Player Matchup

Mercury
Mercury
DeaftKill
Mercury
Level 42
God Stats
6W - 10L
1,433 SR
Queue Stats
16W - 23L
1,455 Elo+
Party 1
Charon
Charon
NANDOLM1
Charon
Level 18
God Stats
1W - 5L
1,235 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Merlin
Merlin
Ruan_Heaper
Merlin
Level 122
God Stats
8W - 9L
1,538 SR
Queue Stats
321W - 293L
1,517 Elo+
Solo
Ullr
Ullr
ThanosMarcos
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,271 Elo+
Party 1
Mulan
Mulan
deber5684
Mulan
Level 84
God Stats
0W - 3L
1,289 SR
Queue Stats
17W - 24L
1,556 Elo+
Solo
Team Averages
Level 58
1,399 SR
1,395 Elo+

VS

Team Averages
Level 83
1,522 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NatanaelOroo-_-
Hades
Level 76
God Stats
5W - 0L
1,568 SR
Queue Stats
137W - 180L
1,409 Elo+
Party 2
Loki
Loki
Skalibur78
Loki
Level 110
God Stats
7W - 5L
1,573 SR
Queue Stats
155W - 212L
1,387 Elo+
Party 2
Ymir
Ymir
elcomeG
Ymir
Level 15
God Stats
4W - 1L
1,637 SR
Queue Stats
15W - 34L
1,334 Elo+
Party 2
Chernobog
Chernobog
juanchitovila
Chernobog
Level 66
God Stats
25W - 25L
1,330 SR
Queue Stats
156W - 194L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeaftKill
Mercury
14
1 / 4 / 1
7,805
459
3,371
13,085
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
NANDOLM1
Charon
10
0 / 4 / 0
7,041
414
4,448
13,027
10,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
16
1 / 2 / 1
8,649
509
7,442
10,229
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 0
7,446
438
2,408
10,525
5,077
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
deber5684
Mulan
14
0 / 2 / 0
8,887
523
11,449
16,543
12,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 2 / 1
9,598
565
8,698
14,181
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 0 / 3
10,048
591
9,611
16,305
16,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
5 / 0 / 3
9,351
550
7,232
14,038
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
elcomeG
Ymir
14
2 / 1 / 3
8,623
507
5,569
9,933
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
juanchitovila
Chernobog
17
7 / 0 / 5
9,904
583
9,914
4,503
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
1
0.75
L
Mercury
DeaftKill
Mercury
1
4
1
0.38
L
Charon
NANDOLM1
Charon
0
4
0
0
W
0
0
3
1.5
L
Merlin
1
2
1
0.75
W
5
0
3
6.5
L
0
3
0
0
L
Mulan
deber5684
Mulan
0
2
0
0
W
Ymir
elcomeG
Ymir
2
1
3
3.5
W
Chernobog
juanchitovila
Chernobog
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
41,024
63,409
Taken
58,960
38,637
Mitigated
40,499
12,443
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,698
762
0
4,719
14,181
7,717
88
6,994
7,187
0
79,634
L
Mercury
DeaftKill
Mercury
3,371
1,908
0
0
13,085
6,306
0
967
12,118
0
63,440
L
Charon
NANDOLM1
Charon
4,448
931
0
1,959
13,027
10,428
267
2,530
10,497
17,387
0
W
9,611
1,446
0
10,201
16,305
16,443
0
0
16,305
71,343
4,104
L
Merlin
7,442
815
0
625
10,229
4,452
0
107
10,122
71,990
0
W
7,232
2,170
0
9,359
14,038
5,445
699
791
13,247
0
92,818
L
2,408
873
0
2,205
10,525
5,077
1,840
2,227
8,298
0
47,976
L
Mulan
deber5684
Mulan
11,449
2,316
0
7,654
16,543
12,374
0
8,547
7,996
0
80,395
W
Ymir
elcomeG
Ymir
5,569
867
0
2,764
9,933
8,903
229
3,448
6,485
27,643
1,552
W
Chernobog
juanchitovila
Chernobog
9,914
5,593
0
1,632
4,503
1,991
1,745
1,406
3,097
0
74,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
47,524
497
Minions Killed
524
0
Camps Cleared
0
1,550,013
Distance Traveled
1,682,937
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,598
565
131
8
0
328,553
1
L
Mercury
7,805
459
96
6
0
369,372
2
L
Charon
7,041
414
21
1
0
314,744
0
W
Hades
10,048
591
133
8
0
280,294
4
L
Merlin
8,649
509
148
9
0
296,366
2
W
Loki
9,351
550
120
7
0
396,429
3
L
Ullr
7,446
438
90
5
0
274,550
7
L
Mulan
8,887
523
142
8
0
294,981
2
W
Ymir
8,623
507
26
2
0
331,271
4
W
Chernobog
9,904
583
114
7
0
346,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role