Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum III
ANDERSON1999
Bastet
Platinum III
Level 155
God Stats
18W - 7L
1,839 SR
Queue Stats
255W - 245L
1,721 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Donkey26
Kuzenbo
Gold IV
Level 155
God Stats
53W - 37L
1,654 SR
Queue Stats
410W - 428L
1,341 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,664 SR
1,521 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,500 SR
1,500 MMR
Cernunnos
Cernunnos
Bronze III
AlexOfn
Cernunnos
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
BubbleBassEd
Baron Samedi
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Party 2
Artio
Artio
Bronze III
ImCalaco
Artio
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 6
8,556
856
9,635
7,326
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
13
5 / 1 / 5
8,389
839
13,727
7,713
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Donkey26
Kuzenbo
13
3 / 2 / 8
8,119
812
6,968
9,204
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonBacchusThothMulanAtlas

VS

Bans
BellonaAh Muzen CabMedusaHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlexOfn
Cernunnos
12
0 / 5 / 2
6,819
682
4,325
13,049
4,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
BubbleBassEd
Baron Samedi
11
0 / 4 / 1
6,517
652
4,317
9,161
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
ImCalaco
Artio
12
1 / 2 / 0
6,640
664
3,405
13,498
10,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
6
6
W
Bastet
5
1
5
7.5
L
Cernunnos
AlexOfn
Cernunnos
0
5
2
0.2
L
Baron Samedi
BubbleBassEd
Baron Samedi
0
4
1
0.13
W
Kuzenbo
Donkey26
Kuzenbo
3
2
8
3.5
L
Artio
ImCalaco
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
12,047
24,243
Taken
35,708
16,178
Mitigated
18,211
4,961
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,635
0
0
1,860
7,326
3,565
342
1,943
5,383
39,152
0
W
Bastet
13,727
2,941
0
1,529
7,713
3,252
777
2,907
4,806
0
28,912
L
Cernunnos
AlexOfn
Cernunnos
4,325
1,060
0
2,195
13,049
4,521
0
5,289
7,142
0
35,457
L
Baron Samedi
BubbleBassEd
Baron Samedi
4,317
198
1,319
2,565
9,161
3,662
0
3,753
4,977
14,702
503
W
Kuzenbo
Donkey26
Kuzenbo
6,968
1,943
0
1,572
9,204
9,361
118
2,720
6,484
18,317
2,428
L
Artio
ImCalaco
Artio
3,405
308
703
3,062
13,498
10,028
0
5,356
7,524
10,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
19,976
132
Minions Killed
103
0
Camps Cleared
0
635,102
Distance Traveled
538,838
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,556
856
71
7
0
186,557
0
W
Bastet
8,389
839
34
3
0
245,740
0
L
Cernunnos
6,819
682
61
6
0
166,902
0
L
Baron Samedi
6,517
652
29
3
0
160,318
1
W
Kuzenbo
8,119
812
27
3
0
202,805
3
L
Artio
6,640
664
13
1
0
211,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role