Player Matchup

Cliodhna
Cliodhna
DanVortex30
Cliodhna
Level 8
God Stats
26W - 22L
1,224 SR
Queue Stats
263W - 226L
1,322 Elo+
Solo
Danzaburou
Danzaburou
SweeneyJ23
Danzaburou
Level 28
God Stats
2W - 1L
1,506 SR
Queue Stats
28W - 23L
1,408 Elo+
Party 1
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 122
God Stats
75W - 78L
1,506 SR
Queue Stats
177W - 216L
1,420 Elo+
Solo
Sobek
Sobek
VinesauceJoel
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,689 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
meanizucchini
Morgan Le Fay
Level 120
God Stats
6W - 0L
1,911 SR
Queue Stats
93W - 70L
1,674 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,503 Elo+

VS

Team Averages
Level 34
1,466 SR
1,379 Elo+
Aphrodite
Aphrodite
Agrikulture
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 3
Osiris
Osiris
BraddahBoo
Osiris
Level 27
God Stats
10W - 13L
1,485 SR
Queue Stats
39W - 62L
1,375 Elo+
Party 2
Neith
Neith
OreoBear
Neith
Level 22
God Stats
31W - 29L
1,541 SR
Queue Stats
33W - 31L
1,471 Elo+
Party 2
Odin
Odin
RustyTrombone800
Odin
Level 61
God Stats
0W - 4L
1,236 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 3
Vulcan
Vulcan
Skuhlus
Vulcan
Level 29
God Stats
3W - 5L
1,571 SR
Queue Stats
65W - 66L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DanVortex30
Cliodhna
16
9 / 1 / 16
9,435
944
13,134
10,198
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
SweeneyJ23
Danzaburou
16
8 / 0 / 14
9,711
971
9,367
7,049
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 14
8,247
825
8,027
4,800
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 19
8,884
888
10,124
13,317
15,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
meanizucchini
Morgan Le Fay
15
5 / 0 / 20
9,016
902
13,074
5,356
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agrikulture
Aphrodite
12
0 / 7 / 3
6,991
699
3,870
12,127
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
BraddahBoo
Osiris
12
0 / 3 / 3
7,335
734
3,954
11,112
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
OreoBear
Neith
13
2 / 5 / 0
7,617
762
6,313
12,713
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
7,672
767
4,070
12,556
9,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Skuhlus
Vulcan
12
0 / 8 / 2
7,050
705
5,270
10,532
3,636
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
14
28
Kills
4
5
Deaths
28
83
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Agrikulture
Aphrodite
0
7
3
0.21
L
Osiris
BraddahBoo
Osiris
0
3
3
0.5
W
Cliodhna
DanVortex30
Cliodhna
9
1
16
17
L
Neith
OreoBear
Neith
2
5
0
0.4
L
2
5
2
0.6
L
Vulcan
Skuhlus
Vulcan
0
8
2
0.13
W
Danzaburou
SweeneyJ23
Danzaburou
8
0
14
15
W
3
2
14
5
W
3
2
19
6.25
W
Morgan Le Fay
meanizucchini
Morgan Le Fay
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
23,477
40,720
Taken
59,040
28,671
Mitigated
32,082
5,558
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Agrikulture
Aphrodite
3,870
984
1,664
2,867
12,127
5,387
0
5,299
6,305
8,479
0
L
Osiris
BraddahBoo
Osiris
3,954
1,346
0
413
11,112
8,366
0
6,379
4,184
0
12,903
W
Cliodhna
DanVortex30
Cliodhna
13,134
1,679
0
1,054
10,198
5,015
496
1,487
8,619
0
27,496
L
Neith
OreoBear
Neith
6,313
2,999
0
429
12,713
4,734
0
5,782
6,469
0
17,133
L
4,070
199
0
500
12,556
9,959
0
5,178
6,798
0
15,957
L
Vulcan
Skuhlus
Vulcan
5,270
2,258
0
120
10,532
3,636
0
4,503
5,675
11,958
0
W
Danzaburou
SweeneyJ23
Danzaburou
9,367
4,710
0
2,160
7,049
3,188
3,000
925
6,003
0
33,215
W
8,027
365
0
470
4,800
1,961
1,939
767
3,955
17,166
0
W
10,124
216
0
1,418
13,317
15,771
337
4,114
8,994
19,556
1,208
W
Morgan Le Fay
meanizucchini
Morgan Le Fay
13,074
728
0
456
5,356
2,736
1,275
1,847
3,509
21,540
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
36,665
189
Minions Killed
115
0
Camps Cleared
0
1,056,032
Distance Traveled
937,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,991
699
15
2
0
150,221
0
L
Osiris
7,335
734
20
2
0
205,409
1
W
Cliodhna
9,435
944
35
4
0
236,719
0
L
Neith
7,617
762
28
3
0
194,483
0
L
Odin
7,672
767
30
3
0
207,343
0
L
Vulcan
7,050
705
22
2
0
179,577
0
W
Danzaburou
9,711
971
62
6
0
193,087
0
W
Janus
8,247
825
29
3
0
158,345
0
W
Sobek
8,884
888
37
4
0
234,593
0
W
Morgan Le Fay
9,016
902
26
3
0
233,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role