Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HomeGrown348
Cupid
Level 149
God Stats
2W - 2L
1,698 SR
Queue Stats
174W - 203L
1,476 Elo+
Solo
The Morrigan
The Morrigan
WithoutScape
The Morrigan
Level 45
God Stats
8W - 4L
1,713 SR
Queue Stats
301W - 296L
1,534 Elo+
Solo
Cerberus
Cerberus
ZemmyGod
Cerberus
Level 126
God Stats
14W - 1L
1,588 SR
Queue Stats
149W - 134L
1,468 Elo+
Party 2
Zeus
Zeus
kiritomodooscuro
Zeus
Level 149
God Stats
3W - 0L
1,706 SR
Queue Stats
56W - 43L
1,554 Elo+
Party 2
Team Averages
Level 122
1,641 SR
1,506 Elo+

VS

Team Averages
Level 129
1,624 SR
1,487 Elo+
Hades
Hades
Cruisin Coffee3
Hades
Level 146
God Stats
2W - 2L
1,719 SR
Queue Stats
200W - 205L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
CryingJester220
Jormungandr
Level 105
God Stats
3W - 1L
1,697 SR
Queue Stats
155W - 173L
1,441 Elo+
Solo
Sol
Sol
SuppaHotFire30
Sol
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 163L
1,529 Elo+
Party 1
Hera
Hera
daSavage602
Hera
Level 125
God Stats
4W - 3L
1,705 SR
Queue Stats
427W - 446L
1,469 Elo+
Solo
Cupid
Cupid
xTripleSeven
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 5
8,377
1,047
6,742
4,450
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 8
6,803
850
1,637
4,012
1,603
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
WithoutScape
The Morrigan
13
2 / 1 / 7
7,234
904
4,993
3,356
1,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZemmyGod
Cerberus
12
2 / 2 / 7
7,634
954
5,410
10,115
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 4
7,551
944
7,636
6,094
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
6,339
792
3,343
10,633
4,556
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
CryingJester220
Jormungandr
1
0 / 0 / 0
2,114
264
0
0
0
15
5 / 2 / 3
8,156
1,020
8,874
6,290
2,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 3 / 5
7,179
897
5,787
6,618
2,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 4
7,261
908
7,464
4,957
1,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
10
Kills
9
9
Deaths
10
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
5
2.75
L
0
5
6
0.6
L
Jormungandr
CryingJester220
Jormungandr
0
0
0
0
W
0
2
8
2
L
5
2
3
3.25
W
The Morrigan
WithoutScape
The Morrigan
2
1
7
5.5
W
Cerberus
ZemmyGod
Cerberus
2
2
7
2.75
L
2
3
5
1.5
W
3
2
4
2.5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
25,468
28,027
Taken
28,498
17,714
Mitigated
10,890
11,129
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,742
31
338
669
4,450
1,788
264
2,259
2,191
20,359
294
L
3,343
740
10
1,106
10,633
4,556
0
8,603
2,030
8,806
272
L
Jormungandr
CryingJester220
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
1,637
1,021
3,504
1,000
4,012
1,603
544
3,204
808
0
9,263
L
8,874
1,184
0
1,299
6,290
2,300
0
5,421
869
23,113
919
W
The Morrigan
WithoutScape
The Morrigan
4,993
887
261
863
3,356
1,371
371
2,008
1,348
12,259
597
W
Cerberus
ZemmyGod
Cerberus
5,410
38
755
2,648
10,115
10,385
216
5,068
5,047
8,025
117
L
5,787
1,173
1,276
1,051
6,618
2,090
0
6,044
574
10,277
436
W
7,636
738
367
724
6,094
2,567
0
4,719
1,375
14,886
0
L
7,464
4,690
2,212
3,016
4,957
1,944
0
4,411
546
0
21,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
31,049
98
Minions Killed
89
0
Camps Cleared
0
739,780
Distance Traveled
602,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,377
1,047
34
4
0
144,515
0
L
Hades
6,339
792
15
2
0
111,093
0
L
Jormungandr
2,114
264
0
0
0
0
0
W
Cupid
6,803
850
12
2
0
136,372
0
L
Sol
8,156
1,020
41
5
0
159,235
0
W
The Morrigan
7,234
904
16
2
0
156,128
0
W
Cerberus
7,634
954
10
1
0
192,619
0
L
Hera
7,179
897
4
1
0
154,726
0
W
Zeus
7,551
944
26
3
0
110,146
0
L
Cupid
7,261
908
29
4
0
177,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role