Player Matchup

King Arthur
King Arthur
Prizm Rug
King Arthur
Level 106
God Stats
9W - 24L
1,400 SR
Queue Stats
123W - 126L
1,485 Elo+
Party 1
Cupid
Cupid
StoicScrub1
Cupid
Level 126
God Stats
0W - 2L
1,455 SR
Queue Stats
135W - 135L
1,462 Elo+
Party 1
Eset
Eset
StoicSin
Eset
Level 45
God Stats
0W - 3L
1,232 SR
Queue Stats
80W - 93L
1,443 Elo+
Party 1
Team Averages
Level 92
1,362 SR
1,463 Elo+

VS

Team Averages
Level 86
1,516 SR
1,459 Elo+
Sun Wukong
Sun Wukong
CRicanGamer
Sun Wukong
Level 82
God Stats
1W - 0L
1,301 SR
Queue Stats
12W - 13L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EternalGhost213
Morgan Le Fay
Level 87
God Stats
45W - 26L
1,547 SR
Queue Stats
66W - 48L
1,510 Elo+
Party 2
Neith
Neith
Wyplaash
Neith
Level 90
God Stats
2W - 0L
1,700 SR
Queue Stats
20W - 23L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Prizm Rug
King Arthur
13
5 / 3 / 1
8,891
741
7,755
16,674
18,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 4
7,743
645
7,039
12,355
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
11
1 / 5 / 1
7,142
595
5,911
9,375
3,344
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRicanGamer
Sun Wukong
13
2 / 1 / 8
8,701
725
8,004
10,392
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
EternalGhost213
Morgan Le Fay
15
6 / 2 / 3
10,133
844
16,466
9,456
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Wyplaash
Neith
14
3 / 3 / 5
9,413
784
10,225
9,440
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
11
11
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CRicanGamer
Sun Wukong
2
1
8
6
W
Morgan Le Fay
EternalGhost213
Morgan Le Fay
6
2
3
3.75
L
King Arthur
Prizm Rug
King Arthur
5
3
1
1.83
L
0
3
4
0.67
L
Eset
1
5
1
0.3
W
Neith
Wyplaash
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
34,695
38,404
Taken
29,288
27,071
Mitigated
17,390
5,340
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CRicanGamer
Sun Wukong
8,004
1,436
0
380
10,392
9,663
22
1,891
8,463
0
18,523
W
Morgan Le Fay
EternalGhost213
Morgan Le Fay
16,466
2,013
0
368
9,456
3,722
482
2,745
6,711
35,407
305
L
King Arthur
Prizm Rug
King Arthur
7,755
742
128
1,513
16,674
18,577
0
8,149
8,510
0
19,752
L
7,039
3,168
459
2,690
12,355
5,150
0
4,185
8,113
0
34,283
L
Eset
5,911
960
0
550
9,375
3,344
0
4,011
5,348
16,388
0
W
Neith
Wyplaash
Neith
10,225
1,975
0
2,988
9,440
4,005
435
1,306
8,115
0
53,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
28,247
99
Minions Killed
151
0
Camps Cleared
0
654,018
Distance Traveled
673,745
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,701
725
23
2
0
244,324
0
W
Morgan Le Fay
10,133
844
47
4
0
244,011
0
L
King Arthur
8,891
741
27
2
0
240,442
0
L
Cupid
7,743
645
52
4
0
216,099
5
L
Eset
7,142
595
20
2
0
197,477
0
W
Neith
9,413
784
81
7
0
185,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role