Player Matchup

Charon
Charon
PandaChum
Charon
Level 113
God Stats
5W - 9L
1,661 SR
Queue Stats
53W - 71L
1,578 Elo+
Solo
Scylla
Scylla
Pearomid
Scylla
Level 78
God Stats
1W - 4L
1,541 SR
Queue Stats
84W - 87L
1,397 Elo+
Solo
Skadi
Skadi
Step SlS2242
Skadi
Level 96
God Stats
3W - 5L
1,695 SR
Queue Stats
122W - 144L
1,489 Elo+
Party 1
Susano
Susano
TTVmasncouny
Susano
Level 45
God Stats
4W - 7L
1,314 SR
Queue Stats
80W - 120L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
TristanJSINC
Cabrakan
Level 124
God Stats
5W - 1L
1,915 SR
Queue Stats
80W - 126L
1,407 Elo+
Party 1
Team Averages
Level 91
1,625 SR
1,453 Elo+

VS

Team Averages
Level 94
1,514 SR
1,460 Elo+
Yemoja
Yemoja
DreamForge2556
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,406 Elo+
Party 2
Izanami
Izanami
GonzoTarukane
Izanami
Level 48
God Stats
43W - 39L
1,545 SR
Queue Stats
207W - 205L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Kqevz
Guan Yu
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 80L
1,374 Elo+
Party 2
Medusa
Medusa
OlmecaMaster
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 84L
1,531 Elo+
Party 3
Fenrir
Fenrir
TetitoElPro
Fenrir
Level 128
God Stats
19W - 20L
1,526 SR
Queue Stats
66W - 80L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
PandaChum
Charon
9
0 / 1 / 0
5,524
460
3,760
10,075
5,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Pearomid
Scylla
13
0 / 2 / 0
6,105
509
1,336
6,413
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,497
458
4,652
4,671
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
10
1 / 4 / 0
5,609
467
4,019
9,473
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
TristanJSINC
Cabrakan
11
1 / 5 / 1
6,270
523
5,823
9,779
6,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,990
499
1,905
5,233
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
12
1 / 0 / 0
6,039
503
3,490
5,365
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Kqevz
Guan Yu
12
3 / 1 / 4
6,965
580
6,985
10,917
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
13
2 / 0 / 1
7,490
624
4,507
6,040
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
6 / 1 / 4
6,846
571
6,433
8,269
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Izanami
1
0
0
1
W
Guan Yu
Kqevz
Guan Yu
3
1
4
5
W
Medusa
2
0
1
2.5
L
Charon
PandaChum
Charon
0
1
0
0
L
Scylla
Pearomid
Scylla
0
2
0
0
L
0
0
0
0
L
Susano
1
4
0
0.25
W
Fenrir
6
1
4
8
L
Cabrakan
TristanJSINC
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
23,320
40,411
Taken
35,824
17,986
Mitigated
19,237
12,014
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,905
486
2,549
2,120
5,233
2,963
0
886
4,347
11,967
942
W
Izanami
3,490
2,463
0
1,620
5,365
1,969
0
1,250
4,115
0
66,355
W
Guan Yu
Kqevz
Guan Yu
6,985
724
136
2,854
10,917
8,224
0
4,850
6,067
0
46,509
W
Medusa
4,507
1,835
0
683
6,040
2,562
375
1,849
4,191
0
71,446
L
Charon
PandaChum
Charon
3,760
1,075
1,283
2,992
10,075
5,234
0
1,036
9,039
18,903
0
L
Scylla
Pearomid
Scylla
1,336
118
0
2,688
6,413
1,838
0
0
6,413
51,016
795
L
4,652
1,557
0
51
4,671
1,401
0
328
4,343
0
48,033
L
Susano
4,019
1,206
0
3,059
9,473
3,161
0
168
9,305
0
37,458
W
Fenrir
6,433
1,388
0
4,237
8,269
3,519
0
2,046
6,223
0
45,402
L
Cabrakan
TristanJSINC
Cabrakan
5,823
1,019
0
1,941
9,779
6,352
0
0
9,779
40,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
33,330
339
Minions Killed
389
0
Camps Cleared
0
1,156,922
Distance Traveled
1,113,451
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,990
499
27
2
0
205,338
0
W
Izanami
6,039
503
114
10
0
212,438
2
W
Guan Yu
6,965
580
75
6
0
239,047
2
W
Medusa
7,490
624
103
9
0
196,529
0
L
Charon
5,524
460
22
2
0
214,818
1
L
Scylla
6,105
509
103
9
0
240,910
2
L
Skadi
5,497
458
86
7
0
207,406
0
L
Susano
5,609
467
62
5
0
292,035
0
W
Fenrir
6,846
571
70
6
0
260,099
0
L
Cabrakan
6,270
523
66
6
0
201,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role