Player Matchup

Hachiman
Hachiman
Bronze III
DiabolicCreed84
Hachiman
Bronze III
Level 149
God Stats
2W - 6L
1,484 SR
Queue Stats
13W - 20L
1,363 MMR
Party 1
Nemesis
Nemesis
Silver II
DookieForcePurp
Nemesis
Silver II
Level 88
God Stats
7W - 16L
1,642 SR
Queue Stats
123W - 130L
1,317 MMR
Party 3
Khepri
Khepri
Bronze III
MERTMURT
Khepri
Bronze III
Level 143
God Stats
0W - 2L
1,569 SR
Queue Stats
0W - 5L
1,363 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Yas11
Kukulkan
Silver I
Level 87
God Stats
12W - 13L
1,546 SR
Queue Stats
230W - 237L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
theMOOSH3
Sun Wukong
Silver I
Level 101
God Stats
3W - 8L
1,454 SR
Queue Stats
99W - 102L
1,388 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,539 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,477 SR
1,363 MMR
Izanami
Izanami
Bronze IV
DonjonAnubis
Izanami
Bronze IV
Level 78
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 4L
1,379 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ItsClown8232
Kuzenbo
Gold V
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 84L
1,378 MMR
Solo
Arachne
Arachne
Silver V
KreaxyZ
Arachne
Silver V
Level 86
God Stats
1W - 1L
1,385 SR
Queue Stats
2W - 8L
1,282 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Nicolas1505
Nu Wa
Gold II
Level 159
God Stats
30W - 21L
1,659 SR
Queue Stats
349W - 348L
1,414 MMR
Solo
Tyr
Tyr
Gold III
xKnep
Tyr
Gold III
Level 117
God Stats
17W - 22L
1,248 SR
Queue Stats
344W - 350L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
1 / 1 / 0
10,177
485
7,575
11,009
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 4 / 1
8,794
419
8,631
18,049
9,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
MERTMURT
Khepri
14
0 / 2 / 1
8,389
399
3,723
15,195
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Yas11
Kukulkan
17
0 / 0 / 1
9,985
475
9,998
9,851
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
theMOOSH3
Sun Wukong
17
1 / 1 / 1
10,652
507
8,649
20,830
21,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThanatosBakasuraZeusAthena

VS

Bans
ThorAresSkadiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonjonAnubis
Izanami
18
1 / 0 / 1
11,649
555
8,995
8,148
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
ItsClown8232
Kuzenbo
15
1 / 0 / 5
10,190
485
9,291
20,392
28,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KreaxyZ
Arachne
17
5 / 1 / 1
11,148
531
11,405
23,132
10,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 3
11,536
549
14,035
7,366
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tyr
xKnep
Tyr
19
0 / 0 / 1
12,528
597
10,269
14,414
18,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
0
1
W
Izanami
DonjonAnubis
Izanami
1
0
1
1.5
L
1
4
1
0.38
W
Kuzenbo
ItsClown8232
Kuzenbo
1
0
5
3.5
W
Arachne
KreaxyZ
Arachne
5
1
1
5.5
L
Khepri
MERTMURT
Khepri
0
2
1
0.25
W
1
2
3
1.25
L
Kukulkan
Yas11
Kukulkan
0
0
1
0.5
L
Sun Wukong
theMOOSH3
Sun Wukong
1
1
1
1.5
W
Tyr
xKnep
Tyr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
53,995
74,934
Taken
73,452
55,633
Mitigated
64,492
18,146
Healing
32,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,575
2,941
0
5,602
11,009
4,497
0
3,351
7,435
0
107,376
W
Izanami
DonjonAnubis
Izanami
8,995
6,454
567
2,713
8,148
3,514
1,927
1,300
6,848
0
108,265
L
8,631
3,583
0
1,228
18,049
9,146
0
4,087
13,871
0
87,828
W
Kuzenbo
ItsClown8232
Kuzenbo
9,291
3,439
0
5,960
20,392
28,804
1,300
7,654
12,738
38,198
0
W
Arachne
KreaxyZ
Arachne
11,405
7,482
0
14,910
23,132
10,677
261
4,542
18,590
0
121,272
L
Khepri
MERTMURT
Khepri
3,723
127
0
2,408
15,195
15,683
0
6,481
8,413
29,072
2,551
W
14,035
4,268
0
948
7,366
3,111
554
2,730
4,636
93,949
651
L
Kukulkan
Yas11
Kukulkan
9,998
344
0
1,692
9,851
4,563
0
6,602
2,869
121,808
1,790
L
Sun Wukong
theMOOSH3
Sun Wukong
8,649
2,533
0
7,216
20,830
21,744
0
3,297
17,333
0
102,777
W
Tyr
xKnep
Tyr
10,269
1,442
0
7,317
14,414
18,386
160
1,787
12,627
13,350
100,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
57,051
742
Minions Killed
710
0
Camps Cleared
0
2,067,137
Distance Traveled
2,186,262
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,177
485
159
8
0
394,728
0
W
Izanami
11,649
555
167
8
0
391,208
4
L
Nemesis
8,794
419
117
6
0
432,925
0
W
Kuzenbo
10,190
485
40
2
0
450,396
8
W
Arachne
11,148
531
133
6
0
534,779
6
L
Khepri
8,389
399
42
2
0
408,601
3
W
Nu Wa
11,536
549
175
8
0
380,450
6
L
Kukulkan
9,985
475
234
11
0
400,703
2
L
Sun Wukong
10,652
507
190
9
0
430,180
6
W
Tyr
12,528
597
195
9
0
429,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role