Player Matchup

Chaac
Chaac
DorkMoon
Chaac
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,577 Elo+
Party 2
Ymir
Ymir
DracoUnlocked
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Lord0fSalem
Chiron
Level 107
God Stats
2W - 0L
1,260 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 94
1,420 SR
1,526 Elo+

VS

Team Averages
Level 89
1,449 SR
1,396 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KingToeLicker
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 73L
1,422 Elo+
Solo
Cthulhu
Cthulhu
fatphrog
Cthulhu
Level 15
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DorkMoon
Chaac
12
1 / 3 / 10
7,720
858
7,007
12,443
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 2 / 4
9,116
1,013
10,577
11,381
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
12
3 / 2 / 9
7,999
889
6,457
7,168
2,523
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 5 / 2
7,523
836
8,021
9,623
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
KingToeLicker
Danzaburou
10
1 / 3 / 1
6,558
729
3,624
7,343
2,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
fatphrog
Cthulhu
11
2 / 6 / 3
7,563
840
6,075
13,288
10,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
7
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
2
0.8
W
Chaac
DorkMoon
Chaac
1
3
10
2
W
10
2
4
6
L
Danzaburou
KingToeLicker
Danzaburou
1
3
1
0.5
W
Chiron
3
2
9
3.75
L
Cthulhu
fatphrog
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
17,720
30,992
Taken
30,254
18,880
Mitigated
18,161
5,845
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,021
1,594
0
0
9,623
5,172
0
2,535
6,529
0
23,128
W
Chaac
DorkMoon
Chaac
7,007
1,767
0
3,950
12,443
10,086
301
3,338
9,089
0
17,504
W
10,577
2,511
0
860
11,381
6,271
1,049
1,484
9,872
26,166
2,065
L
Danzaburou
KingToeLicker
Danzaburou
3,624
1,148
0
848
7,343
2,795
0
3,378
3,524
0
17,043
W
Chiron
6,457
2,661
320
715
7,168
2,523
1,580
1,265
5,894
0
19,315
L
Cthulhu
fatphrog
Cthulhu
6,075
1,184
112
0
13,288
10,194
0
3,492
9,267
15,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
21,644
99
Minions Killed
61
0
Camps Cleared
0
474,811
Distance Traveled
421,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,523
836
21
2
0
150,507
0
W
Chaac
7,720
858
29
3
0
173,677
0
W
Ymir
9,116
1,013
30
3
0
158,379
0
L
Danzaburou
6,558
729
28
3
0
127,572
0
W
Chiron
7,999
889
40
4
0
142,755
0
L
Cthulhu
7,563
840
12
1
0
143,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role