
Distance Traveled
1,257,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,965
398
34
2
0
232,555
0
L
Anhur
6,605
440
63
4
0
265,827
0
W
Rama
7,016
468
72
5
0
277,506
0
W
Anubis
10,397
693
136
9
0
255,628
0
L
Awilix
7,586
506
82
5
0
312,423
0
W
Nemesis
8,119
541
81
5
0
362,984
0
W
Skadi
8,816
588
101
7
0
261,211
0
L
Vamana
7,653
510
65
4
0
263,162
0
L
Cerberus
6,257
417
33
2
0
183,946
1
W
Cabrakan
5,959
397
10
1
0
274,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role