Player Matchup

Sun Wukong
Sun Wukong
Aeoniotita
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Ishtar
Ishtar
ChewyExponent
Ishtar
Level 68
God Stats
1W - 1L
1,694 SR
Queue Stats
92W - 111L
1,404 Elo+
Solo
Rama
Rama
Dalnathos
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Markaimfires
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,363 Elo+
Solo
Ratatoskr
Ratatoskr
Selrache
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 131L
1,309 Elo+
Solo
Team Averages
Level 42
1,539 SR
1,415 Elo+

VS

Team Averages
Level 52
1,454 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
CelestialAnmos
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,352 Elo+
Solo
Athena
Athena
InushiaRen
Athena
Level 58
God Stats
1W - 1L
1,281 SR
Queue Stats
77W - 74L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Mated122
Sun Wukong
Level 67
God Stats
2W - 1L
1,490 SR
Queue Stats
74W - 86L
1,447 Elo+
Solo
Xing Tian
Xing Tian
PapiHabibi
Xing Tian
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 258L
1,361 Elo+
Solo
Bacchus
Bacchus
evil_dead415
Bacchus
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
424W - 417L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aeoniotita
Sun Wukong
16
2 / 5 / 2
8,383
699
5,037
14,559
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 3
7,751
646
6,965
11,317
5,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rama
16
3 / 5 / 2
9,023
752
16,910
12,112
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Markaimfires
The Morrigan
14
0 / 7 / 4
7,663
639
6,030
10,798
4,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Selrache
Ratatoskr
13
1 / 8 / 3
7,562
630
3,874
12,734
5,692
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CelestialAnmos
Ah Muzen Cab
17
5 / 1 / 21
10,527
877
14,061
7,970
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
InushiaRen
Athena
16
5 / 1 / 22
10,723
894
4,491
13,606
16,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Mated122
Sun Wukong
17
5 / 1 / 24
10,232
853
8,773
12,117
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
PapiHabibi
Xing Tian
17
12 / 5 / 14
11,026
919
15,622
17,588
13,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
evil_dead415
Bacchus
16
5 / 1 / 19
10,087
841
14,740
15,694
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
132
7
Kills
32
32
Deaths
9
14
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aeoniotita
Sun Wukong
2
5
2
0.6
W
Ah Muzen Cab
CelestialAnmos
Ah Muzen Cab
5
1
21
15.5
L
1
7
3
0.36
L
Rama
3
5
2
0.8
W
Athena
InushiaRen
Athena
5
1
22
16
L
The Morrigan
Markaimfires
The Morrigan
0
7
4
0.29
W
Sun Wukong
Mated122
Sun Wukong
5
1
24
17
W
Xing Tian
PapiHabibi
Xing Tian
12
5
14
3.8
L
Ratatoskr
Selrache
Ratatoskr
1
8
3
0.31
W
Bacchus
evil_dead415
Bacchus
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,816
Damage
57,687
61,520
Taken
66,975
36,104
Mitigated
61,203
6,086
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aeoniotita
Sun Wukong
5,037
585
333
1,210
14,559
14,310
0
6,872
7,414
0
10,858
W
Ah Muzen Cab
CelestialAnmos
Ah Muzen Cab
14,061
3,200
0
219
7,970
4,542
2,010
704
7,266
0
38,896
L
6,965
3,184
33
115
11,317
5,304
0
6,335
4,800
0
12,937
L
Rama
16,910
10,307
0
1,493
12,112
5,934
0
4,987
6,642
0
31,951
W
Athena
InushiaRen
Athena
4,491
1,007
3,031
2,930
13,606
16,353
1,668
1,255
12,309
13,754
0
L
The Morrigan
Markaimfires
The Morrigan
6,030
1,399
354
721
10,798
4,864
0
7,242
3,253
17,975
17
W
Sun Wukong
Mated122
Sun Wukong
8,773
687
279
1,132
12,117
10,646
1,840
1,150
10,967
0
18,639
W
Xing Tian
PapiHabibi
Xing Tian
15,622
847
1,344
1,880
17,588
13,575
1,154
1,689
15,899
27,468
1,271
L
Ratatoskr
Selrache
Ratatoskr
3,874
1,566
1,136
691
12,734
5,692
0
6,694
5,948
0
10,641
W
Bacchus
evil_dead415
Bacchus
14,740
575
2,041
7,502
15,694
16,087
830
1,128
14,521
30,214
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
52,595
135
Minions Killed
136
0
Camps Cleared
0
931,375
Distance Traveled
1,193,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,383
699
19
2
0
215,512
0
W
Ah Muzen Cab
10,527
877
50
4
0
242,581
0
L
Ishtar
7,751
646
16
1
0
165,537
0
L
Rama
9,023
752
50
4
0
172,923
0
W
Athena
10,723
894
15
1
0
247,662
0
L
The Morrigan
7,663
639
34
3
0
193,047
0
W
Sun Wukong
10,232
853
21
2
0
260,972
0
W
Xing Tian
11,026
919
19
2
0
212,905
0
L
Ratatoskr
7,562
630
16
1
0
184,356
0
W
Bacchus
10,087
841
31
3
0
228,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role