Player Matchup

Bellona
Bellona
AIfredoSaus
Bellona
Level 155
God Stats
1W - 1L
1,471 SR
Queue Stats
33W - 40L
1,672 Elo+
Solo
Pele
Pele
Cheeseheadboy
Pele
Level 120
God Stats
2W - 3L
1,295 SR
Queue Stats
149W - 126L
1,592 Elo+
Solo
Yu Huang
Yu Huang
FearTheeBeard1
Yu Huang
Level 147
God Stats
2W - 4L
1,389 SR
Queue Stats
268W - 262L
1,573 Elo+
Party 1
Hachiman
Hachiman
Gankalicious
Hachiman
Level 138
God Stats
3W - 6L
1,562 SR
Queue Stats
199W - 185L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
R O IF IL
Xing Tian
Level 129
God Stats
11W - 9L
1,752 SR
Queue Stats
252W - 243L
1,602 Elo+
Party 1
Team Averages
Level 138
1,494 SR
1,593 Elo+

VS

Team Averages
Level 134
1,535 SR
1,579 Elo+
Yu Huang
Yu Huang
FistulaTheGreat
Yu Huang
Level 146
God Stats
4W - 4L
1,704 SR
Queue Stats
116W - 79L
1,633 Elo+
Party 3
Surtr
Surtr
GreenLegsAndHam
Surtr
Level 146
God Stats
7W - 8L
1,726 SR
Queue Stats
38W - 27L
1,569 Elo+
Solo
Achilles
Achilles
K00LA1DCRUSH
Achilles
Level 108
God Stats
11W - 27L
1,364 SR
Queue Stats
296W - 276L
1,514 Elo+
Party 2
Izanami
Izanami
L1neOfGfuel
Izanami
Level 115
God Stats
5W - 4L
1,389 SR
Queue Stats
73W - 62L
1,549 Elo+
Party 2
Charon
Charon
T3RI
Charon
Level 156
God Stats
11W - 11L
1,494 SR
Queue Stats
286W - 259L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AIfredoSaus
Bellona
12
1 / 3 / 2
7,352
525
7,387
17,747
16,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 6 / 0
6,924
495
7,720
14,433
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
14
0 / 2 / 2
7,808
558
7,285
6,839
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Gankalicious
Hachiman
12
1 / 3 / 1
7,207
515
4,804
10,704
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
R O IF IL
Xing Tian
10
1 / 1 / 1
6,226
445
5,217
17,175
13,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 1 / 3
8,228
588
8,015
6,396
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 8
7,678
548
9,801
12,272
7,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
K00LA1DCRUSH
Achilles
14
5 / 1 / 2
8,546
610
11,608
12,844
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
L1neOfGfuel
Izanami
14
5 / 1 / 2
9,026
645
11,752
9,798
3,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
T3RI
Charon
12
2 / 2 / 6
7,701
550
5,229
11,853
10,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
15
15
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AIfredoSaus
Bellona
1
3
2
0.67
L
3
6
0
0.5
L
Yu Huang
0
2
2
0.5
W
Yu Huang
1
1
3
2.5
L
Hachiman
Gankalicious
Hachiman
1
3
1
0.5
W
2
1
8
6
W
Achilles
K00LA1DCRUSH
Achilles
5
1
2
6
W
Izanami
L1neOfGfuel
Izanami
5
1
2
6
L
Xing Tian
R O IF IL
Xing Tian
1
1
1
1.5
W
Charon
T3RI
Charon
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,413
Damage
46,405
66,898
Taken
53,163
42,200
Mitigated
36,559
15,609
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AIfredoSaus
Bellona
7,387
3,108
0
5,109
17,747
16,765
0
3,392
13,280
0
54,585
L
7,720
1,345
0
1,291
14,433
5,661
0
2,926
11,273
0
61,670
L
Yu Huang
7,285
426
0
1,748
6,839
2,795
0
2,495
4,293
75,002
0
W
Yu Huang
8,015
493
0
693
6,396
2,613
0
2,845
3,551
74,556
830
L
Hachiman
Gankalicious
Hachiman
4,804
3,213
0
2,800
10,704
3,309
0
1,062
9,642
0
54,978
W
9,801
4,423
0
3,650
12,272
7,143
68
2,888
9,384
1,747
60,450
W
Achilles
K00LA1DCRUSH
Achilles
11,608
1,935
0
5,766
12,844
12,103
56
740
12,104
0
55,506
W
Izanami
L1neOfGfuel
Izanami
11,752
8,333
0
3,159
9,798
3,885
1,075
2,468
7,330
0
81,483
L
Xing Tian
R O IF IL
Xing Tian
5,217
424
315
4,346
17,175
13,670
0
4,016
13,112
29,661
1,177
W
Charon
T3RI
Charon
5,229
1,543
0
1,800
11,853
10,815
74
3,725
8,128
16,609
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
41,179
441
Minions Killed
463
0
Camps Cleared
0
1,416,225
Distance Traveled
1,456,647
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,352
525
97
7
0
276,653
2
L
Pele
6,924
495
87
6
0
315,545
2
L
Yu Huang
7,808
558
136
10
0
284,890
0
W
Yu Huang
8,228
588
130
9
0
295,720
1
L
Hachiman
7,207
515
86
6
0
245,292
3
W
Surtr
7,678
548
85
6
0
310,512
0
W
Achilles
8,546
610
98
7
0
306,718
3
W
Izanami
9,026
645
129
9
0
251,533
0
L
Xing Tian
6,226
445
35
3
0
293,845
0
W
Charon
7,701
550
21
2
0
292,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role